acdream/tests/AcDream.App.Tests/Input
Erik 75acae02d6 fix(world): complete recall before teleport hide
Match retail's update ordering so object animation, particles, and scripts advance before inbound teleport state is applied. Separate input-originated movement from post-network autonomous position output, and reconcile presentation without a second physics tick so recall cannot resume after arrival.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-16 06:37:29 +02:00
..
PlayerMouseLookMovementTests.cs fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
RetailLocalPlayerFrameControllerTests.cs fix(world): complete recall before teleport hide 2026-07-16 06:37:29 +02:00