acdream/docs/README.md

119 lines
6.6 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# acdream documentation map
This page is the entry point for project documentation. It distinguishes
current sources of truth from implementation history so an old plan or issue
banner cannot silently override the current program state.
## Current snapshot — 2026-07-24
- **Milestone state:** M3, “Cast a spell,” landed 2026-07-21. M4, “Live in the
world,” is active.
- **M4 gameplay program (paused while the authorized performance program
executes):** the pre-M4 world-interaction completion program
in
[`plans/2026-07-23-world-interaction-completion.md`](plans/2026-07-23-world-interaction-completion.md).
The eight-slice `GameWindow` decomposition and its connected visual matrix
are complete.
- **Current active engineering program:** Slices AE of
[`plans/2026-07-24-modern-runtime-architecture.md`](plans/2026-07-24-modern-runtime-architecture.md)
are complete. Production world-mesh streaming consumes the validated
prepared package, typed residency is bounded/accounted, and streaming now
has typed admission plus immediate old-generation quiescence, metered
retirement, and retained cursor-budgeted publication across render, physics,
statics, building registries, collision/reflood, and EnvCells. The canonical
reveal generation now owns an exact destination reservation across every
typed budget dimension; incomplete destinations remain in portal space and
receive retail's centered wait cue instead of forced early reveal. E6's
deterministic/resource gates and capped, uncapped, and dense-Arwic
physical-local routes pass. Slices FL, including the F/G and J approval
gates, were explicitly authorized 2026-07-24; Slice F is active.
Their post-E evidence, ownership map, shadow-comparison design, cutover
sequence, and acceptance matrix are implementation-ready in the
[F/G render-scene plan](plans/2026-07-24-modern-runtime-slices-f-g-render-scene.md).
See also the [Slice E streaming report](research/2026-07-24-slice-e-cost-budgeted-streaming-report.md).
- **Completed gates:** R6 locomotion/collision/projectile/teleport/radar and
the final two-client portal-out/materialization observer comparison (`#218`).
- **Separate visual verification:** the shared-alpha lifestone/particle result
in `#225`; its connected resource-lifetime and performance routes pass.
- **Carried behavior debt:** `#153` (far teleport onto an unstreamed edge),
`#116` (two narrowed slide-response cases), and divergence rows TS-50/TS-51.
- **Active engineering track:** render ECS/MP3 is executing from the
implementation-ready F/G plan, followed by the approved Linux/headless
automation slices. The pre-F/G runtime rollback anchor is `e7d9d6fa`.
- **Divergence audit:** 178 active rows — IA 17, AD 37, AP 85, TS 34,
and UN 5 — plus the retained retired TS-37 history note.
- **Latest automated baseline:** Release build succeeds; 8,164 tests pass and
five are intentionally skipped. The capped, uncapped, and dense-Arwic
physical prepared-asset routes all completed their portal/input/lifetime
assertions and disconnected gracefully.
## Sources of truth
Read these in this order when deciding what to do next:
1. [`plans/2026-05-12-milestones.md`](plans/2026-05-12-milestones.md) — the
active playable outcome, freeze boundaries, and visual gates.
2. [`plans/2026-04-11-roadmap.md`](plans/2026-04-11-roadmap.md) — strategic
phase ledger: shipped, active, deferred, and future work.
3. [`ISSUES.md`](ISSUES.md) — tactical defects and small follow-ups. The status
inside an issue is authoritative; physical order is not.
4. [`architecture/retail-divergence-register.md`](architecture/retail-divergence-register.md)
— every known place runtime behavior can differ from retail.
5. [`architecture/acdream-architecture.md`](architecture/acdream-architecture.md)
and [`architecture/code-structure.md`](architecture/code-structure.md) —
ownership, dependency, update-thread, and extraction rules.
6. [`architecture/worldbuilder-inventory.md`](architecture/worldbuilder-inventory.md)
— rendering/DAT code already owned in-tree versus mechanisms still ours to
port.
If these disagree, milestones control the current outcome, the roadmap controls
work ordering, the issue status controls the individual defect, and the
architecture documents control implementation shape. Reconcile the stale
document in the same change; do not leave both claims standing.
## Research and implementation records
- [`research/named-retail/`](research/named-retail/) is the primary retail
oracle: named pseudo-C, headers, symbols, and types from the Sept 2013 build.
- [`research/decompiled/`](research/decompiled/) is the older Ghidra fallback.
- [`research/`](research/) contains focused pseudocode, traces, fixtures, and
gate reports. A dated research note records evidence; it does not become a
new roadmap.
- [`superpowers/specs/`](superpowers/specs/) and
[`superpowers/plans/`](superpowers/plans/) are per-slice design and execution
records. Completed plans remain historical.
- [`audit/`](audit/) contains completion and conformance audits.
## Durable memory
- [`../claude-memory/MEMORY.md`](../claude-memory/MEMORY.md) indexes the live
subsystem memories and the render/physics digests. Read a domain digest
before changing that subsystem, especially its DO-NOT-RETRY table.
- [`../memory/`](../memory/) contains stable engineering references such as the
modern rendering pipeline, two-tier streaming, and toolchain notes.
Memory accelerates recall; it does not outrank the canonical documents above.
When current truth changes, update the relevant canonical document and distill
only the durable lesson into memory.
## Historical and deprecated documents
- [`bugs.md`](bugs.md) is the April 2026 bug snapshot. It is preserved for
archaeology and is not an active ledger.
- Dated plans and specs describe the decision at that time. Their completion
wording is historical unless the current milestone/roadmap explicitly links
the item as active.
- Old `R1→R8` architecture sequencing is superseded. Current execution comes
from the milestones and strategic roadmap.
## Documentation maintenance rules
- Update milestone, roadmap, issue, divergence, architecture, and memory claims
in the same commit when a shipped change affects them.
- Keep one issue ID per defect. Narrow an issue in place; do not reuse another
issue's number as a shorthand.
- Mark automated, connected, and visual gates separately. An automated pass is
not a visual acceptance, and an RDP throughput sample is not a local-display
visual comparison.
- Preserve research history, but remove stale “current/next” claims from living
documents once the state advances.