fix(world): #344 — a mid-teleport world-frame disagreement defers the projection instead of crashing
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During a portal transit the two world-frame owners legitimately rebase
on different edges (Runtime at TeleportAdvanced, streaming only after
old-window retirement), and a spawn projection landing in that window
hit the #283 invariant as an unhandled render-path throw — the crash
the user hit entering a dungeon.

The guard's check is unchanged; only the disagreement RESPONSE is
discriminated on the canonical transit authority
(RuntimeWorldTransitState.IsTeleportActive, the same field the App
layer already reads for portal-in-flight): in transit -> the
materializer's existing "not yet" return, parking the projection on
its established retry rides (OnLandblockLoaded's re-attempt loop,
whose ordering guarantees agreement on retry because the recenter
coordinator adopts the new origin BEFORE unblocking new landblock
loads — verified at source; plus OnPosition recovery and
OnAppearance). Outside transit -> still throws: genuine corruption
stays loud. The implementer explicitly ruled out riding the Runtime
placement pump, which would have acknowledged-and-discarded the
completion receipt and silently dropped the entity forever.

Sabotage: removing the discriminator reddened the pre-existing #283
throw tests as well as the new not-in-transit test — the sabotage
defeats the original contract, not merely the new coverage. Four new
tests cover defer, defer-then-agree-then-succeed (projected exactly
once), throw-outside-transit, and the agreeing pass-through.

Clean-room suite: 11,261 passed / 6 skipped / 0 failed. #346 filed for
a sixth, distinct load-sensitive allocation flake observed during the
runs.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-07 10:07:45 +02:00
parent 3f2b2dc3ed
commit 52bdf4df71
5 changed files with 205 additions and 12 deletions

View file

@ -201,9 +201,32 @@ reasoned-from-source diagnoses.
---
## #346`PortalProjectionTests.ProjectToClipLease_ReusesPooledWorkWithoutResultArrays` is a SIXTH load-sensitive flake
**Status:** OPEN. LOW. Allocation-count assertion, passed in isolation and on
two subsequent full runs. Same FILE as #302 but a DIFFERENT test — filed
separately per the never-conflate rule.
**Filed:** 2026-08-08, observed during #344's suite runs.
---
## #344 — Mid-teleport crash: world-frame owners disagree during a long portal into a dungeon
**Status:** OPEN — HIGH, user-hit during live play 2026-08-07 evening.
**Status:** FIXED 2026-08-08 — defer-don't-crash, discriminated on the
canonical transit authority. `TryEnsureAgreesWithRuntimeFrame` defers (the
materializer's existing "not yet" outcome) when
`RuntimeWorldTransitState.IsTeleportActive`, and STILL THROWS otherwise —
the #283 invariant stays loud for genuine corruption, and the sabotage run
proved the discriminator's removal reddens the original #283 tests, not
just the new ones. The retry ride is `OnLandblockLoaded`'s re-attempt loop,
whose ordering GUARANTEES agreement on retry: the recenter coordinator
calls `Recenter` before `TryCommitOriginRecenter` unblocks new landblock
loads (verified at source at landing). Entity projected exactly once,
never dropped. Clean-room suite 11,261/6/0.
**Original filing:**
**Status (original):** OPEN — HIGH, user-hit during live play 2026-08-07 evening.
**Filed:** 2026-08-07 (`339-fix-gate.log`, full stack).
During a long-distance portal into dungeon landblock `0x5A48`, entity

View file

@ -461,7 +461,8 @@ internal sealed class SessionPlayerCompositionPhase
live.AnimationPresenter,
live.StaticAnimationScheduler,
d.WorldOrigin,
d.UpdateClock);
d.UpdateClock,
d.Runtime.TransitOwner);
var originCoordinator = new LiveEntityWorldOriginCoordinator(
d.WorldOrigin,
streaming,

View file

@ -13,6 +13,7 @@ using AcDream.Core.Plugins;
using AcDream.Core.World;
using AcDream.Runtime.Entities;
using AcDream.Runtime.Physics;
using AcDream.Runtime.World;
using DatReaderWriter;
using DatReaderWriter.DBObjs;
using DatReaderWriter.Types;
@ -48,6 +49,14 @@ internal sealed class DatLiveEntityProjectionMaterializer
private readonly RetailStaticAnimatingObjectScheduler _staticAnimations;
private readonly LiveWorldOriginState _origin;
private readonly IPhysicsScriptTimeSource _gameTime;
/// <summary>
/// #344: Runtime's authoritative "is a portal/teleport transit currently
/// in flight" signal (the same field App's
/// <c>LocalPlayerTeleportController.IsActive</c> already exposes) — the
/// discriminator between the ordinary #283 corruption case (throw) and
/// the legitimate mid-transit ordering race (defer).
/// </summary>
private readonly RuntimeWorldTransitState _transit;
private int _received;
private int _hydrated;
@ -79,7 +88,8 @@ internal sealed class DatLiveEntityProjectionMaterializer
LiveEntityAnimationPresenter animationPresenter,
RetailStaticAnimatingObjectScheduler staticAnimations,
LiveWorldOriginState origin,
IPhysicsScriptTimeSource gameTime)
IPhysicsScriptTimeSource gameTime,
RuntimeWorldTransitState transit)
{
_options = options ?? throw new ArgumentNullException(nameof(options));
_dats = dats ?? throw new ArgumentNullException(nameof(dats));
@ -101,6 +111,7 @@ internal sealed class DatLiveEntityProjectionMaterializer
_staticAnimations = staticAnimations ?? throw new ArgumentNullException(nameof(staticAnimations));
_origin = origin ?? throw new ArgumentNullException(nameof(origin));
_gameTime = gameTime ?? throw new ArgumentNullException(nameof(gameTime));
_transit = transit ?? throw new ArgumentNullException(nameof(transit));
}
public void ResetSessionState()
@ -164,12 +175,26 @@ internal sealed class DatLiveEntityProjectionMaterializer
CreateObject.ServerPosition position = canonicalSpawn.Position.Value;
int lbX = (int)((position.LandblockId >> 24) & 0xFFu);
int lbY = (int)((position.LandblockId >> 16) & 0xFFu);
// #283: permanent invariant - the two world-frame owners must agree
// before their conversions can be mixed. Proven unreachable by the
// 2026-08-03 probe run; this keeps it that way.
_origin.EnsureAgreesWithRuntimeFrame(
_runtime.Physics.WorldFrameCenterLandblockId,
position.LandblockId);
// #283/#344: permanent invariant - the two world-frame owners must
// agree before their conversions can be mixed. Outside an in-flight
// portal/teleport transit a disagreement has no legitimate
// explanation and still throws loudly (proven unreachable there by
// the 2026-08-03 probe run; this keeps it that way). DURING a
// transit, Runtime can legitimately rebase to the destination before
// this owner observes old-window retirement
// (LiveWorldOriginState.EnsureAgreesWithRuntimeFrame's doc comment on
// the two rebase edges) - that is the #344 ordering race, not
// corruption, so this is the existing "not yet" outcome: the
// projection parks here and the caller's existing spatial-recovery
// retry re-attempts it once streaming recentres and the origins
// agree again.
if (!_origin.TryEnsureAgreesWithRuntimeFrame(
_runtime.Physics.WorldFrameCenterLandblockId,
position.LandblockId,
transitInFlight: _transit.IsTeleportActive))
{
return false;
}
if (AcDream.Core.Physics.PhysicsDiagnostics.ProbeWorldFrameEnabled)
ProbeWorldFrameAgreement(position.LandblockId);
var worldOrigin = new Vector3(

View file

@ -62,20 +62,69 @@ internal sealed class LiveWorldOriginState
/// so no conversion can observe the gap. This is the permanent guard that
/// keeps that true — it converts a silent 192 m-multiple misplacement into
/// a loud failure if a future change ever reopens the window.</para>
///
/// <para>#344 found the one window where the two rebase edges CAN
/// legitimately observe the gap: a long-distance portal, where Runtime
/// already rebased to the destination (the accepted Position's
/// <c>TeleportAdvanced</c> edge) while this owner is still mid-flight
/// toward the same destination (old-window retirement not yet observed).
/// That is an ordering race, not corruption, so it must not crash the
/// render thread. Always throws here — this overload keeps its original
/// unconditional-throw contract for every existing caller and test; the
/// discriminated form a caller can defer on is
/// <see cref="TryEnsureAgreesWithRuntimeFrame"/>.</para>
/// </summary>
public void EnsureAgreesWithRuntimeFrame(
uint runtimeCenterLandblockId,
uint projectingLandblockId)
uint projectingLandblockId) =>
TryEnsureAgreesWithRuntimeFrame(
runtimeCenterLandblockId,
projectingLandblockId,
transitInFlight: false);
/// <summary>
/// #344: the discriminated form of <see cref="EnsureAgreesWithRuntimeFrame"/>.
/// The agreement check itself is UNCHANGED — the guard is correct and stays
/// correct; only the response to a genuine disagreement now depends on
/// <paramref name="transitInFlight"/>, the authoritative signal for
/// "a portal/teleport transit is currently in flight"
/// (<c>RuntimeWorldTransitState.IsTeleportActive</c>, the same field
/// <c>LocalPlayerTeleportController.IsActive</c> already exposes to the
/// App layer). While a transit is in flight, Runtime rebasing ahead of
/// this owner is the ordinary, expected shape of the race documented
/// above — the caller should park the projection and retry once
/// <see cref="Recenter"/> catches up, not crash. Outside a transit, a
/// disagreement has no legitimate explanation and still throws exactly as
/// before.
/// </summary>
/// <returns>
/// <see langword="true"/> if the owners agree (or there is nothing yet to
/// agree on); <see langword="false"/> if they disagree while
/// <paramref name="transitInFlight"/> is <see langword="true"/> — the
/// caller's existing "not yet" outcome, so the projection parks and
/// retries on the same cadence it already uses.
/// </returns>
/// <exception cref="InvalidOperationException">
/// The owners disagree and <paramref name="transitInFlight"/> is
/// <see langword="false"/> — the #283 invariant failure, unchanged.
/// </exception>
public bool TryEnsureAgreesWithRuntimeFrame(
uint runtimeCenterLandblockId,
uint projectingLandblockId,
bool transitInFlight)
{
// Before either owner is established there is nothing to agree on;
// the placement itself is gated separately (#284).
if (!IsKnown || runtimeCenterLandblockId == 0u)
return;
return true;
int runtimeCenterX = (int)((runtimeCenterLandblockId >> 24) & 0xFFu);
int runtimeCenterY = (int)((runtimeCenterLandblockId >> 16) & 0xFFu);
if (runtimeCenterX == CenterX && runtimeCenterY == CenterY)
return;
return true;
if (transitInFlight)
return false;
throw new InvalidOperationException(
"World-frame owners disagree: Runtime centre "

View file

@ -168,4 +168,99 @@ public sealed class LiveWorldOriginStateTests
state.EnsureAgreesWithRuntimeFrame(0xF682FFFFu, 0xF6820033u);
}
// #344: the discriminated overload. During an in-flight portal/teleport
// transit, Runtime rebasing ahead of this owner is the ordinary shape of
// the race documented on EnsureAgreesWithRuntimeFrame's doc comment, not
// corruption — the caller gets back its existing "not yet" outcome (a
// false return, matching every other "not yet" case in
// DatLiveEntityProjectionMaterializer.TryMaterialize) instead of a thrown
// exception. Outside a transit the guard is unchanged: it still throws.
[Fact]
public void DisagreeingWorldFrameOwners_WhileTransitInFlight_DefersInsteadOfThrowing()
{
var state = new LiveWorldOriginState();
Assert.True(state.TryInitialize(0x09, 0x04));
bool agree = state.TryEnsureAgreesWithRuntimeFrame(
0xF682FFFFu,
0xF6820033u,
transitInFlight: true);
Assert.False(agree);
// The disagreement did not mutate the streamed origin — only
// Recenter (driven by StreamingOriginRecenterCoordinator) may do
// that.
Assert.Equal(0x09, state.CenterX);
Assert.Equal(0x04, state.CenterY);
}
/// <summary>
/// The full #344 round trip: a spawn arrives mid-portal (disagreement,
/// transit in flight) and parks; streaming then recentres to the same
/// destination Runtime already rebased to, and the exact same query that
/// deferred a moment ago now agrees — the caller's existing retry re-
/// attempts materialization and this is what lets it proceed. Passing
/// transitInFlight:false on the retry too shows agreement no longer
/// depends on the discriminator once the origins actually match.
/// </summary>
[Fact]
public void DisagreeingWorldFrameOwners_WhileTransitInFlight_ThenAgreeing_RetrySucceeds()
{
var state = new LiveWorldOriginState();
Assert.True(state.TryInitialize(0x09, 0x04));
bool firstAttempt = state.TryEnsureAgreesWithRuntimeFrame(
0xF682FFFFu,
0xF6820033u,
transitInFlight: true);
Assert.False(firstAttempt);
// Streaming recentres: old window fully retires, the streamed
// origin adopts the destination Runtime already rebased to.
state.Recenter(0xF6, 0x82);
bool retry = state.TryEnsureAgreesWithRuntimeFrame(
0xF682FFFFu,
0xF6820033u,
transitInFlight: false);
Assert.True(retry);
}
[Fact]
public void DisagreeingWorldFrameOwners_NotInTransit_StillThrowsWithTheOffsetInMetres()
{
var state = new LiveWorldOriginState();
Assert.True(state.TryInitialize(0x09, 0x04));
InvalidOperationException error =
Assert.Throws<InvalidOperationException>(() =>
state.TryEnsureAgreesWithRuntimeFrame(
0xF682FFFFu,
0xF6820033u,
transitInFlight: false));
Assert.Contains("World-frame owners disagree", error.Message);
Assert.Contains("45504m", error.Message);
Assert.Contains("0xF6820033", error.Message);
}
[Fact]
public void AgreeingWorldFrameOwners_TryVariantPassesRegardlessOfTransitFlag()
{
var state = new LiveWorldOriginState();
Assert.True(state.TryInitialize(0xA9, 0xB6));
Assert.True(
state.TryEnsureAgreesWithRuntimeFrame(
0xA9B6FFFFu,
0xA9B60001u,
transitInFlight: true));
Assert.True(
state.TryEnsureAgreesWithRuntimeFrame(
0xA9B6FFFFu,
0xA9B60001u,
transitInFlight: false));
}
}