acdream/docs
Erik bbfacc49df docs #137: window-climb gate PASSED (user-verified, regression sweep clean)
The corrected 1.835m collision capsule blocks the window alcove like
retail; doorways, seams, and stairs unaffected by the taller head.
Remaining #137 scope: the doors half (block/pass per open state, the
#175 pose fix's pending gate).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 20:01:30 +02:00
..
architecture fix #137 (window climb): the player's collision capsule topped out at 1.2m — head sphere 0.63m too low 2026-07-05 19:57:11 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs: R5 arc close-out — V5 facade shipped, arc DONE; M1.5 critical path next 2026-07-05 11:12:37 +02:00
research fix #137 (corridor phantom resolved): slide_sphere opposing branch returns Collided; the 'wall' was synthetic 2026-07-05 18:27:40 +02:00
superpowers feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte 2026-06-30 22:30:01 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs #137: window-climb gate PASSED (user-verified, regression sweep clean) 2026-07-05 20:01:30 +02:00