acdream/src/AcDream.Core.Net
2026-08-18 10:29:00 +02:00
..
Cryptography feat(net): PacketHeader + PacketHeaderFlags + Hash32 checksum (Phase 4.2) 2026-04-11 14:17:37 +02:00
Messages feat(ui): House tab ownership text — DisplayPurchaseTimeText + RuntimeHouseState 2026-08-17 03:38:16 +02:00
Packets feat(net,runtime): Campaign CC CC2 — CharacterCreate wire, 0xF643 correlation, creation status events 2026-08-15 12:49:52 +02:00
Transport feat(net): N6 - ConnectResponse retransmit + fragment assembler eviction 2026-07-29 17:20:12 +02:00
AcDream.Core.Net.csproj fix(net,runtime): FA2 fix-round SHOULD-FIX -- fellowship mechanism parity, lookup reuse, router test, checkpoint defaults 2026-08-12 02:17:56 +02:00
CombatStateWiring.cs refactor(net): own live session routing 2026-07-21 11:17:09 +02:00
GameEventWiring.cs feat(net): Map/House panel — slice 4a, House wire parsing groundwork 2026-08-17 02:09:34 +02:00
LinkStatusSnapshot.cs feat(ui): share indicator detail panels 2026-07-17 10:27:41 +02:00
NetClient.cs perf(net): own one pooled async receive 2026-07-25 05:50:18 +02:00
NetDiagnostics.cs feat(net): N5 - loss observability, lossy decorator, the connected loss gate 2026-07-29 16:26:06 +02:00
NOTICE.md feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1) 2026-04-11 14:14:28 +02:00
ObjectTableWiring.cs fix(physics): AP-129 review fix - port CanMoveInto/IsAllowedIn, stop failing closed 2026-07-30 11:36:11 +02:00
packages.linux-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.neutral.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.win-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
SubscriptionSet.cs refactor(net): own live session composition 2026-07-22 10:36:06 +02:00
WorldSession.cs feat(session): the in-world logoff — LogOut animation, reverse wormhole, live return to character select 2026-08-17 14:02:40 +02:00