acdream/docs/superpowers
Erik b5e21abe1b docs: movement completion design spec (B.2/B.3)
Four-layer design for retail-faithful movement: speed from RunRate,
charged jump, BSP collision from decompiled CTransition, cell-based
object collision. Decompile-first methodology per CLAUDE.md.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 23:01:18 +02:00
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plans docs(plans): Phase B.3 Complete — movement + world navigation plan 2026-04-12 15:59:29 +02:00
specs docs: movement completion design spec (B.2/B.3) 2026-04-13 23:01:18 +02:00