The original test only used placement=0, which encodes identically under WriteInt32 and WriteUInt32. Add a -1 case so a future regression to the unsigned writer would actually fail the test. Flagged by Task 1 code review. |
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|---|---|---|
| .. | ||
| Cryptography | ||
| Messages | ||
| Packets | ||
| AcDream.Core.Net.Tests.csproj | ||
| GameEventWiringTests.cs | ||
| LiveHandshakeTests.cs | ||
| NetClientTests.cs | ||
| PlayerDescriptionParserTests.cs | ||
| PrivateUpdateVitalTests.cs | ||
| WorldSessionChatTests.cs | ||
| WorldSessionCombatTests.cs | ||