acdream/tests/AcDream.App.Tests
Erik c918ccea06 fix(ui): retain compound spellbook button children
Render Type-1 state-propagating child media as the button face so spellbook school and level filters show their authored green Highlight indicator and keep labels at the retail left inset.

Lift captions, fonts, and colors from authored text children for framed buttons such as Delete, preventing centered filter labels from being covered by the overlapping delete frame.

Co-Authored-By: Codex <noreply@openai.com>
2026-07-15 16:40:42 +02:00
..
Combat fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Input fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Physics fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering fix(ui): restore radar, retail wield switching, and protection meshes 2026-07-14 20:52:45 +02:00
Spells feat: port retail magic lifecycle and retained spell UI 2026-07-15 10:55:22 +02:00
Streaming test(vfx): harden live missile and effect lifetimes 2026-07-14 15:47:00 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI fix(ui): retain compound spellbook button children 2026-07-15 16:40:42 +02:00
World test(vfx): harden live missile and effect lifetimes 2026-07-14 15:47:00 +02:00
AcDream.App.Tests.csproj test(D.2b): vitals importer conformance — golden fixture + tree/slice/chrome checks 2026-06-15 14:29:30 +02:00
FrameProfilerReportTests.cs test(pipeline): MP0 - restore invariant-culture assertion dropped from formatter test 2026-07-05 19:18:21 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeOptionsRetailUiTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
RuntimeOptionsTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00