C3c COMPLETE at529e0e9din the placement-cutover plan (five fix slices, R1 dual-review round, final gates). New closeout research note. ISSUES #276 (settle-CellId discard), #277 (route-1 far-Create radius bound), #278 (user-session triage bundle). Register AD-60/AD-61 numeric order. The next slice before C5 is the6b28ff99O(changed) collision clone (soak convergence); C4 resumes after. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
5.7 KiB
C3c production placement cutover — closeout (2026-08-02)
Behavior commit: 529e0e9d (68 files, +5,979/−833, register rows AD-61 +
AD-42 refresh in-commit). Plan:
2026-08-02-placement-cutover.md.
Session evidence trail: the campaign scratchpad's implementer-progress.md
sections Continuation 1-4, C3c-F1..C3c-F5, C3c-R1 (not committed;
summarized here).
What shipped
Both production hosts (graphical + headless) register every initial
wire Create through the C0-C3b residence/executor/conductor machinery.
One shared RuntimeFirstEntryDriveController pumps the local-player and
remote conductors from the placement-receipt flow (per-frame graphical,
per-tick headless). MaterializeProjection/RebucketLiveEntity are
presentation-only strictly while the initial-create residence is ACTIVE
(exact-token check; ExecutorCompleted is the presentation-binding
receipt); post-residence entities take the full legacy path including
retail's prepare_to_enter_world (0x00511FA0) clock rebase.
RuntimeLocalPlayerMovementState.Controller's setter is sealed; every
controller mutation flows through the publication lifecycle. Content-less
headless sessions (validated-legal config) keep the pre-flip direct
registration until C4/C5 revisit.
The five fix slices (each connected-gated inside the cutover)
- F1 — live movement-stat + server-physics application moved behind
Runtime ownership (
RuntimeMovementStatsApplication,ApplyServerPhysicsState); the post-logout ingest crash on the retired controller is eliminated;RuntimeMovementSkillProjectiondeleted. - F2 — the login activation wedge (world never revealed): the
collision-admission prefix gate factored out of the seal (reentrant
commit could yield terminal
RejectedAuthority), the rearm's generation identity corrected (parked G vs post-retirement G+1), andPlayerModeAutoEntrynow requires the Runtime-published controller (IsPlayerControllerReadywas a constanttrue— one early attempt permanently sealed the reveal). - F3 — landblock-prefix
0-sentinel replaced by explicit absent-id representation; map-corner landblocks (grid row/col 0, e.g.0x0000FFFF) are legal through admission, park/rearm/retire, quiescence, and outdoor shadow seeds. - F4 — diagnosis only: the nine-stop soak's convergence failure
(pendingPublications=1, farBacklog nonzero, landblock/mesh dimensions)
is pre-existing
6b28ff99(2026-07-31, "make collision activation starvation-free"): every far publication clones the complete collision world (median ~19.7k leaves / 3.64 ms), so the queue drains ~10 landblocks/s and never catches its window. Fix requires an O(changed) clone (structural sharing or per-landblock atomic unit) — a semantics change to that slice's asserted one-leaf-per-step invariant; scheduled as its own slice BEFORE C5 (whose gate matrix includes the soak). - F5 — local-player first-entry ground contact: retail seeds contact
from the first gravity frame's transition touch (
enter_world0x00516170 carries no seed; local player and remotes share the mechanism viaHandleCreateObject0x00454C80). The sharedSpawnPlacementSettler(moved App→Core) runs atFinalizeActivationexactly once; genuinely airborne spawns stay airborne; the outbound contact bit chain is asserted end-to-end. The legacy path's unconditionalContact|OnWalkable|Activeforce-seed (non-retail, no plane) still runs during candidate preparation and is OVERWRITTEN by the faithful settle (register AD-61). Fixes the user-observed standing-cast "You can't do that while in the air!" rejections.
Review round R1 (dual Opus: initial FAIL 2+2 MAJOR → delta PASS both)
Retail MAJORs: the login constraint leash (deleted with the legacy
resolve path; re-armed at the committed placement in
FinalizeActivation — HandleReceivedPosition 0x00453FD0 arms on every
accepted position) and the post-residence rebucket scope (fixed to
exact-token active-residence). Adversarial MAJORs: content-less headless
(no drive → legacy registration) and the register rows. Nine minors
fixed (owner conversion API with active-residence throw, wire-landblock
guards, drive-pending ledger in IsConverged, route attach/detach
latch, celless conversion for far headless remotes, doc-comment truth,
per-incarnation cylinder cache, executor-drain drift model documented +
source-pinned); two tracked (#276, #277 in ISSUES).
Final gates
Runtime 1,003; App 4,039/3 skips; Headless 79; complete solution
10,816 / 0 failed / 4 skips (Release, -m:1). Connected
lifecycle/reconnect gate PASS (connected-world-gate-20260802-175401;
graceful exits, world-visible, zero airborne-rejection strings; run
-174811 failed on user-interference fingerprint —
activeTeleportCount=1 at the stable checkpoint — and is attributed,
not counted). The soak stays red for the pre-existing F4 attribution.
Process lessons (carried to memory)
- Report artifacts over marker logs — three wrong classifications
this campaign came from reading route/marker logs instead of
report.json(the soak "clean route" was Passed=false with 37 convergence failures). - Log lifetime before absence claims — a 26-second, 67-line log's silence about a defect proves nothing (the 122749 misread inverted a root-cause classification twice).
- User observation is the cheapest gate — the standing-cast airborne rejections and the black-screen reveal were both user-spotted minutes before harness detection.
- The seal finds the bypasses — sealing the controller setter surfaced a runtime-mutation bypass (F1) the compile-break audit could not see; expect the same class when sealing any long-lived escape hatch.