acdream/tests/AcDream.App.Tests/World
2026-08-18 15:14:41 +02:00
..
CompositeLiveEntityResourceLifecycleTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
CreateAuthorityDriftModelSourcePinTests.cs test: replace campaign labels with behavior names 2026-08-18 12:25:00 +02:00
DeferredLiveEntityRuntimeComponentLifecycleTests.cs feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8) 2026-08-02 18:10:33 +02:00
DormantLiveEntityStoreTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
ExternalContainerLifecycleControllerTests.cs fix(items): finish corpse pickup and combat switching 2026-07-17 18:35:29 +02:00
GameWindowLiveEntityCompositionTests.cs test: replace streaming source freezes 2026-08-18 15:14:41 +02:00
LiveEntityHydrationControllerTests.cs test: replace campaign labels with behavior names 2026-08-18 12:25:00 +02:00
LiveEntityLifecycleStressTests.cs feat(physics): C4 route 4b-3 — remote teleport + cell-less through the canonical placement 2026-08-04 16:00:10 +02:00
LiveEntityLivenessControllerTests.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
LiveEntityPhysicsHostOwnershipTests.cs feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8) 2026-08-02 18:10:33 +02:00
LiveEntityPresentationControllerTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
LiveEntityProjectionWithdrawalControllerTests.cs feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8) 2026-08-02 18:10:33 +02:00
LiveEntityRuntimeTeardownControllerTests.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
LiveEntityRuntimeTests.cs fix(physics): close the AP-156 fix review — real containment oracle, type-level invariant, AP-158 2026-08-06 16:44:48 +02:00
LiveEntitySameGenerationUpdateRouterTests.cs refactor(runtime): move accepted entity wire state 2026-07-25 19:52:29 +02:00
LiveEntityTeardownPlanTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
LiveEntityTestFixture.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
LiveEntityWorldOriginCoordinatorTests.cs fix(streaming): derive the portal reveal window from the live streaming radii (#280) 2026-08-05 23:54:59 +02:00
LiveObjectFrameControllerTests.cs refactor(settings): own two-phase runtime settings 2026-07-22 13:30:22 +02:00
LiveWorldOriginStateTests.cs fix(world): #344 — a mid-teleport world-frame disagreement defers the projection instead of crashing 2026-08-07 10:07:45 +02:00
PendingSplitToWorldProjectionTests.cs test(physics): C4 route 6 — drops/split-recovery closure, zero production lines 2026-08-04 16:45:57 +02:00
RecallTeleportAnimationTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
RetailInboundEventDispatcherTests.cs test(app): put every strict-zero site on the probe (#250) 2026-07-29 03:49:13 +02:00
RuntimeEntityOwnershipTests.cs feat(physics): C4 route 4b-3 — remote teleport + cell-less through the canonical placement 2026-08-04 16:00:10 +02:00
RuntimeFirstEntryHostIntegrationTests.cs fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145) 2026-08-05 14:09:11 +02:00
RuntimeForcePositionRenderCommitTests.cs fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145) 2026-08-05 14:09:11 +02:00
RuntimePlacementPresentationSinkTests.cs fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145) 2026-08-05 14:09:11 +02:00
RuntimePlacementShadowCompositionTests.cs fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145) 2026-08-05 14:09:11 +02:00
UpdateFrameOrchestratorTests.cs feat(physics): C4 route 4b-3 — remote teleport + cell-less through the canonical placement 2026-08-04 16:00:10 +02:00
WorldEnvironmentControllerTests.cs refactor(runtime): own world environment state 2026-07-26 16:45:04 +02:00