Move the coupled Spellbook and LocalPlayerState into one Runtime-owned character graph, route content, live-session, retained UI, reset, and shutdown through that exact owner, and delete the duplicate desired-component snapshot from inventory state. Preserve synchronous retail update and reset ordering while adding independent-instance and retryable-failure coverage. Co-authored-by: Codex <codex@openai.com> |
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| .. | ||
| CurrentGameRuntimeAdapterTests.cs | ||
| RuntimeCharacterOwnershipTests.cs | ||
| RuntimeInventoryOwnershipTests.cs | ||