acdream/src/AcDream.Core/Chat
Erik 89e6b207f8 refactor(runtime): close canonical gameplay ownership
Unify the toolbar shortcut manager with Runtime inventory state, route retail-ordered shortcut and spellbook command effects through the canonical owners, and make retained controllers borrow those exact instances. Remove the item-interaction transaction fallback and add graphical/no-window parity plus failure-safe terminal ownership-ledger coverage.

Co-authored-by: Codex <codex@openai.com>
2026-07-26 09:48:51 +02:00
..
ChatChannelInfo.cs feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser 2026-04-25 19:44:56 +02:00
ChatCommandTargetState.cs refactor(runtime): close canonical gameplay ownership 2026-07-26 09:48:51 +02:00
ChatLog.cs refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
CombatChatTranslator.cs refactor(net): own live session routing 2026-07-21 11:17:09 +02:00
TurbineChatState.cs refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
WeenieErrorMessages.cs fix(world): preserve portal materialization effects 2026-07-16 08:14:48 +02:00