acdream/tests/AcDream.App.Tests/Streaming
2026-08-18 15:14:41 +02:00
..
GpuWorldStateActivatorTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
GpuWorldStateAnimatedIndexTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
GpuWorldStateCollisionResidencyTests.cs refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
GpuWorldStateRenderTraversalTests.cs test(app): put every strict-zero site on the probe (#250) 2026-07-29 03:49:13 +02:00
GpuWorldStateVisibilityTests.cs fix(streaming): stop replaying committed recenter retirements 2026-08-02 20:53:11 +02:00
GraphicalRemotePlacementServiceWindowTests.cs feat(physics): C4 route 4b-1 — remote placement infrastructure (dormant) 2026-08-04 04:08:19 +02:00
LandblockBuildFactoryTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
LandblockBuildOriginTests.cs test: replace streaming source freezes 2026-08-18 15:14:41 +02:00
LandblockConcretePresentationPipelineTests.cs perf #418: publish landblocks under the meter, not one per streaming tick 2026-08-17 20:11:35 +02:00
LandblockPhysicsPublisherTests.cs test: replace streaming source freezes 2026-08-18 15:14:41 +02:00
LandblockPresentationPipelineTests.cs fix(streaming): stop replaying committed recenter retirements 2026-08-02 20:53:11 +02:00
LandblockRenderPublisherTests.cs test: replace streaming source freezes 2026-08-18 15:14:41 +02:00
LandblockRetirementCoordinatorTests.cs fix(streaming): stop replaying committed recenter retirements 2026-08-02 20:53:11 +02:00
LandblockStaticPresentationPublisherTests.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
LandblockStreamerPoolTests.cs test: observe landblock worker joins 2026-08-18 13:03:30 +02:00
LocalPlayerTeleportControllerTests.cs feat(session): the in-world logoff — LogOut animation, reverse wormhole, live return to character select 2026-08-17 14:02:40 +02:00
RuntimeTeleportDestinationAdapterTests.cs refactor(runtime): own teleport destination correlation 2026-07-26 17:52:34 +02:00
StreamingCompletionQueueTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
StreamingControllerReadinessTests.cs fix(test): cover the atlas-tier seam the D-1 fix depends on; correct AP-150's citation 2026-08-06 07:54:03 +02:00
StreamingFrameControllerTests.cs refactor(physics): delete legacy PhysicsEngine.Resolve/ResolvePlacement/HasCellSurface (C5a, AP-1/AD-1) 2026-08-05 14:11:31 +02:00
StreamingWorkBudgetTests.cs test: stabilize load-sensitive release contracts 2026-08-18 11:50:23 +02:00
TeleportLandblockTransitionTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
WorldGenerationQuiescenceTests.cs refactor(runtime): acknowledge exact world host projections 2026-07-26 18:27:41 +02:00
WorldRevealCoordinatorTests.cs fix(streaming): derive the portal reveal window from the live streaming radii (#280) 2026-08-05 23:54:59 +02:00
WorldRevealDerivedWindowIntegrationTests.cs fix(streaming): make a demoted landblock render-ready like a published one (#280 D-1) 2026-08-06 07:27:28 +02:00
WorldRevealReadinessBarrierTests.cs fix(streaming): make a demoted landblock render-ready like a published one (#280 D-1) 2026-08-06 07:27:28 +02:00