66 lines
3 KiB
Markdown
66 lines
3 KiB
Markdown
# Slice G1 Scene-Query Candidate Gate
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**Date:** 2026-07-25
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**Candidate:** `e346f8bbaf5c6d73498d74da32bfc37caf8c4e44`
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**Result:** accepted; G1 complete
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## Purpose
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G1 builds the exact current render frame's candidate routes from the
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incremental render scene instead of walking `LandblockEntries`. It remains a
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compare-only source: production still draws the accepted
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`InteriorEntityPartition`/`WorldEntity` path.
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The comparison preserved route, route index, cell, duplicate membership, and
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projection identity. At this gate it canonicalized identities within those
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dimensions because retained scene indices were unordered.
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**G2 correction:** this proved membership and multiplicity, not exact source
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traversal. Stable equal-distance alpha ordering makes traversal observable.
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G2 moved that order into `GpuWorldState`, removed comparator canonicalization,
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and passed the stronger ordered candidate/packed/output gate. See
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`docs/research/2026-07-25-slice-g2-packed-dispatcher-gate.md`.
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## Exact physical evidence
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| Route | Report | Final comparisons | Mismatch | Candidate parity | Exit |
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|---|---|---:|---:|---|---|
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| Capped nine-stop | `logs/connected-r6-soak-20260725-001333.report.json` | 29,392 / 29,392 | 0 | exact at all nine checkpoints | graceful |
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| Uncapped nine-stop | `logs/connected-r6-soak-20260725-002328.report.json` | 29,025 / 29,025 | 0 | exact at all nine checkpoints | graceful |
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| Uncapped dense Arwic | `logs/connected-dense-town-20260725-003231.report.json` | 1,522 / 1,522 | 0 | 4,274 / 4,274 at checkpoint | graceful |
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Every route reported:
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- `Passed=true`, `ExitCode=0`, and `GracefulExit=true`;
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- source commit, embedded binary commit, and candidate commit equal to
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`e346f8bbaf5c6d73498d74da32bfc37caf8c4e44`;
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- product and current PView frame sequences equal;
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- expected and actual candidate count equal;
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- expected and actual candidate digest equal;
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- `firstMismatch=null`.
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The nine-stop routes covered Caul, Sawato, Rynthid, Aerlinthe, Holtburg,
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same-location Sawato revisit, Caul return, Sawato plateau, and Caul plateau.
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They exercised outdoor and interior roots, door/outside routes, nested
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building look-ins, non-flooded retained cell data, portal transitions,
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equipped children, movement, jump, combat, generation replacement, and
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graceful logout. Dense Arwic exercised 15,530 resident world entities and 111
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active animated statics during its stationary turn sample.
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## Deterministic gate
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- 24 focused current-oracle, shadow-scene, frame-product, and G1 route tests;
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- 3,745 App tests / 3 skips;
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- 8,229 complete-solution tests / 5 skips;
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- exact hidden-spatial versus portal-withdrawn candidate behavior;
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- EnvCell shell projections excluded from object routes;
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- exact mismatch reporting after a retained projection is removed.
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## Rollback
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G1 does not change the production draw source. Commit `e346f8bb` is safe to
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retain if a later visual cutover is reverted. The exact pre-cutover runtime
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rollback anchor remains `e7d9d6fa`. G4 must record its own cutover commit
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before connected visual verification.
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