acdream/tests/AcDream.UI.Abstractions.Tests/Panels/Chat
Erik c9d25ade50 refactor(runtime): own communication and social state
Construct chat history, negotiated channels, friends, squelch, and reply targets in one presentation-independent Runtime owner. Make live routing, retained UI, devtools, and current-runtime projections borrow the exact instances, preserve reconnect reset semantics, and publish failure-isolated reentrant-safe chat commits.

Co-authored-by: Codex <codex@openai.com>
2026-07-26 07:50:16 +02:00
..
ChatCommandRouterTests.cs feat(chat): port retail client command families 2026-07-13 14:50:15 +02:00
ChatInputParserAtPrefixTests.cs feat(chat): Phase J Tier 1+2 - @ verb prefix, /retell, /framerate, /loc 2026-04-25 21:34:13 +02:00
ChatInputParserTests.cs fix(chat): / and @ are equivalent command prefixes (retail parity) 2026-07-03 09:46:50 +02:00
ChatPanelFocusTests.cs feat(input): #24 Phase K.2 - auto-enter player mode at login + MMB mouse-look + DebugPanel free-fly + Tab to chat-input focus 2026-04-26 09:20:17 +02:00
ChatPanelInputTests.cs feat(chat): port retail client command families 2026-07-13 14:50:15 +02:00
ChatPanelLayoutTests.cs fix(ui): wrap chat panel body in outer BeginChild so drag-trap covers it 2026-04-26 23:10:01 +02:00
ChatVMCombatTests.cs fix(chat): BuildTell wire field order + retail-style FormatEntry + suppress duplicate Channel echo 2026-04-25 20:49:02 +02:00
ChatVMLastTellSenderTests.cs refactor(app): compose settings and developer tools 2026-07-22 16:11:34 +02:00
ChatVMRetellAndProvidersTests.cs refactor(runtime): own communication and social state 2026-07-26 07:50:16 +02:00
RetailClientCommandCatalogTests.cs feat(chat): port retail client command families 2026-07-13 14:50:15 +02:00