acdream/docs
Erik 9b97102c67 fix(combat): persist death and retarget on kill
Keep the velocity-only NPC adaptation inside the locomotion family so authoritative Dead motion remains persistent. Route selection clears through a dedicated combat target controller that reacquires the closest eligible creature when retail Auto Target conditions apply.

Co-Authored-By: Codex <codex@openai.com>
2026-07-12 09:19:38 +02:00
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architecture fix(combat): persist death and retarget on kill 2026-07-12 09:19:38 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans fix(combat): persist death and retarget on kill 2026-07-12 09:19:38 +02:00
research fix(combat): persist death and retarget on kill 2026-07-12 09:19:38 +02:00
superpowers feat(ui): port retail toolbar ammo count 2026-07-11 12:29:51 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md feat(combat): port retail held weapon parenting 2026-07-11 13:02:26 +02:00