| .. |
|
Audio
|
feat(audio): Ctrl+M instant mute + inn-chatter investigation closed as server content
|
2026-08-09 14:09:24 +02:00 |
|
Chat
|
fix: trade gate round 4 - "The trade has been cancelled." + retail's
|
2026-08-14 12:45:10 +02:00 |
|
Combat
|
feat(core): adopt the retail members the equipment and physics enums were missing
|
2026-07-29 01:27:57 +02:00 |
|
Content
|
fix(rendering): bound portal resource lifetime
|
2026-07-18 21:35:16 +02:00 |
|
Input
|
feat(ui): Campaign OP slice OP8 — Configure Keyboard
|
2026-08-11 09:19:54 +02:00 |
|
Items
|
fix: social gate round 2, part 2 - confirmation-dialog sentences + the
|
2026-08-13 21:10:42 +02:00 |
|
Lighting
|
perf(lighting): bound global light selection
|
2026-07-25 05:40:32 +02:00 |
|
Meshing
|
fix(rendering): bound portal resource lifetime
|
2026-07-18 21:35:16 +02:00 |
|
Physics
|
fix(chat): Campaign CH user-gate round 2 -- portal notice rerouted to SpewBox, verbatim /help extraction, jump-in-air evidence
|
2026-08-10 08:40:24 +02:00 |
|
Player
|
feat(player): port retail augmentation stat chain
|
2026-07-31 08:08:23 +02:00 |
|
Plugins
|
feat(plugins): complete Campaign LA5 cross-host hosting
|
2026-08-14 18:12:59 +02:00 |
|
Properties
|
feat(core): give AC's seven property tables names, verified against two oracles
|
2026-07-29 01:11:16 +02:00 |
|
Rendering
|
probe(physics): ACDREAM_PROBE_SUPPORT + ACDREAM_WIRE_MESH — separate #337's three candidates
|
2026-08-06 19:49:59 +02:00 |
|
Selection
|
feat(runtime): FA4 -- fellowship roster enumeration + Social selection source
|
2026-08-12 04:40:19 +02:00 |
|
Social
|
refactor(runtime): expose canonical gameplay state
|
2026-07-26 09:12:30 +02:00 |
|
Spells
|
feat(player): port retail augmentation stat chain
|
2026-07-31 08:08:23 +02:00 |
|
Terrain
|
refactor: #100 — remove hiddenTerrainCells / BuildingTerrainCells plumbing
|
2026-05-25 21:37:53 +02:00 |
|
Textures
|
fix(render): keep authored surface translucency on composite textures
|
2026-07-29 21:40:26 +02:00 |
|
Ui
|
fix(interaction): port retail's wielded-item pickup rejection (Slice 4 F1)
|
2026-07-29 19:09:38 +02:00 |
|
Vfx
|
fix(vfx): classify hardwareless particle emitters once
|
2026-07-27 00:03:44 +02:00 |
|
World
|
feat(ui): Campaign OP slice OP4 — the Character tab
|
2026-08-11 04:31:34 +02:00 |
|
AcDream.Core.csproj
|
feat(runtime): atomically replace collision generations
|
2026-08-01 17:33:34 +02:00 |