acdream/docs/architecture
Erik 9b97102c67 fix(combat): persist death and retarget on kill
Keep the velocity-only NPC adaptation inside the locomotion family so authoritative Dead motion remains persistent. Route selection clears through a dedicated combat target controller that reacquires the closest eligible creature when retail Auto Target conditions apply.

Co-Authored-By: Codex <codex@openai.com>
2026-07-12 09:19:38 +02:00
..
acdream-architecture.md feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
code-structure.md feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
retail-divergence-register.md fix(combat): persist death and retarget on kill 2026-07-12 09:19:38 +02:00
worldbuilder-inventory.md fix(pipeline): MP1a - sink delegate restores immediate side-stage enqueue (exception-path faithfulness) 2026-07-05 20:39:42 +02:00