acdream/src/AcDream.Runtime/Physics
Erik cdee7a4b49 refactor(runtime): close simulation ownership
Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
2026-07-26 15:53:31 +02:00
..
EntityPhysicsHost.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
RemoteMotion.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
RuntimeOrdinaryPhysicsUpdater.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
RuntimePhysicsState.cs refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00
RuntimeProjectile.cs refactor(runtime): own projectile simulation 2026-07-26 14:17:42 +02:00
RuntimeProjectilePhysicsUpdater.cs refactor(runtime): own projectile simulation 2026-07-26 14:17:42 +02:00
RuntimeRemoteMotionContracts.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
RuntimeRemotePhysicsUpdater.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
ShadowPositionSynchronizer.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00