Per senior-eng direction: the retail-faithful fix is to stop diverging from PView:: AddViewToPortals (first-discovery enqueue + AddToCell/FixCellList in-place growth, no re-enqueue/re-clip), removing acdream's MaxReprocessPerCell re-enqueue fixpoint and its documented per-round ProjectToClip drift. Drops the overlap-predicate approach. Viewpoint bit-stability (the ~1-8um player RenderPosition jitter) is the contingency next step only if a residual flap survives the visual gate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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