Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
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Erik 9e5258152d docs: development workflow + phase-by-phase audit
Adds mandatory decompile→verify→port workflow to CLAUDE.md:
- DECOMPILE FIRST before writing ANY AC-specific code
- Cross-reference against ACE/ACME (interpretation aids)
- Write pseudocode before porting (catches misinterpretations)
- Port faithfully — don't "improve" the retail code
- Conformance test the critical paths
- Integrate surgically — minimum changes to working code
- Phase completion checklist with decompiled-reference citations

Phase audit (docs/audit/2026-04-13-phase-audit.md) reviews all
shipped phases:
- 53% verified (decompiled/ACME conformance)
- 34% from good references (ACE/ACViewer/holtburger)
- 5% guessed (lighting, indoor transitions)
- 8% not AC-specific (streaming, culling)

Key gaps identified:
1. Lighting uses guessed sun direction — should use decompiled AdjustPlanes
2. Indoor transitions disabled — needs decompiled CEnvCell port
3. SceneryGenerator LCG not verified against decompiled code
4. CreateObject parser incomplete
5. Movement messages missing sequence counters

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 13:27:08 +02:00
docs docs: development workflow + phase-by-phase audit 2026-04-13 13:27:08 +02:00
src fix(anim): remove frame swap — cursor now traverses all frames in reverse 2026-04-13 13:15:27 +02:00
tests fix(anim): remove frame swap — cursor now traverses all frames in reverse 2026-04-13 13:15:27 +02:00
tools feat(core): port decompiled AC client physics — CollisionPrimitives + PhysicsBody 2026-04-12 23:54:51 +02:00
.gitignore chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00
AcDream.slnx feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1) 2026-04-11 14:14:28 +02:00
CLAUDE.md docs: development workflow + phase-by-phase audit 2026-04-13 13:27:08 +02:00
README.md chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00

acdream

Experimental modern open-source Asheron's Call client in C# / .NET 10.

Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.

Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).

Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.

Layout

  • src/AcDream.Cli/ — console app that dumps asset counts from a dat directory
  • references/ — local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.

Run

dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"

Or set ACDREAM_DAT_DIR and run without args.