feat(runtime): atomically replace collision generations
This commit is contained in:
parent
99bf1751bb
commit
9b0f59bd1b
21 changed files with 2435 additions and 408 deletions
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@ -70,15 +70,46 @@ public sealed class LandblockPhysicsPublication : IDisposable
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internal int RefloodCursor { get; set; }
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internal bool RefloodCommitted { get; set; }
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internal bool SealCommitted { get; set; }
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internal bool EngineMutationCommitted { get; set; }
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/// <summary>
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/// The last Runtime mutation poll was nonterminal. This includes exact
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/// placement acknowledgements, collision-report/shadow dispatch debt, and
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/// Runtime's deliberate first quiescence poll.
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/// </summary>
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internal bool RuntimeMutationPending { get; set; }
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internal bool BeginCommitted { get; set; }
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internal bool CompletionCommitted { get; set; }
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internal bool CancellationRequested { get; private set; }
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public void Dispose()
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{
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if (!CompletionCommitted)
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Physics.CancelCollisionGeneration(
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CollisionAdmission,
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PreparedGeneration);
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if (!TryCancel())
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{
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throw new InvalidOperationException(
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"Collision publication cancellation is waiting for exact placement acknowledgements and must remain retained.");
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}
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}
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internal bool TryCancel()
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{
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if (CompletionCommitted)
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return true;
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CancellationRequested = true;
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for (int poll = 0; poll < 2; poll++)
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{
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if (Physics.CancelCollisionGeneration(
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CollisionAdmission,
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PreparedGeneration))
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{
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return true;
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}
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if (Physics.CaptureOwnership()
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.PendingCollisionPrefixProjectionCount != 0)
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{
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return false;
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}
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}
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return false;
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}
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public uint LandblockId => Build.Landblock.LandblockId;
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@ -246,9 +277,14 @@ public sealed class LandblockPhysicsPublisher
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publication.SetupObjectIds);
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return publication;
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}
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catch
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catch (Exception publicationError)
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{
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_physics.CancelCollisionGeneration(collisionAdmission, prepared);
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if (!_physics.CancelCollisionGeneration(collisionAdmission, prepared))
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{
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throw new AggregateException(
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"Collision preparation failed and its pre-engine cancellation did not converge.",
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publicationError);
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}
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throw;
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}
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}
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@ -416,7 +452,7 @@ public sealed class LandblockPhysicsPublisher
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/// presentation pipeline supplies the static-presentation owner callback
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/// that preserves per-entity light-before-collision order.
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/// </summary>
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public void CompletePublication(
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public bool CompletePublication(
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LandblockPhysicsPublication publication,
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Action<WorldEntity>? beforeStaticCollision = null)
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{
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@ -426,7 +462,29 @@ public sealed class LandblockPhysicsPublisher
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"Physics publication cannot complete before its prefix commits.");
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while (!AdvanceCompleteOne(publication, beforeStaticCollision))
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{
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if (publication.RuntimeMutationPending)
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{
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if (!CanContinueMutationSynchronously())
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return false;
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// The activation transaction deliberately closes its exact
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// quiescence boundary on one poll and transfers the engine on
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// the next. This synchronous compatibility API may consume
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// that finite internal suffix; the frame-budgeted pipeline
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// always yields on the first nonterminal commit below.
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publication.RuntimeMutationPending = false;
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}
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}
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return true;
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}
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internal bool CanContinueMutationSynchronously()
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{
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RuntimePhysicsOwnershipSnapshot ownership = _physics.CaptureOwnership();
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return ownership.PendingCollisionPrefixProjectionCount == 0
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&& ownership.PendingCollisionReportCount == 0
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&& ownership.PendingCollisionSetPositionDispatchCount == 0
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&& ownership.PendingShadowSetPositionDispatchCount == 0
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&& !ownership.IsCollisionReportDispatching;
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}
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/// <summary>
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@ -438,11 +496,15 @@ public sealed class LandblockPhysicsPublisher
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Action<WorldEntity>? beforeStaticCollision = null)
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{
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ValidateReceipt(publication);
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if (publication.CancellationRequested)
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throw new InvalidOperationException(
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"A cancelled collision publication cannot resume.");
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if (!publication.BeginCommitted)
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throw new InvalidOperationException(
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"Physics publication cannot complete before its prefix commits.");
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if (publication.CompletionCommitted)
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return true;
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publication.RuntimeMutationPending = false;
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long started = Stopwatch.GetTimestamp();
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LoadedLandblock landblock = publication.Build.Landblock;
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@ -567,12 +629,20 @@ public sealed class LandblockPhysicsPublisher
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_physics.CommitCollisionGeneration(
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publication.CollisionAdmission,
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publication.PreparedGeneration);
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if (!commit.Committed)
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publication.EngineMutationCommitted |= commit.EngineCommitted;
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if (!commit.Completed)
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{
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// Runtime coalesces post-seal arrivals in its owner journal.
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// Resume that seal tail rather than restarting the
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// completed generation-wide capture/reflood pass.
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publication.SealCommitted = false;
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publication.RuntimeMutationPending = true;
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if (!commit.EngineCommitted)
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{
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// Runtime coalesces post-seal arrivals in its owner
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// journal. Resume that seal tail rather than restarting
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// the completed generation-wide capture/reflood pass.
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publication.SealCommitted = false;
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}
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// Once EngineCommitted is true the replacement is canonical
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// and cannot be resealed or rolled back. Later frames poll
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// only the exact resident-restore acknowledgement suffix.
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_completePublishTicks += Stopwatch.GetTimestamp() - started;
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return false;
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}
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@ -587,16 +657,54 @@ public sealed class LandblockPhysicsPublisher
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return publication.CompletionCommitted;
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}
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public void DemoteToTerrain(uint landblockId)
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public bool DemoteToTerrain(uint landblockId)
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{
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_physics.DemoteCollisionToTerrain(landblockId);
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_demotionCount++;
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for (int poll = 0; poll < 2; poll++)
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{
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if (AdvanceDemotion(landblockId))
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return true;
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if (_physics.CaptureOwnership()
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.PendingCollisionPrefixProjectionCount != 0)
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{
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return false;
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}
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}
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return false;
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}
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public void RemoveLandblock(uint landblockId)
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internal bool AdvanceDemotion(uint landblockId)
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{
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_physics.WithdrawCollision(landblockId);
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RuntimeCollisionMutationResult result =
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_physics.DemoteCollisionToTerrain(landblockId);
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if (!result.Completed)
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return false;
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_demotionCount++;
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return true;
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}
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public bool RemoveLandblock(uint landblockId)
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{
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for (int poll = 0; poll < 2; poll++)
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{
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if (AdvanceRemoval(landblockId))
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return true;
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if (_physics.CaptureOwnership()
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.PendingCollisionPrefixProjectionCount != 0)
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{
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return false;
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}
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}
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return false;
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}
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internal bool AdvanceRemoval(uint landblockId)
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{
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RuntimeCollisionMutationResult result =
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_physics.WithdrawCollision(landblockId);
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if (!result.Completed)
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return false;
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_fullRemovalCount++;
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return true;
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}
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private void PublishCell(
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@ -1066,7 +1174,8 @@ public sealed class LandblockPhysicsPublisher
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"The physics publication receipt belongs to another publisher.",
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nameof(publication));
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}
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if (!publication.CompletionCommitted)
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if (!publication.CompletionCommitted
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&& !publication.EngineMutationCommitted)
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{
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ObjectDisposedException.ThrowIf(
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publication.PreparedGeneration.IsDisposed,
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@ -217,14 +217,34 @@ public sealed class LandblockPresentationPipeline
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/// <summary>
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/// Cancels retained publication receipts during a generation reset. A
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/// collision receipt owns only its private staging world until activation,
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/// so cancellation cannot withdraw or partially replace the active world.
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/// pre-engine receipt restores its exact prior generation. A receipt that
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/// already transferred the engine generation remains retained until its
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/// canonical post-engine placement acknowledgement suffix completes; the
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/// committed transfer is never rolled back.
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/// </summary>
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internal void CancelPendingPublications()
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internal bool CancelPendingPublications()
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{
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foreach (PublicationTransaction transaction in _publications.Values)
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transaction.PhysicsPublication?.Dispose();
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_publications.Clear();
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if (_publications.Count == 0)
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return true;
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LandblockStreamResult[] pending = [.. _publications.Keys];
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bool completed = true;
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for (int index = 0; index < pending.Length; index++)
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{
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LandblockStreamResult result = pending[index];
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if (!_publications.TryGetValue(
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result,
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out PublicationTransaction? transaction))
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{
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continue;
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}
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bool cancelled = transaction.PhysicsPublication is not { } physics
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|| physics.TryCancel();
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if (cancelled)
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_publications.Remove(result);
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else
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completed = false;
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}
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return completed && _publications.Count == 0;
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}
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public void ResumePublication(LandblockStreamResult result)
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@ -247,10 +267,15 @@ public sealed class LandblockPresentationPipeline
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return Advance(result, transaction, meter, ensureProgress);
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}
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public void AdvanceRetirements() => _retirements.Advance();
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public void AdvanceRetirements()
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{
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_retirements.Advance();
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}
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public void AdvanceRetirements(StreamingWorkMeter meter) =>
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public void AdvanceRetirements(StreamingWorkMeter meter)
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{
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_retirements.Advance(meter);
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}
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internal void AdvancePriorityRetirement(
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uint landblockId,
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@ -261,14 +286,26 @@ public sealed class LandblockPresentationPipeline
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{
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_retirements.BeginFull(landblockId);
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if (_retirements.UsesBudgetedSteps)
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{
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_retirements.Advance();
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if (_retirements.IsPending(landblockId)
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&& (_physicsPublisher?.CanContinueMutationSynchronously()
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?? true))
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_retirements.Advance();
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}
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}
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public void BeginNearLayerRetirement(uint landblockId)
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{
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_retirements.BeginNearLayer(landblockId);
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if (_retirements.UsesBudgetedSteps)
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{
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_retirements.Advance();
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if (_retirements.IsPending(landblockId)
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&& (_physicsPublisher?.CanContinueMutationSynchronously()
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?? true))
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_retirements.Advance();
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}
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}
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internal void EnqueueFullRetirement(uint landblockId) =>
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@ -754,6 +791,17 @@ public sealed class LandblockPresentationPipeline
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{
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return new LandblockPublicationAdvance(false, progressed);
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}
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if (transaction.PhysicsPublication.RuntimeMutationPending)
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{
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if (meter is not null
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|| !_physicsPublisher
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.CanContinueMutationSynchronously())
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{
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return new LandblockPublicationAdvance(
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false,
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progressed);
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}
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}
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}
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while (!transaction.StaticPublication.CompletionCommitted)
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{
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@ -73,22 +73,20 @@ public sealed class LandblockPresentationRetirementOwner
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static entity => entity.ServerGuid == 0,
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_staticPresentation.RemovePluginProjection);
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if (!ticket.RunOnce(
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LandblockRetirementStage.Physics,
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() => ticket.Kind == LandblockRetirementKind.Full
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? _physics.AdvanceRemoval(ticket.LandblockId)
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: _physics.AdvanceDemotion(ticket.LandblockId)))
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{
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return;
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}
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if (ticket.Kind == LandblockRetirementKind.Full)
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{
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ticket.RunOnce(
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LandblockRetirementStage.Terrain,
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() => _render.RemoveTerrain(ticket.LandblockId));
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}
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ticket.RunOnce(
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LandblockRetirementStage.Physics,
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() =>
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{
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if (ticket.Kind == LandblockRetirementKind.Full)
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_physics.RemoveLandblock(ticket.LandblockId);
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else
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_physics.DemoteToTerrain(ticket.LandblockId);
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});
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ticket.RunOnce(
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LandblockRetirementStage.CellVisibility,
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() => _render.RemoveCellVisibility(ticket.LandblockId));
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@ -128,13 +126,9 @@ public sealed class LandblockPresentationRetirementOwner
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LandblockRetirementStage.Physics =>
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ticket.RunOnceStep(
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LandblockRetirementStage.Physics,
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() =>
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{
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if (ticket.Kind == LandblockRetirementKind.Full)
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_physics.RemoveLandblock(ticket.LandblockId);
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else
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_physics.DemoteToTerrain(ticket.LandblockId);
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}),
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() => ticket.Kind == LandblockRetirementKind.Full
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? _physics.AdvanceRemoval(ticket.LandblockId)
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: _physics.AdvanceDemotion(ticket.LandblockId)),
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LandblockRetirementStage.CellVisibility =>
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ticket.RunOnceStep(
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LandblockRetirementStage.CellVisibility,
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@ -12,8 +12,8 @@ public enum LandblockRetirementStage : ushort
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EntityLighting = 1 << 3,
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EntityTranslucency = 1 << 4,
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PluginProjection = 1 << 5,
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Terrain = 1 << 6,
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Physics = 1 << 7,
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Physics = 1 << 6,
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Terrain = 1 << 7,
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CellVisibility = 1 << 8,
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BuildingRegistry = 1 << 9,
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EnvironmentCells = 1 << 10,
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@ -24,6 +24,7 @@ internal enum LandblockRetirementOperationResult : byte
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{
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NoWork,
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Progressed,
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Pending,
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Failed,
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}
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@ -77,6 +78,28 @@ public sealed class LandblockRetirementTicket
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}
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}
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public bool RunOnce(LandblockRetirementStage stage, Func<bool> operation)
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{
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ValidateSingleStage(stage);
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ArgumentNullException.ThrowIfNull(operation);
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if ((CompletedStages & stage) != 0)
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return true;
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try
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{
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if (!operation())
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return false;
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CompletedStages |= stage;
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_failures.Remove(stage);
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return true;
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}
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catch (Exception error)
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{
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_failures[stage] = error;
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return false;
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}
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}
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internal LandblockRetirementOperationResult RunOnceStep(
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LandblockRetirementStage stage,
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Action operation)
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@ -100,6 +123,31 @@ public sealed class LandblockRetirementTicket
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}
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}
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internal LandblockRetirementOperationResult RunOnceStep(
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LandblockRetirementStage stage,
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Func<bool> operation)
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{
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ValidateSingleStage(stage);
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ArgumentNullException.ThrowIfNull(operation);
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if ((CompletedStages & stage) != 0)
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return LandblockRetirementOperationResult.NoWork;
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try
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{
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if (!operation())
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return LandblockRetirementOperationResult.Pending;
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CompletedStages |= stage;
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_failures.Remove(stage);
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return LandblockRetirementOperationResult.Progressed;
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}
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catch (Exception error)
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{
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_failures[stage] = error;
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return LandblockRetirementOperationResult.Failed;
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}
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}
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public bool RunForEachEntity(
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LandblockRetirementStage stage,
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Func<WorldEntity, bool> predicate,
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@ -815,6 +863,8 @@ public sealed class LandblockRetirementCoordinator
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}
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meter.Complete();
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if (result == LandblockRetirementOperationResult.Pending)
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return BudgetedAdvanceResult.Yielded;
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return BudgetedAdvanceResult.Progressed;
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}
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@ -1362,19 +1362,23 @@ public sealed class StreamingController
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{
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if (!transaction.PendingPublicationsCleared)
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{
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bool cancelled = false;
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if (!TryRunStreamingWork(
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meter,
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new StreamingWorkCost(EntityOperations: 1),
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"recenter-cancel-publications",
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() =>
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{
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_presentation.CancelPendingPublications();
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transaction.PendingPublicationsCleared = true;
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cancelled =
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_presentation.CancelPendingPublications();
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return true;
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}))
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{
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return false;
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}
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transaction.PendingPublicationsCleared = cancelled;
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if (!cancelled)
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return false;
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}
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if (!TryRunStreamingWork(
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meter,
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@ -1519,19 +1523,23 @@ public sealed class StreamingController
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{
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if (!transaction.PendingPublicationsCleared)
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{
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bool cancelled = false;
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if (!TryRunStreamingWork(
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meter,
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new StreamingWorkCost(EntityOperations: 1),
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"reload-cancel-publications",
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() =>
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{
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_presentation.CancelPendingPublications();
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transaction.PendingPublicationsCleared = true;
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cancelled =
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_presentation.CancelPendingPublications();
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return true;
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}))
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{
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return false;
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}
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transaction.PendingPublicationsCleared = cancelled;
|
||||
if (!cancelled)
|
||||
return false;
|
||||
}
|
||||
if (!TryRunStreamingWork(
|
||||
meter,
|
||||
|
|
|
|||
|
|
@ -26,6 +26,12 @@
|
|||
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute">
|
||||
<_Parameter1>AcDream.Runtime.Tests</_Parameter1>
|
||||
</AssemblyAttribute>
|
||||
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute">
|
||||
<_Parameter1>AcDream.App.Tests</_Parameter1>
|
||||
</AssemblyAttribute>
|
||||
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute">
|
||||
<_Parameter1>AcDream.Headless.Tests</_Parameter1>
|
||||
</AssemblyAttribute>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AcDream.Plugin.Abstractions\AcDream.Plugin.Abstractions.csproj" />
|
||||
|
|
|
|||
|
|
@ -1106,7 +1106,7 @@ public sealed class PhysicsEngine
|
|||
/// Register a landblock with its terrain surface, indoor cells, portal
|
||||
/// planes, and world-space origin offset.
|
||||
/// </summary>
|
||||
public void AddLandblock(uint landblockId, TerrainSurface terrain,
|
||||
internal void AddLandblock(uint landblockId, TerrainSurface terrain,
|
||||
IReadOnlyList<CellSurface> cells, IReadOnlyList<PortalPlane> portals,
|
||||
float worldOffsetX, float worldOffsetY)
|
||||
{
|
||||
|
|
@ -1120,7 +1120,7 @@ public sealed class PhysicsEngine
|
|||
/// <summary>
|
||||
/// Remove a previously registered landblock, including its shadow objects.
|
||||
/// </summary>
|
||||
public void RemoveLandblock(uint landblockId)
|
||||
internal void RemoveLandblock(uint landblockId)
|
||||
{
|
||||
_landblocks.Remove(landblockId);
|
||||
RemoveLandblockSlot(landblockId);
|
||||
|
|
@ -1152,7 +1152,7 @@ public sealed class PhysicsEngine
|
|||
/// owned by this engine. Runtime calls this only at terminal disposal;
|
||||
/// ordinary streaming still uses the typed per-landblock retirement path.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
internal void Clear()
|
||||
{
|
||||
if (_landblocks.Count != 0)
|
||||
{
|
||||
|
|
@ -1173,7 +1173,7 @@ public sealed class PhysicsEngine
|
|||
/// while preserving its terrain surface and world offset for Far-tier use.
|
||||
/// The corresponding render-side demotion preserves the terrain slot too.
|
||||
/// </summary>
|
||||
public void DemoteLandblockToTerrain(uint landblockId)
|
||||
internal void DemoteLandblockToTerrain(uint landblockId)
|
||||
{
|
||||
uint canonical = (landblockId & 0xFFFF0000u) | 0xFFFFu;
|
||||
if (_landblocks.TryGetValue(canonical, out var landblock))
|
||||
|
|
|
|||
|
|
@ -18,9 +18,37 @@ internal interface IHeadlessCollisionNeighborhood
|
|||
bool IsReady(uint fullCellId);
|
||||
}
|
||||
|
||||
internal static class HeadlessCollisionGenerationTransaction
|
||||
internal readonly record struct HeadlessCollisionGenerationAdvance(
|
||||
bool Completed,
|
||||
bool Progressed,
|
||||
bool WaitingForProjectionAcknowledgement,
|
||||
bool YieldToCaller);
|
||||
|
||||
internal sealed class HeadlessCollisionGenerationTransaction
|
||||
{
|
||||
internal static RuntimeCollisionGenerationCommit Execute(
|
||||
private readonly RuntimePhysicsState _physics;
|
||||
private readonly RuntimeCollisionAdmission _admission;
|
||||
private readonly PreparedLandblockCollisionGeneration _prepared;
|
||||
private bool _ownerCaptureCommitted;
|
||||
private int _refreshCursor;
|
||||
private bool _sealCommitted;
|
||||
|
||||
private HeadlessCollisionGenerationTransaction(
|
||||
RuntimePhysicsState physics,
|
||||
RuntimeCollisionAdmission admission,
|
||||
PreparedLandblockCollisionGeneration prepared)
|
||||
{
|
||||
_physics = physics;
|
||||
_admission = admission;
|
||||
_prepared = prepared;
|
||||
}
|
||||
|
||||
internal uint LandblockId => _admission.LandblockId;
|
||||
internal bool EngineMutationCommitted { get; private set; }
|
||||
internal bool CompletionCommitted { get; private set; }
|
||||
internal bool CancellationRequested { get; private set; }
|
||||
|
||||
internal static HeadlessCollisionGenerationTransaction Begin(
|
||||
RuntimePhysicsState physics,
|
||||
uint landblockId,
|
||||
Action<RuntimeCollisionAdmission>? afterAdmission,
|
||||
|
|
@ -33,60 +61,103 @@ internal static class HeadlessCollisionGenerationTransaction
|
|||
RuntimeCollisionAdmission admission =
|
||||
physics.BeginCollisionAdmission(landblockId);
|
||||
PreparedLandblockCollisionGeneration? prepared = null;
|
||||
bool committed = false;
|
||||
try
|
||||
{
|
||||
// This hook exists so the exact post-admission/pre-prepare failure
|
||||
// boundary remains covered. Production does not install one.
|
||||
afterAdmission?.Invoke(admission);
|
||||
prepared = physics.PrepareCollisionGeneration(admission);
|
||||
stage(admission, prepared);
|
||||
|
||||
RuntimeCollisionOwnerCaptureStep ownerCapture;
|
||||
do
|
||||
{
|
||||
ownerCapture = physics.AdvanceCollisionRetainedOwnerCapture(
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
while (!ownerCapture.Completed);
|
||||
foreach (uint ownerId in prepared.RetainedOwnerIds)
|
||||
{
|
||||
physics.RefreshCollisionRetainedOwner(
|
||||
admission,
|
||||
prepared,
|
||||
ownerId);
|
||||
}
|
||||
RuntimeCollisionSealStep seal;
|
||||
do
|
||||
{
|
||||
seal = physics.AdvanceCollisionGenerationSeal(
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
while (!seal.Completed && !seal.Restarted);
|
||||
if (!seal.Completed)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Headless collision owner set changed during synchronous sealing.");
|
||||
}
|
||||
|
||||
RuntimeCollisionGenerationCommit result =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
if (!result.Committed)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Headless collision generation changed during synchronous publication.");
|
||||
}
|
||||
committed = true;
|
||||
return result;
|
||||
return new HeadlessCollisionGenerationTransaction(
|
||||
physics,
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
finally
|
||||
catch (Exception publicationError)
|
||||
{
|
||||
if (!committed)
|
||||
physics.CancelCollisionGeneration(admission, prepared);
|
||||
if (!physics.CancelCollisionGeneration(admission, prepared))
|
||||
{
|
||||
throw new AggregateException(
|
||||
"Headless collision preparation failed and its pre-engine cancellation did not converge.",
|
||||
publicationError);
|
||||
}
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
internal HeadlessCollisionGenerationAdvance Advance()
|
||||
{
|
||||
if (CancellationRequested)
|
||||
throw new InvalidOperationException(
|
||||
"A cancelled headless collision generation cannot resume.");
|
||||
if (CompletionCommitted)
|
||||
return new(true, false, false, false);
|
||||
|
||||
if (!EngineMutationCommitted)
|
||||
{
|
||||
if (!_ownerCaptureCommitted)
|
||||
{
|
||||
RuntimeCollisionOwnerCaptureStep capture =
|
||||
_physics.AdvanceCollisionRetainedOwnerCapture(
|
||||
_admission,
|
||||
_prepared);
|
||||
_ownerCaptureCommitted = capture.Completed;
|
||||
return new(false, true, false, false);
|
||||
}
|
||||
|
||||
if (_refreshCursor < _prepared.RetainedOwnerIds.Count)
|
||||
{
|
||||
_physics.RefreshCollisionRetainedOwner(
|
||||
_admission,
|
||||
_prepared,
|
||||
_prepared.RetainedOwnerIds[_refreshCursor]);
|
||||
_refreshCursor++;
|
||||
return new(false, true, false, false);
|
||||
}
|
||||
|
||||
if (!_sealCommitted)
|
||||
{
|
||||
RuntimeCollisionSealStep seal =
|
||||
_physics.AdvanceCollisionGenerationSeal(
|
||||
_admission,
|
||||
_prepared);
|
||||
_sealCommitted = seal.Completed;
|
||||
if (seal.Restarted)
|
||||
{
|
||||
_ownerCaptureCommitted = false;
|
||||
_refreshCursor = 0;
|
||||
}
|
||||
return new(false, true, false, false);
|
||||
}
|
||||
}
|
||||
|
||||
RuntimeCollisionGenerationCommit commit =
|
||||
_physics.CommitCollisionGeneration(_admission, _prepared);
|
||||
EngineMutationCommitted |= commit.EngineCommitted;
|
||||
CompletionCommitted = commit.Completed;
|
||||
bool waiting = !commit.Completed
|
||||
&& _physics.CaptureOwnership()
|
||||
.PendingCollisionPrefixProjectionCount != 0;
|
||||
if (!commit.Completed && !commit.EngineCommitted)
|
||||
_sealCommitted = false;
|
||||
return new(
|
||||
commit.Completed,
|
||||
Progressed: true,
|
||||
WaitingForProjectionAcknowledgement: waiting,
|
||||
YieldToCaller: !commit.Completed);
|
||||
}
|
||||
|
||||
internal bool TryCancel()
|
||||
{
|
||||
if (CompletionCommitted)
|
||||
return true;
|
||||
CancellationRequested = true;
|
||||
bool completed = _physics.CancelCollisionGeneration(
|
||||
_admission,
|
||||
_prepared);
|
||||
if (completed && EngineMutationCommitted)
|
||||
CompletionCommitted = true;
|
||||
return completed;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -97,10 +168,23 @@ internal static class HeadlessCollisionGenerationTransaction
|
|||
internal sealed class HeadlessCollisionNeighborhood
|
||||
: IHeadlessCollisionNeighborhood
|
||||
{
|
||||
private readonly record struct PublicationSpec(
|
||||
uint LandblockId,
|
||||
Vector3 Origin,
|
||||
bool Required);
|
||||
|
||||
private readonly GameRuntime _runtime;
|
||||
private readonly HeadlessProcessContentOwner
|
||||
.HeadlessProcessContentLease _content;
|
||||
private readonly HashSet<uint> _resident = [];
|
||||
private readonly Queue<uint> _retirementQueue = [];
|
||||
private readonly Queue<PublicationSpec> _publicationQueue = [];
|
||||
private HeadlessCollisionGenerationTransaction? _pendingPublication;
|
||||
private bool _pendingPublicationCancellation;
|
||||
private bool _resetRequired;
|
||||
private bool _publicationPlanBuilt;
|
||||
private uint _requestedCenterLandblock;
|
||||
private uint _requestedFullCell;
|
||||
private uint _centerLandblock;
|
||||
|
||||
internal HeadlessCollisionNeighborhood(
|
||||
|
|
@ -122,6 +206,21 @@ internal sealed class HeadlessCollisionNeighborhood
|
|||
nameof(fullCellId),
|
||||
"A collision neighborhood requires a real destination cell.");
|
||||
}
|
||||
if (_requestedCenterLandblock != center)
|
||||
{
|
||||
_requestedCenterLandblock = center;
|
||||
_requestedFullCell = fullCellId;
|
||||
_resetRequired = true;
|
||||
_publicationPlanBuilt = false;
|
||||
_publicationQueue.Clear();
|
||||
_pendingPublicationCancellation =
|
||||
_pendingPublication is not null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_requestedFullCell = fullCellId;
|
||||
}
|
||||
|
||||
if (_centerLandblock == center
|
||||
&& _resident.Contains(center)
|
||||
&& _runtime.EntityObjects.Physics.Engine
|
||||
|
|
@ -131,55 +230,17 @@ internal sealed class HeadlessCollisionNeighborhood
|
|||
.UpdatePlayerCurrCell(fullCellId);
|
||||
return;
|
||||
}
|
||||
|
||||
RetireAll();
|
||||
int centerX = (int)((center >> 24) & 0xFFu);
|
||||
int centerY = (int)((center >> 16) & 0xFFu);
|
||||
try
|
||||
{
|
||||
PublishOne(
|
||||
center,
|
||||
Vector3.Zero,
|
||||
fullCellId,
|
||||
required: true);
|
||||
for (int dx = -1; dx <= 1; dx++)
|
||||
{
|
||||
for (int dy = -1; dy <= 1; dy++)
|
||||
{
|
||||
if (dx == 0 && dy == 0)
|
||||
continue;
|
||||
int landblockX = centerX + dx;
|
||||
int landblockY = centerY + dy;
|
||||
if ((uint)landblockX > byte.MaxValue
|
||||
|| (uint)landblockY > byte.MaxValue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
uint landblockId =
|
||||
((uint)landblockX << 24)
|
||||
| ((uint)landblockY << 16)
|
||||
| 0xFFFFu;
|
||||
PublishOne(
|
||||
landblockId,
|
||||
new Vector3(dx * 192f, dy * 192f, 0f),
|
||||
fullCellId,
|
||||
required: false);
|
||||
}
|
||||
}
|
||||
_centerLandblock = center;
|
||||
_runtime.EntityObjects.Physics.Engine
|
||||
.UpdatePlayerCurrCell(fullCellId);
|
||||
}
|
||||
catch
|
||||
{
|
||||
RetireAll();
|
||||
throw;
|
||||
}
|
||||
AdvanceWork();
|
||||
}
|
||||
|
||||
public bool IsReady(uint fullCellId)
|
||||
{
|
||||
uint center = CanonicalLandblock(fullCellId);
|
||||
if (_requestedCenterLandblock == center)
|
||||
{
|
||||
_requestedFullCell = fullCellId;
|
||||
AdvanceWork();
|
||||
}
|
||||
if (_centerLandblock != center
|
||||
|| !_resident.Contains(center)
|
||||
|| !_runtime.EntityObjects.Physics.Engine
|
||||
|
|
@ -192,7 +253,7 @@ internal sealed class HeadlessCollisionNeighborhood
|
|||
.GetCellStruct(fullCellId) is not null;
|
||||
}
|
||||
|
||||
private void PublishOne(
|
||||
private HeadlessCollisionGenerationTransaction? CreatePublication(
|
||||
uint landblockId,
|
||||
Vector3 origin,
|
||||
uint currentCellId,
|
||||
|
|
@ -207,7 +268,7 @@ internal sealed class HeadlessCollisionNeighborhood
|
|||
throw new InvalidDataException(
|
||||
$"Required headless landblock 0x{landblockId:X8} is missing.");
|
||||
}
|
||||
return;
|
||||
return null;
|
||||
}
|
||||
|
||||
IReadOnlyList<WorldEntity> staticEntities =
|
||||
|
|
@ -244,7 +305,7 @@ internal sealed class HeadlessCollisionNeighborhood
|
|||
landblock);
|
||||
|
||||
RuntimePhysicsState physics = _runtime.EntityObjects.Physics;
|
||||
_ = HeadlessCollisionGenerationTransaction.Execute(
|
||||
return HeadlessCollisionGenerationTransaction.Begin(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission: null,
|
||||
|
|
@ -294,22 +355,113 @@ internal sealed class HeadlessCollisionNeighborhood
|
|||
collisions,
|
||||
origin);
|
||||
});
|
||||
_resident.Add(CanonicalLandblock(landblockId));
|
||||
}
|
||||
|
||||
private void RetireAll()
|
||||
private void AdvanceWork()
|
||||
{
|
||||
if (_resident.Count == 0)
|
||||
if (_pendingPublicationCancellation
|
||||
&& _pendingPublication is { } cancelling)
|
||||
{
|
||||
_centerLandblock = 0u;
|
||||
return;
|
||||
bool wasCommitted = cancelling.EngineMutationCommitted;
|
||||
if (!cancelling.TryCancel())
|
||||
return;
|
||||
if (wasCommitted || cancelling.EngineMutationCommitted)
|
||||
_resident.Add(cancelling.LandblockId);
|
||||
_pendingPublication = null;
|
||||
_pendingPublicationCancellation = false;
|
||||
}
|
||||
|
||||
uint[] retiring = [.. _resident];
|
||||
_resident.Clear();
|
||||
_centerLandblock = 0u;
|
||||
foreach (uint landblock in retiring)
|
||||
_ = _runtime.EntityObjects.Physics.WithdrawCollision(landblock);
|
||||
if (_resetRequired)
|
||||
{
|
||||
_retirementQueue.Clear();
|
||||
foreach (uint landblock in _resident)
|
||||
_retirementQueue.Enqueue(landblock);
|
||||
_centerLandblock = 0u;
|
||||
_resetRequired = false;
|
||||
}
|
||||
|
||||
while (_retirementQueue.TryPeek(out uint retiring))
|
||||
{
|
||||
RuntimeCollisionMutationResult result = _runtime.EntityObjects
|
||||
.Physics.WithdrawCollision(retiring);
|
||||
if (!result.Completed)
|
||||
return;
|
||||
_retirementQueue.Dequeue();
|
||||
_resident.Remove(retiring);
|
||||
}
|
||||
|
||||
if (!_publicationPlanBuilt)
|
||||
{
|
||||
BuildPublicationPlan(
|
||||
_requestedCenterLandblock,
|
||||
_publicationQueue);
|
||||
_publicationPlanBuilt = true;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (_pendingPublication is null)
|
||||
{
|
||||
if (!_publicationQueue.TryDequeue(out PublicationSpec spec))
|
||||
{
|
||||
_centerLandblock = _requestedCenterLandblock;
|
||||
_runtime.EntityObjects.Physics.Engine
|
||||
.UpdatePlayerCurrCell(_requestedFullCell);
|
||||
return;
|
||||
}
|
||||
_pendingPublication = CreatePublication(
|
||||
spec.LandblockId,
|
||||
spec.Origin,
|
||||
_requestedFullCell,
|
||||
spec.Required);
|
||||
if (_pendingPublication is null)
|
||||
continue;
|
||||
}
|
||||
|
||||
HeadlessCollisionGenerationAdvance advance =
|
||||
_pendingPublication.Advance();
|
||||
if (advance.Completed)
|
||||
{
|
||||
_resident.Add(_pendingPublication.LandblockId);
|
||||
_pendingPublication = null;
|
||||
continue;
|
||||
}
|
||||
if (advance.WaitingForProjectionAcknowledgement)
|
||||
return;
|
||||
if (advance.YieldToCaller)
|
||||
return;
|
||||
if (!advance.Progressed)
|
||||
throw new InvalidOperationException(
|
||||
"Headless collision publication made no progress.");
|
||||
}
|
||||
}
|
||||
|
||||
private static void BuildPublicationPlan(
|
||||
uint center,
|
||||
Queue<PublicationSpec> destination)
|
||||
{
|
||||
destination.Enqueue(new PublicationSpec(
|
||||
center,
|
||||
Vector3.Zero,
|
||||
Required: true));
|
||||
int centerX = (int)((center >> 24) & 0xFFu);
|
||||
int centerY = (int)((center >> 16) & 0xFFu);
|
||||
for (int dx = -1; dx <= 1; dx++)
|
||||
{
|
||||
for (int dy = -1; dy <= 1; dy++)
|
||||
{
|
||||
if (dx == 0 && dy == 0)
|
||||
continue;
|
||||
int x = centerX + dx;
|
||||
int y = centerY + dy;
|
||||
if ((uint)x > byte.MaxValue || (uint)y > byte.MaxValue)
|
||||
continue;
|
||||
destination.Enqueue(new PublicationSpec(
|
||||
((uint)x << 24) | ((uint)y << 16) | 0xFFFFu,
|
||||
new Vector3(dx * 192f, dy * 192f, 0f),
|
||||
Required: false));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static uint CanonicalLandblock(uint fullCellId) =>
|
||||
|
|
|
|||
|
|
@ -1053,8 +1053,7 @@ public sealed class RuntimeEntityObjectLifetime : IDisposable
|
|||
_sessionClearInProgress = true;
|
||||
RuntimeEntityRecord[] active = Entities.ActiveRecords.ToArray();
|
||||
Physics.CollisionReports.LeaveWorldBatch(active);
|
||||
Physics.SetPosition.ResetSession();
|
||||
Physics.CollisionReports.ResetSession();
|
||||
Physics.ResetSessionPhysics();
|
||||
Entities.BeginSessionClear();
|
||||
foreach (RuntimeEntityRecord canonical in active)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -388,6 +388,14 @@ internal sealed class RuntimeLocalPlayerPhysicsPublicationState : IDisposable
|
|||
return RuntimeLocalPlayerPhysicsPublicationStatus.RejectedAuthority;
|
||||
}
|
||||
|
||||
// Seal the exact SetPosition owner before the irreversible no-fail
|
||||
// suffix. Any internal invariant failure therefore leaves every
|
||||
// canonical body/controller owner untouched.
|
||||
_physics.SetPosition.PrepareDormantLocalActivationOwnership(
|
||||
candidate.Record,
|
||||
candidate.Body,
|
||||
candidate.PreparedActivation.Token.Placement);
|
||||
|
||||
// All validation is complete. The remaining stores are callback-free,
|
||||
// non-allocating, and cannot fail on this single Runtime update thread.
|
||||
// The controller remains RuntimeOwnedDormant; the subsequent world
|
||||
|
|
|
|||
|
|
@ -37,6 +37,8 @@ public readonly record struct RuntimePhysicsOwnershipSnapshot(
|
|||
bool IsCollisionReportDispatching,
|
||||
int CollisionPrefixQuiescenceCount,
|
||||
int PendingCollisionPrefixProjectionCount,
|
||||
int CollisionPrefixMutationCount,
|
||||
int CommittedCollisionPrefixMutationCount,
|
||||
int CollisionAdmissionCount,
|
||||
int CollisionGenerationCount,
|
||||
bool OwnsProductionDataCache,
|
||||
|
|
@ -75,6 +77,8 @@ public readonly record struct RuntimePhysicsOwnershipSnapshot(
|
|||
&& !IsCollisionReportDispatching
|
||||
&& CollisionPrefixQuiescenceCount == 0
|
||||
&& PendingCollisionPrefixProjectionCount == 0
|
||||
&& CollisionPrefixMutationCount == 0
|
||||
&& CommittedCollisionPrefixMutationCount == 0
|
||||
&& CollisionAdmissionCount == 0
|
||||
&& CollisionGenerationCount == 0
|
||||
&& OwnsProductionDataCache;
|
||||
|
|
@ -100,11 +104,13 @@ public sealed class RuntimeCollisionAdmission
|
|||
internal RuntimeCollisionAdmission(
|
||||
RuntimePhysicsState owner,
|
||||
uint landblockId,
|
||||
ulong generation)
|
||||
ulong generation,
|
||||
ulong previousGeneration)
|
||||
{
|
||||
Owner = owner;
|
||||
LandblockId = landblockId;
|
||||
Generation = generation;
|
||||
PreviousGeneration = previousGeneration;
|
||||
}
|
||||
|
||||
internal RuntimePhysicsState Owner { get; }
|
||||
|
|
@ -112,6 +118,32 @@ public sealed class RuntimeCollisionAdmission
|
|||
internal bool Completed { get; set; }
|
||||
public uint LandblockId { get; }
|
||||
public ulong Generation { get; }
|
||||
internal ulong PreviousGeneration { get; }
|
||||
}
|
||||
|
||||
internal enum RuntimeCollisionPrefixMutationKind : byte
|
||||
{
|
||||
Activation,
|
||||
Demotion,
|
||||
Withdrawal,
|
||||
}
|
||||
|
||||
internal sealed class RuntimeCollisionPrefixMutation
|
||||
{
|
||||
internal required RuntimeCollisionPrefixMutationKind Kind { get; init; }
|
||||
internal required uint LandblockId { get; init; }
|
||||
internal required ulong PreviousGeneration { get; init; }
|
||||
internal required ulong TargetGeneration { get; init; }
|
||||
internal ulong InvalidatedGeneration { get; init; }
|
||||
internal required RuntimeCollisionPrefixQuiescenceToken Quiescence
|
||||
{ get; init; }
|
||||
internal RuntimeCollisionAdmission? Admission { get; init; }
|
||||
internal PreparedLandblockCollisionGeneration? Prepared { get; init; }
|
||||
internal RuntimeCollisionPrefixMutationPermission Permission { get; set; }
|
||||
internal bool EngineMutationCommitted { get; set; }
|
||||
internal bool CancellationRequested { get; set; }
|
||||
internal bool WasResident { get; set; }
|
||||
internal bool Ready { get; set; }
|
||||
}
|
||||
|
||||
public readonly record struct RuntimeCollisionAcknowledgement(
|
||||
|
|
@ -120,11 +152,23 @@ public readonly record struct RuntimeCollisionAcknowledgement(
|
|||
bool WasResident,
|
||||
bool Ready);
|
||||
|
||||
public readonly record struct RuntimeCollisionMutationResult(
|
||||
RuntimeCollisionAcknowledgement Acknowledgement,
|
||||
bool Completed)
|
||||
{
|
||||
public uint LandblockId => Acknowledgement.LandblockId;
|
||||
public ulong Generation => Acknowledgement.Generation;
|
||||
public bool WasResident => Acknowledgement.WasResident;
|
||||
public bool Ready => Acknowledgement.Ready;
|
||||
}
|
||||
|
||||
public readonly record struct RuntimeCollisionGenerationCommit(
|
||||
RuntimeCollisionAcknowledgement Acknowledgement,
|
||||
uint[] DirtyRetainedOwnerIds)
|
||||
uint[] DirtyRetainedOwnerIds,
|
||||
bool EngineCommitted,
|
||||
bool Completed)
|
||||
{
|
||||
public bool Committed => Acknowledgement.Ready;
|
||||
public bool Committed => Completed;
|
||||
}
|
||||
|
||||
public readonly record struct RuntimeCollisionGenerationCommitted(
|
||||
|
|
@ -1045,6 +1089,8 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
_collisionAdmissions = new();
|
||||
private readonly Dictionary<uint, PreparedLandblockCollisionGeneration>
|
||||
_preparedCollisionGenerations = new();
|
||||
private readonly Dictionary<uint, RuntimeCollisionPrefixMutation>
|
||||
_collisionPrefixMutations = new();
|
||||
private readonly CollisionOwnerMutationJournal _collisionOwnerJournal = new();
|
||||
private readonly Dictionary<uint, List<PreparedLandblockCollisionGeneration>>
|
||||
_collisionOwnerSubscribers = new();
|
||||
|
|
@ -1175,6 +1221,9 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
collisionReports.IsDispatching,
|
||||
setPosition.CollisionPrefixQuiescenceCount,
|
||||
setPosition.PendingQuiescenceProjectionCount,
|
||||
_collisionPrefixMutations.Count,
|
||||
_collisionPrefixMutations.Values.Count(
|
||||
mutation => mutation.EngineMutationCommitted),
|
||||
_collisionAdmissions.Count,
|
||||
_collisionGenerations.Count,
|
||||
ReferenceEquals(Engine.DataCache, DataCache),
|
||||
|
|
@ -1907,6 +1956,29 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
_spatialRoots.Clear();
|
||||
}
|
||||
|
||||
internal void ResetSessionPhysics()
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
// GameRuntime serializes reset after the host update loop has stopped.
|
||||
// Reset may therefore run on the lifecycle/disposal thread rather than
|
||||
// the retired generation's update thread. It clears every mutation
|
||||
// owner before releasing affinity so the next generation can bind its
|
||||
// own update thread without admitting concurrent mutation.
|
||||
foreach ((_, PreparedLandblockCollisionGeneration prepared) in
|
||||
_preparedCollisionGenerations)
|
||||
{
|
||||
prepared.Dispose();
|
||||
}
|
||||
_preparedCollisionGenerations.Clear();
|
||||
_collisionPrefixMutations.Clear();
|
||||
_collisionAdmissions.Clear();
|
||||
SetPosition.ResetSession();
|
||||
CollisionReports.ResetSession();
|
||||
TrimCollisionOwnerJournal();
|
||||
AdvanceCollisionWorldAuthority();
|
||||
Volatile.Write(ref _collisionMutationThreadId, 0);
|
||||
}
|
||||
|
||||
internal RuntimeCollisionPrefixQuiescenceToken
|
||||
BeginCollisionPrefixQuiescence(
|
||||
uint landblockId,
|
||||
|
|
@ -1957,25 +2029,29 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
successorReady);
|
||||
}
|
||||
|
||||
internal bool CompleteCollisionPrefixQuiescence(
|
||||
in RuntimeCollisionPrefixMutationPermission permission)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
EnsureCollisionMutationThread();
|
||||
return SetPosition.CompleteCollisionPrefixQuiescence(permission);
|
||||
}
|
||||
|
||||
public RuntimeCollisionAdmission BeginCollisionAdmission(
|
||||
uint landblockId)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
EnsureCollisionMutationThread();
|
||||
uint canonical = CanonicalLandblock(landblockId);
|
||||
if (_collisionPrefixMutations.ContainsKey(canonical))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Collision prefix 0x{canonical:X8} is still completing its previous mutation transaction.");
|
||||
}
|
||||
ulong currentGeneration = _collisionGenerations.TryGetValue(
|
||||
canonical,
|
||||
out ulong current)
|
||||
? current
|
||||
: 0UL;
|
||||
ulong previousGeneration = currentGeneration;
|
||||
AdvanceCollisionWorldAuthority();
|
||||
if (_collisionAdmissions.Remove(
|
||||
canonical,
|
||||
out RuntimeCollisionAdmission? superseded))
|
||||
{
|
||||
previousGeneration = superseded.PreviousGeneration;
|
||||
SetPosition.CancelCollisionGeneration(
|
||||
canonical,
|
||||
superseded.Generation);
|
||||
|
|
@ -1986,16 +2062,13 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
prepared.Dispose();
|
||||
}
|
||||
}
|
||||
ulong generation = _collisionGenerations.TryGetValue(
|
||||
canonical,
|
||||
out ulong current)
|
||||
? checked(current + 1UL)
|
||||
: 1UL;
|
||||
ulong generation = checked(currentGeneration + 1UL);
|
||||
_collisionGenerations[canonical] = generation;
|
||||
var admission = new RuntimeCollisionAdmission(
|
||||
this,
|
||||
canonical,
|
||||
generation);
|
||||
generation,
|
||||
previousGeneration);
|
||||
_collisionAdmissions[canonical] = admission;
|
||||
SetPosition.BeginCollisionGeneration(canonical, generation);
|
||||
return admission;
|
||||
|
|
@ -2047,7 +2120,7 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
/// collision world is never withdrawn. A stale receipt may dispose its
|
||||
/// own staging storage but cannot invalidate a newer admission.
|
||||
/// </summary>
|
||||
internal void CancelCollisionGeneration(
|
||||
internal bool CancelCollisionGeneration(
|
||||
RuntimeCollisionAdmission admission,
|
||||
PreparedLandblockCollisionGeneration? prepared = null)
|
||||
{
|
||||
|
|
@ -2067,6 +2140,38 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
nameof(prepared));
|
||||
}
|
||||
|
||||
if (_collisionPrefixMutations.TryGetValue(
|
||||
admission.LandblockId,
|
||||
out RuntimeCollisionPrefixMutation? mutation))
|
||||
{
|
||||
if (mutation.Kind is not RuntimeCollisionPrefixMutationKind.Activation
|
||||
|| !ReferenceEquals(mutation.Admission, admission)
|
||||
|| (prepared is not null
|
||||
&& !ReferenceEquals(mutation.Prepared, prepared)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (mutation.EngineMutationCommitted)
|
||||
return AdvanceCommittedActivation(mutation).Committed;
|
||||
|
||||
mutation.CancellationRequested = true;
|
||||
bool previousReady = mutation.PreviousGeneration != 0UL
|
||||
&& Engine.IsLandblockTerrainResident(
|
||||
mutation.LandblockId);
|
||||
bool released = mutation.PreviousGeneration == 0UL
|
||||
? SetPosition.CancelCollisionPrefixQuiescenceToUnavailable(
|
||||
mutation.Quiescence)
|
||||
: CancelCollisionPrefixQuiescence(
|
||||
mutation.Quiescence,
|
||||
mutation.PreviousGeneration,
|
||||
previousReady);
|
||||
if (!released)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_collisionPrefixMutations.Remove(mutation.LandblockId);
|
||||
}
|
||||
|
||||
prepared?.Dispose();
|
||||
if (prepared is not null
|
||||
&& _preparedCollisionGenerations.TryGetValue(
|
||||
|
|
@ -2090,6 +2195,7 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
AdvanceCollisionWorldAuthority();
|
||||
}
|
||||
TrimCollisionOwnerJournal();
|
||||
return true;
|
||||
}
|
||||
|
||||
internal void StageCollisionAssets(
|
||||
|
|
@ -2261,8 +2367,29 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
RuntimeCollisionAdmission admission,
|
||||
PreparedLandblockCollisionGeneration prepared)
|
||||
{
|
||||
ValidateAdmission(admission);
|
||||
EnsureNotDisposed();
|
||||
EnsureCollisionMutationThread();
|
||||
ArgumentNullException.ThrowIfNull(admission);
|
||||
ArgumentNullException.ThrowIfNull(prepared);
|
||||
|
||||
if (_collisionPrefixMutations.TryGetValue(
|
||||
admission.LandblockId,
|
||||
out RuntimeCollisionPrefixMutation? pending))
|
||||
{
|
||||
if (pending.Kind is not RuntimeCollisionPrefixMutationKind.Activation
|
||||
|| !ReferenceEquals(pending.Admission, admission)
|
||||
|| !ReferenceEquals(pending.Prepared, prepared))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"A different collision-prefix mutation owns this landblock.");
|
||||
}
|
||||
if (pending.EngineMutationCommitted)
|
||||
return AdvanceCommittedActivation(pending);
|
||||
if (pending.CancellationRequested)
|
||||
return PendingActivation(pending);
|
||||
}
|
||||
|
||||
ValidateAdmission(admission);
|
||||
ValidatePreparedGeneration(admission, prepared);
|
||||
if (!admission.AssetsPrepared)
|
||||
{
|
||||
|
|
@ -2292,8 +2419,62 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
admission.Generation,
|
||||
Engine.IsLandblockTerrainResident(admission.LandblockId),
|
||||
Ready: false),
|
||||
Array.Empty<uint>());
|
||||
Array.Empty<uint>(),
|
||||
EngineCommitted: false,
|
||||
Completed: false);
|
||||
}
|
||||
|
||||
RuntimeCollisionPrefixMutation mutation;
|
||||
if (!_collisionPrefixMutations.TryGetValue(
|
||||
admission.LandblockId,
|
||||
out mutation!))
|
||||
{
|
||||
RuntimeCollisionPrefixQuiescenceToken token =
|
||||
BeginCollisionPrefixQuiescence(
|
||||
admission.LandblockId,
|
||||
admission.Generation,
|
||||
includeOutdoorCells: true);
|
||||
mutation = new RuntimeCollisionPrefixMutation
|
||||
{
|
||||
Kind = RuntimeCollisionPrefixMutationKind.Activation,
|
||||
LandblockId = admission.LandblockId,
|
||||
PreviousGeneration = admission.PreviousGeneration,
|
||||
TargetGeneration = admission.Generation,
|
||||
Quiescence = token,
|
||||
Admission = admission,
|
||||
Prepared = prepared,
|
||||
WasResident = Engine.IsLandblockTerrainResident(
|
||||
admission.LandblockId),
|
||||
};
|
||||
_collisionPrefixMutations.Add(admission.LandblockId, mutation);
|
||||
|
||||
// The first poll deliberately closes the prefix and marks its
|
||||
// resident-parking pass complete, even when the prefix is empty.
|
||||
// A later poll alone may consume mutation permission; affected
|
||||
// residents also require their exact Withdraw acknowledgements.
|
||||
}
|
||||
|
||||
if (!TryAcquireCollisionPrefixMutationPermission(
|
||||
mutation.Quiescence,
|
||||
out RuntimeCollisionPrefixMutationPermission permission))
|
||||
{
|
||||
return PendingActivation(mutation);
|
||||
}
|
||||
mutation.Permission = permission;
|
||||
|
||||
// Parking a live owner writes to the canonical shadow journal. The
|
||||
// prepared replacement must be resealed against that exact journal
|
||||
// tail before permission can be consumed.
|
||||
if (!IsCollisionPrefixMutationPermissionCurrent(permission)
|
||||
|| !prepared.IsOwnerMutationReconciliationCurrent
|
||||
|| !prepared.IsReadyForActivation
|
||||
|| HasOlderPreparedGeneration(prepared)
|
||||
|| prepared.HasPendingCommittedRebase
|
||||
|| prepared.HasPendingRetirement)
|
||||
{
|
||||
return PendingActivation(mutation);
|
||||
}
|
||||
|
||||
PhysicsEngine.PreparedPhysicsEngineLandblock replacement =
|
||||
prepared.TakeSealedReplacement();
|
||||
bool suppressOwnerJournal = _suppressCollisionOwnerJournal;
|
||||
|
|
@ -2313,20 +2494,70 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
if (later.Sequence > prepared.Sequence)
|
||||
later.EnqueueCommittedRebase(replacement);
|
||||
}
|
||||
admission.Completed = true;
|
||||
_collisionAdmissions.Remove(admission.LandblockId);
|
||||
_preparedCollisionGenerations.Remove(admission.LandblockId);
|
||||
prepared.MarkCommitted();
|
||||
TrimCollisionOwnerJournal();
|
||||
var acknowledgement = new RuntimeCollisionAcknowledgement(
|
||||
admission.LandblockId,
|
||||
admission.Generation,
|
||||
Engine.IsLandblockTerrainResident(admission.LandblockId),
|
||||
Ready: Engine.IsLandblockTerrainResident(admission.LandblockId));
|
||||
mutation.EngineMutationCommitted = true;
|
||||
mutation.Ready = Engine.IsLandblockTerrainResident(
|
||||
admission.LandblockId);
|
||||
mutation.WasResident = mutation.Ready;
|
||||
SetPosition.CommitCollisionGeneration(
|
||||
acknowledgement.LandblockId,
|
||||
acknowledgement.Generation,
|
||||
acknowledgement.Ready);
|
||||
mutation.LandblockId,
|
||||
mutation.TargetGeneration,
|
||||
mutation.Ready);
|
||||
RuntimeCollisionGenerationCommit completed =
|
||||
AdvanceCommittedActivation(mutation);
|
||||
return completed;
|
||||
}
|
||||
|
||||
private RuntimeCollisionGenerationCommit PendingActivation(
|
||||
RuntimeCollisionPrefixMutation mutation) => new(
|
||||
new RuntimeCollisionAcknowledgement(
|
||||
mutation.LandblockId,
|
||||
mutation.TargetGeneration,
|
||||
mutation.WasResident,
|
||||
Ready: mutation.EngineMutationCommitted && mutation.Ready),
|
||||
Array.Empty<uint>(),
|
||||
EngineCommitted: mutation.EngineMutationCommitted,
|
||||
Completed: false);
|
||||
|
||||
private RuntimeCollisionGenerationCommit AdvanceCommittedActivation(
|
||||
RuntimeCollisionPrefixMutation mutation)
|
||||
{
|
||||
if (!mutation.EngineMutationCommitted)
|
||||
throw new InvalidOperationException(
|
||||
"Collision activation cannot release before its engine transaction commits.");
|
||||
|
||||
bool completed = SetPosition.ReleaseCollisionPrefixAfterMutation(
|
||||
mutation.Quiescence,
|
||||
mutation.TargetGeneration,
|
||||
mutation.Ready);
|
||||
var acknowledgement = new RuntimeCollisionAcknowledgement(
|
||||
mutation.LandblockId,
|
||||
mutation.TargetGeneration,
|
||||
mutation.WasResident,
|
||||
mutation.Ready);
|
||||
if (!completed)
|
||||
{
|
||||
return new RuntimeCollisionGenerationCommit(
|
||||
acknowledgement,
|
||||
Array.Empty<uint>(),
|
||||
EngineCommitted: true,
|
||||
Completed: false);
|
||||
}
|
||||
|
||||
RuntimeCollisionAdmission admission = mutation.Admission
|
||||
?? throw new InvalidOperationException(
|
||||
"Collision activation lost its admission owner.");
|
||||
admission.Completed = true;
|
||||
if (_collisionAdmissions.TryGetValue(
|
||||
mutation.LandblockId,
|
||||
out RuntimeCollisionAdmission? current)
|
||||
&& ReferenceEquals(current, admission))
|
||||
{
|
||||
_collisionAdmissions.Remove(mutation.LandblockId);
|
||||
}
|
||||
_collisionPrefixMutations.Remove(mutation.LandblockId);
|
||||
TrimCollisionOwnerJournal();
|
||||
PublishCollisionGenerationCommitted(
|
||||
new RuntimeCollisionGenerationCommitted(
|
||||
acknowledgement.LandblockId,
|
||||
|
|
@ -2334,67 +2565,179 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
acknowledgement.Ready));
|
||||
return new RuntimeCollisionGenerationCommit(
|
||||
acknowledgement,
|
||||
Array.Empty<uint>());
|
||||
Array.Empty<uint>(),
|
||||
EngineCommitted: true,
|
||||
Completed: true);
|
||||
}
|
||||
|
||||
public RuntimeCollisionAcknowledgement DemoteCollisionToTerrain(
|
||||
private static RuntimeCollisionMutationResult PendingRetirement(
|
||||
RuntimeCollisionPrefixMutation mutation) => new(
|
||||
new RuntimeCollisionAcknowledgement(
|
||||
mutation.LandblockId,
|
||||
mutation.TargetGeneration,
|
||||
mutation.WasResident,
|
||||
Ready: mutation.EngineMutationCommitted && mutation.Ready),
|
||||
Completed: false);
|
||||
|
||||
private void CommitCollisionInvalidation(
|
||||
RuntimeCollisionPrefixMutation mutation)
|
||||
{
|
||||
_collisionGenerations[mutation.LandblockId] =
|
||||
mutation.TargetGeneration;
|
||||
SetPosition.CancelCollisionGeneration(
|
||||
mutation.LandblockId,
|
||||
mutation.InvalidatedGeneration);
|
||||
if (_collisionAdmissions.TryGetValue(
|
||||
mutation.LandblockId,
|
||||
out RuntimeCollisionAdmission? currentAdmission)
|
||||
&& ReferenceEquals(currentAdmission, mutation.Admission))
|
||||
{
|
||||
_collisionAdmissions.Remove(mutation.LandblockId);
|
||||
}
|
||||
if (_preparedCollisionGenerations.TryGetValue(
|
||||
mutation.LandblockId,
|
||||
out PreparedLandblockCollisionGeneration? currentPrepared)
|
||||
&& ReferenceEquals(currentPrepared, mutation.Prepared))
|
||||
{
|
||||
_preparedCollisionGenerations.Remove(mutation.LandblockId);
|
||||
currentPrepared.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public RuntimeCollisionMutationResult DemoteCollisionToTerrain(
|
||||
uint landblockId)
|
||||
=> AdvanceCollisionRetirementMutation(
|
||||
landblockId,
|
||||
RuntimeCollisionPrefixMutationKind.Demotion);
|
||||
|
||||
public RuntimeCollisionMutationResult WithdrawCollision(
|
||||
uint landblockId)
|
||||
=> AdvanceCollisionRetirementMutation(
|
||||
landblockId,
|
||||
RuntimeCollisionPrefixMutationKind.Withdrawal);
|
||||
|
||||
private RuntimeCollisionMutationResult AdvanceCollisionRetirementMutation(
|
||||
uint landblockId,
|
||||
RuntimeCollisionPrefixMutationKind kind)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
EnsureCollisionMutationThread();
|
||||
uint canonical = CanonicalLandblock(landblockId);
|
||||
bool resident = Engine.IsLandblockTerrainResident(canonical);
|
||||
InvalidateCollisionAdmission(canonical);
|
||||
bool suppressOwnerJournal = _suppressCollisionOwnerJournal;
|
||||
_suppressCollisionOwnerJournal = true;
|
||||
try
|
||||
{
|
||||
Engine.DemoteLandblockToTerrain(canonical);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressCollisionOwnerJournal = suppressOwnerJournal;
|
||||
}
|
||||
foreach ((_, PreparedLandblockCollisionGeneration prepared) in
|
||||
_preparedCollisionGenerations)
|
||||
{
|
||||
prepared.RecordDemotion(canonical);
|
||||
}
|
||||
return new RuntimeCollisionAcknowledgement(
|
||||
canonical,
|
||||
_collisionGenerations[canonical],
|
||||
resident,
|
||||
Ready: Engine.IsLandblockTerrainResident(canonical));
|
||||
}
|
||||
if (canonical == 0u)
|
||||
throw new ArgumentOutOfRangeException(nameof(landblockId));
|
||||
if (kind is RuntimeCollisionPrefixMutationKind.Activation)
|
||||
throw new ArgumentOutOfRangeException(nameof(kind));
|
||||
|
||||
public RuntimeCollisionAcknowledgement WithdrawCollision(
|
||||
uint landblockId)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
EnsureCollisionMutationThread();
|
||||
uint canonical = CanonicalLandblock(landblockId);
|
||||
bool resident = Engine.IsLandblockTerrainResident(canonical);
|
||||
InvalidateCollisionAdmission(canonical);
|
||||
bool suppressOwnerJournal = _suppressCollisionOwnerJournal;
|
||||
_suppressCollisionOwnerJournal = true;
|
||||
try
|
||||
if (!_collisionPrefixMutations.TryGetValue(
|
||||
canonical,
|
||||
out RuntimeCollisionPrefixMutation? mutation))
|
||||
{
|
||||
Engine.RemoveLandblock(canonical);
|
||||
ulong currentGeneration = _collisionGenerations.TryGetValue(
|
||||
canonical,
|
||||
out ulong current)
|
||||
? current
|
||||
: 0UL;
|
||||
RuntimeCollisionAdmission? admission =
|
||||
_collisionAdmissions.GetValueOrDefault(canonical);
|
||||
ulong previousGeneration = admission?.PreviousGeneration
|
||||
?? currentGeneration;
|
||||
ulong invalidatedGeneration = admission is not null
|
||||
? admission.Generation
|
||||
: checked(currentGeneration + 1UL);
|
||||
ulong targetGeneration = checked(
|
||||
Math.Max(currentGeneration, invalidatedGeneration) + 1UL);
|
||||
SetPosition.BeginCollisionGeneration(
|
||||
canonical,
|
||||
targetGeneration);
|
||||
RuntimeCollisionPrefixQuiescenceToken token =
|
||||
BeginCollisionPrefixQuiescence(
|
||||
canonical,
|
||||
targetGeneration,
|
||||
includeOutdoorCells:
|
||||
kind is RuntimeCollisionPrefixMutationKind.Withdrawal);
|
||||
mutation = new RuntimeCollisionPrefixMutation
|
||||
{
|
||||
Kind = kind,
|
||||
LandblockId = canonical,
|
||||
PreviousGeneration = previousGeneration,
|
||||
InvalidatedGeneration = invalidatedGeneration,
|
||||
TargetGeneration = targetGeneration,
|
||||
Quiescence = token,
|
||||
Admission = admission,
|
||||
Prepared = _preparedCollisionGenerations.GetValueOrDefault(
|
||||
canonical),
|
||||
WasResident = Engine.IsLandblockTerrainResident(canonical),
|
||||
};
|
||||
_collisionPrefixMutations.Add(canonical, mutation);
|
||||
}
|
||||
finally
|
||||
if (mutation.Kind != kind)
|
||||
{
|
||||
_suppressCollisionOwnerJournal = suppressOwnerJournal;
|
||||
throw new InvalidOperationException(
|
||||
"A different collision-prefix mutation owns this landblock.");
|
||||
}
|
||||
foreach ((_, PreparedLandblockCollisionGeneration prepared) in
|
||||
_preparedCollisionGenerations)
|
||||
|
||||
if (!mutation.EngineMutationCommitted)
|
||||
{
|
||||
prepared.RecordWithdrawal(canonical);
|
||||
if (!TryAcquireCollisionPrefixMutationPermission(
|
||||
mutation.Quiescence,
|
||||
out RuntimeCollisionPrefixMutationPermission permission)
|
||||
|| !IsCollisionPrefixMutationPermissionCurrent(permission))
|
||||
{
|
||||
return PendingRetirement(mutation);
|
||||
}
|
||||
mutation.Permission = permission;
|
||||
CommitCollisionInvalidation(mutation);
|
||||
|
||||
bool suppressOwnerJournal = _suppressCollisionOwnerJournal;
|
||||
_suppressCollisionOwnerJournal = true;
|
||||
try
|
||||
{
|
||||
if (kind is RuntimeCollisionPrefixMutationKind.Demotion)
|
||||
Engine.DemoteLandblockToTerrain(canonical);
|
||||
else
|
||||
Engine.RemoveLandblock(canonical);
|
||||
AdvanceCollisionWorldAuthority();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressCollisionOwnerJournal = suppressOwnerJournal;
|
||||
}
|
||||
foreach ((_, PreparedLandblockCollisionGeneration prepared) in
|
||||
_preparedCollisionGenerations)
|
||||
{
|
||||
if (kind is RuntimeCollisionPrefixMutationKind.Demotion)
|
||||
prepared.RecordDemotion(canonical);
|
||||
else
|
||||
prepared.RecordWithdrawal(canonical);
|
||||
}
|
||||
mutation.EngineMutationCommitted = true;
|
||||
mutation.Ready = kind is RuntimeCollisionPrefixMutationKind.Demotion
|
||||
&& Engine.IsLandblockTerrainResident(canonical);
|
||||
if (mutation.Ready)
|
||||
{
|
||||
SetPosition.CommitCollisionGeneration(
|
||||
canonical,
|
||||
mutation.TargetGeneration,
|
||||
ready: true);
|
||||
}
|
||||
}
|
||||
return new RuntimeCollisionAcknowledgement(
|
||||
canonical,
|
||||
_collisionGenerations[canonical],
|
||||
resident,
|
||||
Ready: false);
|
||||
|
||||
bool completed = SetPosition.ReleaseCollisionPrefixAfterMutation(
|
||||
mutation.Quiescence,
|
||||
mutation.TargetGeneration,
|
||||
mutation.Ready);
|
||||
if (completed)
|
||||
{
|
||||
_collisionPrefixMutations.Remove(canonical);
|
||||
TrimCollisionOwnerJournal();
|
||||
}
|
||||
return new RuntimeCollisionMutationResult(
|
||||
new RuntimeCollisionAcknowledgement(
|
||||
canonical,
|
||||
mutation.TargetGeneration,
|
||||
mutation.WasResident,
|
||||
mutation.Ready),
|
||||
completed);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
|
@ -2419,6 +2762,7 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
_spatialRemotes.Clear();
|
||||
_spatialProjectiles.Clear();
|
||||
_spatialRoots.Clear();
|
||||
_collisionPrefixMutations.Clear();
|
||||
_collisionAdmissions.Clear();
|
||||
_collisionGenerations.Clear();
|
||||
CellCommitted = null;
|
||||
|
|
@ -2570,35 +2914,6 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
}
|
||||
}
|
||||
|
||||
private void InvalidateCollisionAdmission(uint landblockId)
|
||||
{
|
||||
AdvanceCollisionWorldAuthority();
|
||||
ulong currentGeneration = _collisionGenerations.TryGetValue(
|
||||
landblockId,
|
||||
out ulong current)
|
||||
? current
|
||||
: 0UL;
|
||||
ulong invalidatedGeneration = _collisionAdmissions.TryGetValue(
|
||||
landblockId,
|
||||
out RuntimeCollisionAdmission? admission)
|
||||
? admission.Generation
|
||||
: checked(currentGeneration + 1UL);
|
||||
ulong generation = checked(
|
||||
Math.Max(currentGeneration, invalidatedGeneration) + 1UL);
|
||||
_collisionGenerations[landblockId] = generation;
|
||||
SetPosition.CancelCollisionGeneration(
|
||||
landblockId,
|
||||
invalidatedGeneration);
|
||||
_collisionAdmissions.Remove(landblockId);
|
||||
if (_preparedCollisionGenerations.Remove(
|
||||
landblockId,
|
||||
out PreparedLandblockCollisionGeneration? prepared))
|
||||
{
|
||||
prepared.Dispose();
|
||||
}
|
||||
TrimCollisionOwnerJournal();
|
||||
}
|
||||
|
||||
internal bool TryPrepareSpatialRootAdmission(RuntimeEntityRecord record)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
|
|
@ -2960,7 +3275,13 @@ public sealed class RuntimePhysicsState : IDisposable
|
|||
{
|
||||
return;
|
||||
}
|
||||
subscribers.Remove(prepared);
|
||||
for (int index = 0; index < subscribers.Count; index++)
|
||||
{
|
||||
if (!ReferenceEquals(subscribers[index], prepared))
|
||||
continue;
|
||||
subscribers.RemoveAt(index);
|
||||
break;
|
||||
}
|
||||
if (subscribers.Count == 0)
|
||||
_collisionOwnerSubscribers.Remove(ownerId);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -106,8 +106,7 @@ internal readonly record struct RuntimeCollisionPrefixMutationPermission(
|
|||
RuntimeCollisionPrefixQuiescenceToken Quiescence,
|
||||
ImmutableArray<RuntimePlacementProjectionToken> Withdrawals)
|
||||
{
|
||||
internal bool IsValid => Quiescence.IsValid
|
||||
&& !Withdrawals.IsDefault;
|
||||
internal bool IsValid => Quiescence.IsValid;
|
||||
}
|
||||
|
||||
internal readonly record struct RuntimeCollisionEvaluationAuthority(
|
||||
|
|
@ -373,8 +372,9 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
{ get; } = [];
|
||||
internal bool ResidentsParked { get; set; }
|
||||
internal bool PermissionIssued { get; set; }
|
||||
internal bool AbortReleaseInProgress { get; set; }
|
||||
internal ulong AbortRestoreGeneration { get; set; }
|
||||
internal bool ReleaseInProgress { get; set; }
|
||||
internal ulong ReleaseGeneration { get; set; }
|
||||
internal bool ReleaseGenerationReady { get; set; }
|
||||
}
|
||||
|
||||
private sealed class ContactCommitGuard(
|
||||
|
|
@ -504,10 +504,10 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
if (_collisionPrefixQuiescence.TryGetValue(
|
||||
prefix,
|
||||
out CollisionPrefixQuiescence? active)
|
||||
&& active.AbortReleaseInProgress)
|
||||
&& active.ReleaseInProgress)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Collision quiescence 0x{prefix:X8}/{active.Token.OperationId} is restoring its retained generation.");
|
||||
$"Collision quiescence 0x{prefix:X8}/{active.Token.OperationId} is releasing its retained residents.");
|
||||
}
|
||||
_collisionPrefixQuiescence.Remove(
|
||||
prefix,
|
||||
|
|
@ -592,7 +592,9 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
current.PermissionIssued = true;
|
||||
permission = new RuntimeCollisionPrefixMutationPermission(
|
||||
current.Token,
|
||||
current.RetainedWithdrawals.ToImmutableArray());
|
||||
current.RetainedWithdrawals.Count == 0
|
||||
? default
|
||||
: current.RetainedWithdrawals.ToImmutableArray());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -635,39 +637,93 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
return removedBeforePark;
|
||||
}
|
||||
|
||||
if (successorGeneration == 0UL
|
||||
|| !successorReady
|
||||
|| current.PendingWithdrawals.Count != 0)
|
||||
if (successorGeneration == 0UL)
|
||||
return false;
|
||||
|
||||
return AdvanceCollisionPrefixRelease(
|
||||
token,
|
||||
successorGeneration,
|
||||
successorReady,
|
||||
requireMutationPermission: false);
|
||||
}
|
||||
|
||||
internal bool CancelCollisionPrefixQuiescenceToUnavailable(
|
||||
in RuntimeCollisionPrefixQuiescenceToken token)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
return AdvanceCollisionPrefixRelease(
|
||||
token,
|
||||
generation: 0UL,
|
||||
ready: false,
|
||||
requireMutationPermission: false);
|
||||
}
|
||||
|
||||
internal bool ReleaseCollisionPrefixAfterMutation(
|
||||
in RuntimeCollisionPrefixQuiescenceToken token,
|
||||
ulong activeGeneration,
|
||||
bool ready)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
return AdvanceCollisionPrefixRelease(
|
||||
token,
|
||||
activeGeneration,
|
||||
ready,
|
||||
requireMutationPermission: true);
|
||||
}
|
||||
|
||||
private bool AdvanceCollisionPrefixRelease(
|
||||
in RuntimeCollisionPrefixQuiescenceToken token,
|
||||
ulong generation,
|
||||
bool ready,
|
||||
bool requireMutationPermission)
|
||||
{
|
||||
if ((generation == 0UL && ready)
|
||||
|| !TryGetCurrentQuiescence(
|
||||
token,
|
||||
out CollisionPrefixQuiescence? state))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!current.AbortReleaseInProgress)
|
||||
CollisionPrefixQuiescence current = state!;
|
||||
if (current.PendingWithdrawals.Count != 0)
|
||||
return false;
|
||||
if (requireMutationPermission
|
||||
&& !current.PermissionIssued
|
||||
&& !current.ReleaseInProgress)
|
||||
{
|
||||
current.AbortReleaseInProgress = true;
|
||||
current.AbortRestoreGeneration = successorGeneration;
|
||||
current.PermissionIssued = false;
|
||||
RebindQuiescedDeferredOperations(
|
||||
token,
|
||||
successorGeneration,
|
||||
ready: true);
|
||||
return false;
|
||||
}
|
||||
else if (current.AbortRestoreGeneration != successorGeneration)
|
||||
if (!current.ReleaseInProgress)
|
||||
{
|
||||
current.ReleaseInProgress = true;
|
||||
current.ReleaseGeneration = generation;
|
||||
current.ReleaseGenerationReady = ready;
|
||||
current.PermissionIssued = false;
|
||||
}
|
||||
else if (current.ReleaseGeneration != generation
|
||||
|| current.ReleaseGenerationReady != ready)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// A re-entrant/network placement may have joined the still-closed
|
||||
// prefix after abort release started. Transfer every exact newcomer
|
||||
// on each poll before deciding the barrier can open.
|
||||
RebindQuiescedDeferredOperations(
|
||||
token,
|
||||
successorGeneration,
|
||||
ready: true);
|
||||
// prefix after release started. Transfer every exact newcomer on each
|
||||
// poll before deciding the barrier can open.
|
||||
if (_operations.Count != 0)
|
||||
{
|
||||
RebindQuiescedDeferredOperations(
|
||||
token,
|
||||
ready ? generation : 0UL,
|
||||
ready,
|
||||
releaseUnavailable: !ready);
|
||||
}
|
||||
|
||||
if (current.PendingRestorePlacements.Count != 0
|
||||
|| HasQuiescedDeferredOperations(token.LandblockPrefix))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
bool removed = _collisionPrefixQuiescence.Remove(
|
||||
token.LandblockPrefix);
|
||||
if (removed)
|
||||
|
|
@ -675,19 +731,6 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
return removed;
|
||||
}
|
||||
|
||||
internal bool CompleteCollisionPrefixQuiescence(
|
||||
in RuntimeCollisionPrefixMutationPermission permission)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
if (!IsCollisionPrefixMutationPermissionCurrent(permission))
|
||||
return false;
|
||||
bool removed = _collisionPrefixQuiescence.Remove(
|
||||
permission.Quiescence.LandblockPrefix);
|
||||
if (removed)
|
||||
_physics.AdvanceCollisionQuiescenceAuthority();
|
||||
return removed;
|
||||
}
|
||||
|
||||
internal void BindEventStream(RuntimeEntityObjectEventStream events)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
|
|
@ -770,6 +813,34 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
portal,
|
||||
captureMoverPreparationAuthority: true);
|
||||
|
||||
internal void PrepareDormantLocalActivationOwnership(
|
||||
RuntimeEntityRecord record,
|
||||
PhysicsBody body,
|
||||
in RuntimeEntityPlacementToken token)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
ArgumentNullException.ThrowIfNull(record);
|
||||
ArgumentNullException.ThrowIfNull(body);
|
||||
if (!token.IsValid
|
||||
|| record.Key != token.Entity
|
||||
|| !_operations.TryGetValue(token.Entity, out Operation? operation)
|
||||
|| operation.Token != token
|
||||
|| operation.Stage is not RuntimeEntityPlacementStage
|
||||
.AwaitingPreparation
|
||||
|| !ReferenceEquals(operation.Record, record)
|
||||
|| record.PhysicsBody is not null
|
||||
|| !IsCurrent(operation)
|
||||
|| body.InWorld
|
||||
|| (body.TransientState & TransientStateFlags.Active) != 0)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Dormant local activation must bind to the exact current placement owner.");
|
||||
}
|
||||
|
||||
operation.Body = body;
|
||||
operation.DormantLocalActivation = true;
|
||||
}
|
||||
|
||||
private RuntimeEntityPlacementToken BeginAcceptedPlacementCore(
|
||||
RuntimeEntityRecord record,
|
||||
ulong expectedPositionAuthorityVersion,
|
||||
|
|
@ -2531,6 +2602,8 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
uint prefix,
|
||||
bool includeOutdoorCells)
|
||||
{
|
||||
if (_physics.SpatialRootCount == 0)
|
||||
return false;
|
||||
var roots = new List<RuntimeEntityRecord>();
|
||||
_physics.CopySpatialRootsTo(roots);
|
||||
for (int index = 0; index < roots.Count; index++)
|
||||
|
|
@ -2586,7 +2659,7 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
uint prefix = state.Token.LandblockPrefix;
|
||||
foreach (Operation operation in _operations.Values)
|
||||
{
|
||||
if (operation.WakeableLostCell)
|
||||
if (operation.WakeableLostCell || operation.DormantLocalActivation)
|
||||
continue;
|
||||
if (PlacementTouchesPrefix(operation.Command.Physics, prefix)
|
||||
|| ResultTouchesPrefix(operation.Result, prefix)
|
||||
|
|
@ -2703,7 +2776,8 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
|| !_collisionPrefixQuiescence.TryGetValue(
|
||||
operation.CollisionPrefix,
|
||||
out CollisionPrefixQuiescence? state)
|
||||
|| !state.AbortReleaseInProgress)
|
||||
|| !state.ReleaseInProgress
|
||||
|| !state.ReleaseGenerationReady)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -2745,21 +2819,40 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
private void RebindQuiescedDeferredOperations(
|
||||
in RuntimeCollisionPrefixQuiescenceToken token,
|
||||
ulong successorGeneration,
|
||||
bool ready)
|
||||
bool ready,
|
||||
bool releaseUnavailable = false)
|
||||
{
|
||||
foreach (Operation operation in _operations.Values.ToArray())
|
||||
{
|
||||
bool unavailableAfterReadyCommit = ready
|
||||
&& operation.CollisionQuiescenceHeld
|
||||
&& operation.CollisionGeneration == 0UL
|
||||
&& operation.CollisionPrefix == token.LandblockPrefix;
|
||||
if (!operation.WakeableLostCell
|
||||
|| operation.CollisionGeneration != token.CollisionGeneration
|
||||
|| operation.CollisionPrefix != token.LandblockPrefix)
|
||||
|| !operation.CollisionQuiescenceHeld
|
||||
|| operation.CollisionPrefix != token.LandblockPrefix
|
||||
|| (operation.CollisionGeneration
|
||||
!= token.CollisionGeneration
|
||||
&& !unavailableAfterReadyCommit))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
UnindexDeferred(operation);
|
||||
operation.CollisionGeneration = successorGeneration;
|
||||
ulong reboundGeneration = releaseUnavailable
|
||||
|| unavailableAfterReadyCommit
|
||||
? 0UL
|
||||
: successorGeneration;
|
||||
operation.CollisionGeneration = reboundGeneration;
|
||||
operation.CollisionGenerationReady = ready
|
||||
&& successorGeneration != 0UL;
|
||||
if (successorGeneration != 0UL)
|
||||
&& reboundGeneration != 0UL;
|
||||
if (releaseUnavailable || unavailableAfterReadyCommit)
|
||||
{
|
||||
operation.CollisionQuiescenceHeld = false;
|
||||
operation.Stage = operation.RequiresPreparation
|
||||
? RuntimeEntityPlacementStage.AwaitingPreparation
|
||||
: RuntimeEntityPlacementStage.AwaitingCell;
|
||||
}
|
||||
if (reboundGeneration != 0UL)
|
||||
IndexDeferred(operation);
|
||||
else
|
||||
IndexUnboundDeferred(operation);
|
||||
|
|
@ -3073,26 +3166,27 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
operation.Command.Physics,
|
||||
out CollisionPrefixQuiescence? blocking))
|
||||
{
|
||||
if (blocking!.AbortReleaseInProgress
|
||||
if (blocking!.ReleaseInProgress
|
||||
&& blocking.ReleaseGenerationReady
|
||||
&& operation.CollisionQuiescenceHeld
|
||||
&& operation.CollisionPrefix
|
||||
== blocking.Token.LandblockPrefix)
|
||||
{
|
||||
// The old collision generation remains active. Keep the
|
||||
// admission barrier closed to new commands while this exact
|
||||
// parked operation restores and its Place receipt drains.
|
||||
// The selected collision generation is active. Keep the
|
||||
// admission barrier closed while this exact parked operation
|
||||
// restores and its Place receipt drains.
|
||||
restoringQuiescence = blocking.Token;
|
||||
}
|
||||
else
|
||||
{
|
||||
UnindexDeferred(operation);
|
||||
operation.CollisionPrefix = blocking.Token.LandblockPrefix;
|
||||
operation.CollisionGeneration = blocking.Token.CollisionGeneration;
|
||||
operation.CollisionGenerationReady = false;
|
||||
operation.CollisionQuiescenceHeld = true;
|
||||
operation.Stage = RuntimeEntityPlacementStage.QuiescenceHeld;
|
||||
IndexDeferred(operation);
|
||||
return;
|
||||
UnindexDeferred(operation);
|
||||
operation.CollisionPrefix = blocking.Token.LandblockPrefix;
|
||||
operation.CollisionGeneration = blocking.Token.CollisionGeneration;
|
||||
operation.CollisionGenerationReady = false;
|
||||
operation.CollisionQuiescenceHeld = true;
|
||||
operation.Stage = RuntimeEntityPlacementStage.QuiescenceHeld;
|
||||
IndexDeferred(operation);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,9 +2,13 @@ using System.Collections.Immutable;
|
|||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using AcDream.App.Streaming;
|
||||
using AcDream.Core.Net;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Core.Physics;
|
||||
using AcDream.Core.World;
|
||||
using AcDream.Runtime.Entities;
|
||||
using AcDream.Runtime.Physics;
|
||||
using AcDream.Runtime.Session;
|
||||
using DatReaderWriter.DBObjs;
|
||||
using DatReaderWriter.Types;
|
||||
|
||||
|
|
@ -19,6 +23,91 @@ public sealed class LandblockPhysicsPublisherTests
|
|||
private static readonly float[] HeightTable =
|
||||
Enumerable.Range(0, 256).Select(index => (float)index).ToArray();
|
||||
|
||||
[Fact]
|
||||
public void ReplacementYieldsAtHeldWithdrawAndPlaceWithoutPostEngineReseal()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime(
|
||||
new PhysicsDataCache());
|
||||
RuntimePhysicsState physics = lifetime.Physics;
|
||||
var publisher = new LandblockPhysicsPublisher(physics, HeightTable);
|
||||
Publish(publisher, Build(FirstLandblock));
|
||||
|
||||
const uint guid = 0x70004101u;
|
||||
const uint cell = 0xA9B40001u;
|
||||
Vector3 position = new(10f, 10f, 0f);
|
||||
RuntimeEntityRecord record = lifetime.RegisterEntity(
|
||||
RuntimeSpawn(guid, cell, position)).Canonical!;
|
||||
lifetime.Entities.SetFinalPhysicsState(record, PhysicsStateFlags.Gravity);
|
||||
lifetime.Entities.SetFullCell(record, cell, FirstLandblock);
|
||||
var body = new PhysicsBody
|
||||
{
|
||||
Position = position,
|
||||
Orientation = Quaternion.Identity,
|
||||
LastUpdateTime = 1d,
|
||||
State = PhysicsStateFlags.Gravity,
|
||||
TransientState = TransientStateFlags.Active,
|
||||
};
|
||||
body.SnapToCell(cell, position, position);
|
||||
lifetime.Entities.SetPhysicsBody(record, body);
|
||||
record.ObjectClock.Activate();
|
||||
physics.AcknowledgeSpatialProjection(record, spatial: true);
|
||||
RuntimePlacementProjectionToken seeded = SeedRuntimePlacement(
|
||||
physics,
|
||||
record,
|
||||
cell,
|
||||
position);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(seeded));
|
||||
|
||||
LandblockPhysicsPublication receipt = Begin(
|
||||
publisher,
|
||||
Build(FirstLandblock));
|
||||
Assert.False(publisher.CompletePublication(receipt));
|
||||
Assert.False(receipt.EngineMutationCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Withdraw, withdrawal.Kind);
|
||||
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(withdrawal.Token));
|
||||
Assert.False(publisher.CompletePublication(receipt));
|
||||
Assert.True(receipt.EngineMutationCommitted);
|
||||
Assert.True(receipt.SealCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot placement));
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, placement.Kind);
|
||||
|
||||
Assert.False(publisher.CompletePublication(receipt));
|
||||
Assert.True(receipt.SealCommitted);
|
||||
Assert.True(receipt.EngineMutationCommitted);
|
||||
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(placement.Token));
|
||||
Assert.True(publisher.CompletePublication(receipt));
|
||||
Assert.True(receipt.CompletionCommitted);
|
||||
|
||||
LandblockPhysicsPublication cancelled = Begin(
|
||||
publisher,
|
||||
Build(FirstLandblock));
|
||||
Assert.False(publisher.CompletePublication(cancelled));
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot cancelWithdrawal));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
cancelWithdrawal.Token));
|
||||
Assert.False(publisher.CompletePublication(cancelled));
|
||||
Assert.True(cancelled.EngineMutationCommitted);
|
||||
Assert.True(cancelled.SealCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot cancelPlacement));
|
||||
|
||||
Assert.False(cancelled.TryCancel());
|
||||
Assert.True(cancelled.CancellationRequested);
|
||||
Assert.True(cancelled.SealCommitted);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
cancelPlacement.Token));
|
||||
Assert.True(cancelled.TryCancel());
|
||||
RuntimePhysicsOwnershipSnapshot ownership = physics.CaptureOwnership();
|
||||
Assert.Equal(0, ownership.CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, ownership.CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Constructor_ClonesHeightTableAndRejectsIncompleteInput()
|
||||
{
|
||||
|
|
@ -821,6 +910,151 @@ public sealed class LandblockPhysicsPublisherTests
|
|||
LandblockBuild build) =>
|
||||
publisher.BeginPublication(RenderReceipt(build));
|
||||
|
||||
private static RuntimePlacementProjectionToken SeedRuntimePlacement(
|
||||
RuntimePhysicsState physics,
|
||||
RuntimeEntityRecord record,
|
||||
uint cell,
|
||||
Vector3 position)
|
||||
{
|
||||
Type coreAssemblyMarker = typeof(PhysicsEngine);
|
||||
Type requestType = coreAssemblyMarker.Assembly.GetType(
|
||||
"AcDream.Core.Physics.PhysicsSetPositionRequest",
|
||||
throwOnError: true)!;
|
||||
Type flagsType = coreAssemblyMarker.Assembly.GetType(
|
||||
"AcDream.Core.Physics.PhysicsSetPositionFlags",
|
||||
throwOnError: true)!;
|
||||
Type placementClassType = coreAssemblyMarker.Assembly.GetType(
|
||||
"AcDream.Core.Physics.PhysicsPlacementClass",
|
||||
throwOnError: true)!;
|
||||
object request = Activator.CreateInstance(
|
||||
requestType,
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,
|
||||
binder: null,
|
||||
args:
|
||||
[
|
||||
position,
|
||||
Quaternion.Identity,
|
||||
cell,
|
||||
position,
|
||||
ImmutableArray<FlatCollisionSphere>.Empty,
|
||||
1f,
|
||||
0.4f,
|
||||
0.4f,
|
||||
PhysicsStateFlags.None,
|
||||
ObjectInfoState.None,
|
||||
0u,
|
||||
Enum.ToObject(placementClassType, 0),
|
||||
Enum.ToObject(flagsType, 0x011u),
|
||||
Vector3.Zero,
|
||||
0f,
|
||||
0f,
|
||||
0u,
|
||||
cell,
|
||||
],
|
||||
culture: null)!;
|
||||
|
||||
Type runtimeAssemblyMarker = typeof(RuntimePhysicsState);
|
||||
Type commandType = runtimeAssemblyMarker.Assembly.GetType(
|
||||
"AcDream.Runtime.Physics.RuntimeSetPositionCommand",
|
||||
throwOnError: true)!;
|
||||
Type kindType = runtimeAssemblyMarker.Assembly.GetType(
|
||||
"AcDream.Runtime.Physics.RuntimeSetPositionOperationKind",
|
||||
throwOnError: true)!;
|
||||
object command = Activator.CreateInstance(
|
||||
commandType,
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,
|
||||
binder: null,
|
||||
args:
|
||||
[
|
||||
request,
|
||||
Enum.ToObject(kindType, 2),
|
||||
10d,
|
||||
0UL,
|
||||
0f,
|
||||
0f,
|
||||
default(RuntimePortalPlacementAuthority),
|
||||
],
|
||||
culture: null)!;
|
||||
MethodInfo apply = physics.SetPosition.GetType().GetMethod(
|
||||
"Apply",
|
||||
BindingFlags.Instance | BindingFlags.NonPublic)
|
||||
?? throw new MissingMethodException("Runtime SetPosition.Apply");
|
||||
object outcome = apply.Invoke(
|
||||
physics.SetPosition,
|
||||
[record, record.PositionAuthorityVersion, command])!;
|
||||
return (RuntimePlacementProjectionToken)(outcome.GetType().GetProperty(
|
||||
"Projection",
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
|
||||
?.GetValue(outcome)
|
||||
?? throw new MissingMemberException("Runtime placement projection"));
|
||||
}
|
||||
|
||||
private static WorldSession.EntitySpawn RuntimeSpawn(
|
||||
uint guid,
|
||||
uint cell,
|
||||
Vector3 position)
|
||||
{
|
||||
var serverPosition = new CreateObject.ServerPosition(
|
||||
cell,
|
||||
position.X,
|
||||
position.Y,
|
||||
position.Z,
|
||||
1f,
|
||||
0f,
|
||||
0f,
|
||||
0f);
|
||||
var timestamps = new PhysicsTimestamps(
|
||||
Position: 1,
|
||||
Movement: 1,
|
||||
State: 1,
|
||||
Vector: 1,
|
||||
Teleport: 0,
|
||||
ServerControlledMove: 1,
|
||||
ForcePosition: 0,
|
||||
ObjDesc: 1,
|
||||
Instance: 1);
|
||||
var spawnPhysics = new PhysicsSpawnData(
|
||||
RawState: (uint)PhysicsStateFlags.Gravity,
|
||||
Position: serverPosition,
|
||||
Movement: null,
|
||||
AnimationFrame: null,
|
||||
SetupTableId: 0x02000001u,
|
||||
MotionTableId: 0x09000001u,
|
||||
SoundTableId: null,
|
||||
PhysicsScriptTableId: null,
|
||||
Parent: null,
|
||||
Children: null,
|
||||
Scale: null,
|
||||
Friction: null,
|
||||
Elasticity: null,
|
||||
Translucency: null,
|
||||
Velocity: null,
|
||||
Acceleration: null,
|
||||
AngularVelocity: null,
|
||||
DefaultScriptType: null,
|
||||
DefaultScriptIntensity: null,
|
||||
Timestamps: timestamps);
|
||||
return new WorldSession.EntitySpawn(
|
||||
guid,
|
||||
serverPosition,
|
||||
0x02000001u,
|
||||
Array.Empty<CreateObject.AnimPartChange>(),
|
||||
Array.Empty<CreateObject.TextureChange>(),
|
||||
Array.Empty<CreateObject.SubPaletteSwap>(),
|
||||
null,
|
||||
null,
|
||||
"app-collision-publication-fixture",
|
||||
null,
|
||||
null,
|
||||
0x09000001u,
|
||||
PhysicsState: (uint)PhysicsStateFlags.Gravity,
|
||||
InstanceSequence: 1,
|
||||
MovementSequence: 1,
|
||||
ServerControlSequence: 1,
|
||||
PositionSequence: 1,
|
||||
Physics: spawnPhysics);
|
||||
}
|
||||
|
||||
private static LandblockRenderPublication RenderReceipt(LandblockBuild build)
|
||||
{
|
||||
var publisher = new LandblockRenderPublisher(
|
||||
|
|
|
|||
|
|
@ -9,6 +9,106 @@ namespace AcDream.App.Tests.Streaming;
|
|||
|
||||
public sealed class LandblockRetirementCoordinatorTests
|
||||
{
|
||||
[Fact]
|
||||
public void PendingPhysicsStageYieldsBeforeTerrainAndRemainsRetryable()
|
||||
{
|
||||
const uint landblockId = 0x2020FFFFu;
|
||||
var ticket = new LandblockRetirementTicket(
|
||||
new GpuLandblockRetirement(
|
||||
landblockId,
|
||||
LandblockRetirementKind.Full,
|
||||
Array.Empty<WorldEntity>()),
|
||||
LandblockRetirementStage.Physics
|
||||
| LandblockRetirementStage.Terrain);
|
||||
int physicsPolls = 0;
|
||||
int terrainPolls = 0;
|
||||
|
||||
Assert.Equal(
|
||||
LandblockRetirementOperationResult.Pending,
|
||||
ticket.RunOnceStep(
|
||||
LandblockRetirementStage.Physics,
|
||||
() =>
|
||||
{
|
||||
physicsPolls++;
|
||||
return false;
|
||||
}));
|
||||
Assert.Equal(LandblockRetirementStage.Physics, ticket.NextIncompleteStage);
|
||||
Assert.Equal(1, physicsPolls);
|
||||
Assert.Equal(0, terrainPolls);
|
||||
|
||||
Assert.Equal(
|
||||
LandblockRetirementOperationResult.Progressed,
|
||||
ticket.RunOnceStep(
|
||||
LandblockRetirementStage.Physics,
|
||||
() =>
|
||||
{
|
||||
physicsPolls++;
|
||||
return true;
|
||||
}));
|
||||
Assert.Equal(LandblockRetirementStage.Terrain, ticket.NextIncompleteStage);
|
||||
Assert.True(ticket.RunOnce(
|
||||
LandblockRetirementStage.Terrain,
|
||||
() => terrainPolls++));
|
||||
Assert.True(ticket.IsComplete);
|
||||
Assert.Equal(2, physicsPolls);
|
||||
Assert.Equal(1, terrainPolls);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BudgetedPendingPhysicsPollsExactlyOncePerAdvance()
|
||||
{
|
||||
const uint landblockId = 0x2023FFFFu;
|
||||
var state = StateWith(landblockId);
|
||||
int physicsPolls = 0;
|
||||
int terrainPolls = 0;
|
||||
bool acknowledgePhysics = false;
|
||||
LandblockRetirementOperationResult AdvancePresentation(
|
||||
LandblockRetirementTicket ticket) =>
|
||||
ticket.NextIncompleteStage switch
|
||||
{
|
||||
LandblockRetirementStage.Physics => ticket.RunOnceStep(
|
||||
LandblockRetirementStage.Physics,
|
||||
() =>
|
||||
{
|
||||
physicsPolls++;
|
||||
return acknowledgePhysics;
|
||||
}),
|
||||
LandblockRetirementStage.Terrain => ticket.RunOnceStep(
|
||||
LandblockRetirementStage.Terrain,
|
||||
() => terrainPolls++),
|
||||
{ } stage => ticket.RunOnceStep(stage, () => { }),
|
||||
};
|
||||
LandblockRetirementCoordinator coordinator =
|
||||
LandblockRetirementCoordinator.CreateBudgeted(
|
||||
state,
|
||||
AdvancePresentation,
|
||||
ticket =>
|
||||
{
|
||||
while (!ticket.IsComplete)
|
||||
_ = AdvancePresentation(ticket);
|
||||
});
|
||||
coordinator.BeginFull(landblockId);
|
||||
|
||||
var first = new StreamingWorkMeter(Budget(maxEntityOperations: 64));
|
||||
coordinator.Advance(first);
|
||||
first.FinishFrame();
|
||||
|
||||
Assert.Equal(1, physicsPolls);
|
||||
Assert.Equal(0, terrainPolls);
|
||||
Assert.Equal(0, first.Snapshot.FailureCount);
|
||||
Assert.Equal(1, coordinator.PendingCount);
|
||||
|
||||
acknowledgePhysics = true;
|
||||
var second = new StreamingWorkMeter(Budget(maxEntityOperations: 64));
|
||||
coordinator.Advance(second);
|
||||
second.FinishFrame();
|
||||
|
||||
Assert.Equal(2, physicsPolls);
|
||||
Assert.Equal(1, terrainPolls);
|
||||
Assert.Equal(0, second.Snapshot.FailureCount);
|
||||
Assert.Equal(0, coordinator.PendingCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void EntityStageFailure_DetachesImmediately_AndResumesAtFailedEntity()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,8 @@
|
|||
using System.Buffers.Binary;
|
||||
using System.Collections.Immutable;
|
||||
using System.Net;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using AcDream.Core.Net;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Core.Physics;
|
||||
|
|
@ -605,7 +607,7 @@ public sealed class HeadlessSessionHostTests
|
|||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimePhysicsState physics = lifetime.Physics;
|
||||
const uint landblockId = 0xA9B4FFFFu;
|
||||
_ = HeadlessCollisionGenerationTransaction.Execute(
|
||||
CompleteCollisionGeneration(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission: null,
|
||||
|
|
@ -616,7 +618,7 @@ public sealed class HeadlessSessionHostTests
|
|||
CollisionAssets(landblockId, 10f)));
|
||||
|
||||
Assert.Throws<FixtureCollisionPublicationException>(() =>
|
||||
HeadlessCollisionGenerationTransaction.Execute(
|
||||
CompleteCollisionGeneration(
|
||||
physics,
|
||||
landblockId,
|
||||
_ => throw new FixtureCollisionPublicationException(),
|
||||
|
|
@ -629,13 +631,137 @@ public sealed class HeadlessSessionHostTests
|
|||
Assert.Equal(0, ownership.CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CollisionTransactionYieldsTheFirstNonterminalRuntimePoll()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimePhysicsState physics = lifetime.Physics;
|
||||
const uint landblockId = 0xA9B4FFFFu;
|
||||
HeadlessCollisionGenerationTransaction transaction =
|
||||
HeadlessCollisionGenerationTransaction.Begin(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission: null,
|
||||
(admission, prepared) =>
|
||||
physics.StageCollisionAssets(
|
||||
admission,
|
||||
prepared,
|
||||
CollisionAssets(landblockId, 10f)));
|
||||
|
||||
HeadlessCollisionGenerationAdvance advance;
|
||||
do
|
||||
{
|
||||
advance = transaction.Advance();
|
||||
Assert.True(advance.Progressed);
|
||||
}
|
||||
while (!advance.YieldToCaller);
|
||||
|
||||
Assert.False(advance.Completed);
|
||||
Assert.False(advance.WaitingForProjectionAcknowledgement);
|
||||
Assert.False(transaction.CompletionCommitted);
|
||||
|
||||
do
|
||||
{
|
||||
advance = transaction.Advance();
|
||||
Assert.True(advance.Progressed);
|
||||
}
|
||||
while (!advance.Completed && !advance.YieldToCaller);
|
||||
if (!advance.Completed)
|
||||
advance = transaction.Advance();
|
||||
|
||||
Assert.True(advance.Completed);
|
||||
Assert.True(transaction.EngineMutationCommitted);
|
||||
Assert.True(transaction.CompletionCommitted);
|
||||
Assert.Equal(0, physics.CaptureOwnership().CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CollisionTransactionRetainsPostEngineCancellationUntilPlaceAck()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimePhysicsState physics = lifetime.Physics;
|
||||
const uint landblockId = 0xA9B4FFFFu;
|
||||
CompleteCollisionGeneration(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission: null,
|
||||
(admission, prepared) =>
|
||||
physics.StageCollisionAssets(
|
||||
admission,
|
||||
prepared,
|
||||
CollisionAssets(landblockId, 10f)));
|
||||
|
||||
const uint guid = 0x70004201u;
|
||||
const uint cell = 0xA9B40001u;
|
||||
Vector3 position = new(10f, 10f, 0f);
|
||||
RuntimeEntityRecord record = lifetime.RegisterEntity(
|
||||
Spawn(guid)).Canonical!;
|
||||
lifetime.Entities.SetFinalPhysicsState(record, PhysicsStateFlags.Gravity);
|
||||
lifetime.Entities.SetFullCell(record, cell, landblockId);
|
||||
var body = new PhysicsBody
|
||||
{
|
||||
Position = position,
|
||||
Orientation = Quaternion.Identity,
|
||||
LastUpdateTime = 1d,
|
||||
State = PhysicsStateFlags.Gravity,
|
||||
TransientState = TransientStateFlags.Active,
|
||||
};
|
||||
body.SnapToCell(cell, position, position);
|
||||
lifetime.Entities.SetPhysicsBody(record, body);
|
||||
record.ObjectClock.Activate();
|
||||
physics.AcknowledgeSpatialProjection(record, spatial: true);
|
||||
RuntimePlacementProjectionToken seeded = SeedRuntimePlacement(
|
||||
physics,
|
||||
record,
|
||||
cell,
|
||||
position);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(seeded));
|
||||
|
||||
HeadlessCollisionGenerationTransaction transaction =
|
||||
HeadlessCollisionGenerationTransaction.Begin(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission: null,
|
||||
(admission, prepared) =>
|
||||
physics.StageCollisionAssets(
|
||||
admission,
|
||||
prepared,
|
||||
CollisionAssets(landblockId, 20f)));
|
||||
HeadlessCollisionGenerationAdvance advance;
|
||||
do
|
||||
{
|
||||
advance = transaction.Advance();
|
||||
}
|
||||
while (!advance.WaitingForProjectionAcknowledgement);
|
||||
Assert.False(transaction.EngineMutationCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(withdrawal.Token));
|
||||
|
||||
do
|
||||
{
|
||||
advance = transaction.Advance();
|
||||
}
|
||||
while (!advance.WaitingForProjectionAcknowledgement);
|
||||
Assert.True(transaction.EngineMutationCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot placement));
|
||||
|
||||
Assert.False(transaction.TryCancel());
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(placement.Token));
|
||||
Assert.True(transaction.TryCancel());
|
||||
RuntimePhysicsOwnershipSnapshot ownership = physics.CaptureOwnership();
|
||||
Assert.Equal(0, ownership.CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, ownership.CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CollisionTransactionCancelsStagingFaultWithoutWithdrawingActiveWorld()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimePhysicsState physics = lifetime.Physics;
|
||||
const uint landblockId = 0xA9B4FFFFu;
|
||||
_ = HeadlessCollisionGenerationTransaction.Execute(
|
||||
CompleteCollisionGeneration(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission: null,
|
||||
|
|
@ -646,7 +772,7 @@ public sealed class HeadlessSessionHostTests
|
|||
CollisionAssets(landblockId, 10f)));
|
||||
|
||||
Assert.Throws<FixtureCollisionPublicationException>(() =>
|
||||
HeadlessCollisionGenerationTransaction.Execute(
|
||||
CompleteCollisionGeneration(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission: null,
|
||||
|
|
@ -714,6 +840,107 @@ public sealed class HeadlessSessionHostTests
|
|||
runtime.MovementOwner.Controller = controller;
|
||||
}
|
||||
|
||||
private static void CompleteCollisionGeneration(
|
||||
RuntimePhysicsState physics,
|
||||
uint landblockId,
|
||||
Action<RuntimeCollisionAdmission>? afterAdmission,
|
||||
Action<RuntimeCollisionAdmission,
|
||||
PreparedLandblockCollisionGeneration> stage)
|
||||
{
|
||||
HeadlessCollisionGenerationTransaction transaction =
|
||||
HeadlessCollisionGenerationTransaction.Begin(
|
||||
physics,
|
||||
landblockId,
|
||||
afterAdmission,
|
||||
stage);
|
||||
while (true)
|
||||
{
|
||||
HeadlessCollisionGenerationAdvance advance = transaction.Advance();
|
||||
if (advance.Completed)
|
||||
return;
|
||||
Assert.True(advance.Progressed);
|
||||
Assert.False(advance.WaitingForProjectionAcknowledgement);
|
||||
}
|
||||
}
|
||||
|
||||
private static RuntimePlacementProjectionToken SeedRuntimePlacement(
|
||||
RuntimePhysicsState physics,
|
||||
RuntimeEntityRecord record,
|
||||
uint cell,
|
||||
Vector3 position)
|
||||
{
|
||||
Type coreMarker = typeof(PhysicsEngine);
|
||||
Type requestType = coreMarker.Assembly.GetType(
|
||||
"AcDream.Core.Physics.PhysicsSetPositionRequest",
|
||||
throwOnError: true)!;
|
||||
Type flagsType = coreMarker.Assembly.GetType(
|
||||
"AcDream.Core.Physics.PhysicsSetPositionFlags",
|
||||
throwOnError: true)!;
|
||||
Type placementClassType = coreMarker.Assembly.GetType(
|
||||
"AcDream.Core.Physics.PhysicsPlacementClass",
|
||||
throwOnError: true)!;
|
||||
object request = Activator.CreateInstance(
|
||||
requestType,
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,
|
||||
binder: null,
|
||||
args:
|
||||
[
|
||||
position,
|
||||
Quaternion.Identity,
|
||||
cell,
|
||||
position,
|
||||
ImmutableArray<FlatCollisionSphere>.Empty,
|
||||
1f,
|
||||
0.4f,
|
||||
0.4f,
|
||||
PhysicsStateFlags.None,
|
||||
ObjectInfoState.None,
|
||||
0u,
|
||||
Enum.ToObject(placementClassType, 0),
|
||||
Enum.ToObject(flagsType, 0x011u),
|
||||
Vector3.Zero,
|
||||
0f,
|
||||
0f,
|
||||
0u,
|
||||
cell,
|
||||
],
|
||||
culture: null)!;
|
||||
Type runtimeMarker = typeof(RuntimePhysicsState);
|
||||
Type commandType = runtimeMarker.Assembly.GetType(
|
||||
"AcDream.Runtime.Physics.RuntimeSetPositionCommand",
|
||||
throwOnError: true)!;
|
||||
Type kindType = runtimeMarker.Assembly.GetType(
|
||||
"AcDream.Runtime.Physics.RuntimeSetPositionOperationKind",
|
||||
throwOnError: true)!;
|
||||
object command = Activator.CreateInstance(
|
||||
commandType,
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,
|
||||
binder: null,
|
||||
args:
|
||||
[
|
||||
request,
|
||||
Enum.ToObject(kindType, 2),
|
||||
10d,
|
||||
0UL,
|
||||
0f,
|
||||
0f,
|
||||
default(RuntimePortalPlacementAuthority),
|
||||
],
|
||||
culture: null)!;
|
||||
MethodInfo apply = physics.SetPosition.GetType().GetMethod(
|
||||
"Apply",
|
||||
BindingFlags.Instance | BindingFlags.NonPublic)
|
||||
?? throw new MissingMethodException("Runtime SetPosition.Apply");
|
||||
object outcome = apply.Invoke(
|
||||
physics.SetPosition,
|
||||
[record, record.PositionAuthorityVersion, command])!;
|
||||
return (RuntimePlacementProjectionToken)(outcome.GetType().GetProperty(
|
||||
"Projection",
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
|
||||
?.GetValue(outcome)
|
||||
?? throw new MissingMemberException("Runtime placement projection"));
|
||||
}
|
||||
|
||||
private static RuntimeLandblockCollisionAssets CollisionAssets(
|
||||
uint landblockId,
|
||||
float terrainHeight)
|
||||
|
|
|
|||
|
|
@ -66,7 +66,33 @@ public sealed class RuntimeLocalPlayerPhysicsPublicationStateTests
|
|||
.IsExactPreparedPlacementCurrent(
|
||||
fixture.Record,
|
||||
fixture.Placement,
|
||||
fixture.Command));
|
||||
fixture.Command));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DormantOwnershipPreflightFailurePublishesNoCanonicalOwner()
|
||||
{
|
||||
using var fixture = new Fixture();
|
||||
RuntimeLocalPlayerPhysicsPublicationToken publication =
|
||||
fixture.Prepare();
|
||||
Assert.True(fixture.Lifetime.Physics.SetPosition.Cancel(
|
||||
fixture.Record,
|
||||
publishWithdrawal: false));
|
||||
var unownedBody = new PhysicsBody();
|
||||
|
||||
Assert.Throws<InvalidOperationException>(() => fixture.Lifetime.Physics
|
||||
.SetPosition.PrepareDormantLocalActivationOwnership(
|
||||
fixture.Record,
|
||||
unownedBody,
|
||||
publication.Placement));
|
||||
|
||||
Assert.Null(fixture.Record.PhysicsBody);
|
||||
Assert.Null(fixture.Movement.Controller);
|
||||
Assert.False(unownedBody.InWorld);
|
||||
Assert.False(fixture.Lifetime.Physics.IsSpatialRoot(fixture.Record));
|
||||
Assert.Equal(1, fixture.Owner.CaptureOwnership().CandidateCount);
|
||||
Assert.Equal(0, fixture.Owner.CaptureOwnership()
|
||||
.PendingActivationCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -2467,32 +2493,48 @@ public sealed class RuntimeLocalPlayerPhysicsPublicationStateTests
|
|||
RuntimeCollisionAdmission admission,
|
||||
PreparedLandblockCollisionGeneration prepared)
|
||||
{
|
||||
while (true)
|
||||
bool engineCommitted = false;
|
||||
for (int poll = 0; poll < 10_000; poll++)
|
||||
{
|
||||
while (!physics.AdvanceCollisionRetainedOwnerCapture(
|
||||
admission,
|
||||
prepared).Completed)
|
||||
if (!engineCommitted)
|
||||
{
|
||||
while (!physics.AdvanceCollisionRetainedOwnerCapture(
|
||||
admission,
|
||||
prepared).Completed)
|
||||
{
|
||||
}
|
||||
foreach (uint ownerId in prepared.RetainedOwnerIds)
|
||||
{
|
||||
physics.RefreshCollisionRetainedOwner(
|
||||
admission,
|
||||
prepared,
|
||||
ownerId);
|
||||
}
|
||||
RuntimeCollisionSealStep seal;
|
||||
do
|
||||
{
|
||||
seal = physics.AdvanceCollisionGenerationSeal(
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
while (!seal.Completed && !seal.Restarted);
|
||||
if (!seal.Completed)
|
||||
continue;
|
||||
}
|
||||
foreach (uint ownerId in prepared.RetainedOwnerIds)
|
||||
RuntimeCollisionGenerationCommit result =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
if (result.Completed)
|
||||
return result;
|
||||
while (physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot projection))
|
||||
{
|
||||
physics.RefreshCollisionRetainedOwner(
|
||||
admission,
|
||||
prepared,
|
||||
ownerId);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
projection.Token));
|
||||
}
|
||||
RuntimeCollisionSealStep seal;
|
||||
do
|
||||
{
|
||||
seal = physics.AdvanceCollisionGenerationSeal(
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
while (!seal.Completed && !seal.Restarted);
|
||||
if (seal.Completed)
|
||||
break;
|
||||
engineCommitted = result.EngineCommitted;
|
||||
}
|
||||
return physics.CommitCollisionGeneration(admission, prepared);
|
||||
throw new InvalidOperationException(
|
||||
"Collision generation did not complete its Runtime mutation transaction.");
|
||||
}
|
||||
|
||||
private static RuntimeLandblockCollisionAssets CollisionAssets(
|
||||
|
|
|
|||
|
|
@ -0,0 +1,479 @@
|
|||
using System.Numerics;
|
||||
using AcDream.Core.Physics;
|
||||
using AcDream.Runtime.Entities;
|
||||
using AcDream.Runtime.Physics;
|
||||
|
||||
namespace AcDream.Runtime.Tests.Physics;
|
||||
|
||||
public sealed partial class RuntimeCollisionPrefixQuiescenceTests
|
||||
{
|
||||
[Fact]
|
||||
public void ActivationWaitsForExactWithdrawAndPlaceReceipts()
|
||||
{
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimeEntityRecord record = fixture.Add(
|
||||
0x70003101u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(11f, 40f, 0f));
|
||||
RuntimeSetPositionOutcome seeded = fixture.Place(
|
||||
record,
|
||||
CellP,
|
||||
new Vector3(11.5f, 40f, 0f));
|
||||
Assert.True(fixture.Lifetime.Physics.SetPosition
|
||||
.AcknowledgeProjection(seeded.Projection));
|
||||
|
||||
RuntimePhysicsState physics = fixture.Lifetime.Physics;
|
||||
RuntimeCollisionAdmission admission =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using PreparedLandblockCollisionGeneration prepared =
|
||||
PrepareSealedMutation(physics, admission, PrefixP);
|
||||
int committedNotifications = 0;
|
||||
physics.CollisionGenerationCommitted += _ => committedNotifications++;
|
||||
|
||||
RuntimeCollisionGenerationCommit first =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.False(first.EngineCommitted);
|
||||
Assert.False(first.Completed);
|
||||
Assert.False(physics.IsSpatialRoot(record));
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawn));
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Withdraw, withdrawn.Kind);
|
||||
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(withdrawn.Token));
|
||||
_ = SealMutation(physics, admission, prepared);
|
||||
RuntimeCollisionGenerationCommit transferred =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.True(transferred.EngineCommitted);
|
||||
Assert.False(transferred.Completed);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot restored));
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, restored.Kind);
|
||||
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(restored.Token));
|
||||
RuntimeCollisionGenerationCommit completed =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.True(completed.EngineCommitted);
|
||||
Assert.True(completed.Completed);
|
||||
Assert.True(physics.IsSpatialRoot(record));
|
||||
Assert.Equal(1, committedNotifications);
|
||||
Assert.Equal(0, physics.CaptureOwnership().CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, physics.CaptureOwnership().CollisionPrefixQuiescenceCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DemotionParksOnlyIndoorResidentsAndLeavesOutdoorPresentationLive()
|
||||
{
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimeEntityRecord outdoor = fixture.Add(
|
||||
0x70003102u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(12f, 41f, 0f));
|
||||
RuntimeEntityRecord indoor = fixture.Add(
|
||||
0x70003103u,
|
||||
1,
|
||||
PrefixP | 0x0100u,
|
||||
new Vector3(13f, 41f, 0f));
|
||||
|
||||
RuntimeCollisionMutationResult first =
|
||||
fixture.Lifetime.Physics.DemoteCollisionToTerrain(PrefixP);
|
||||
Assert.False(first.Completed);
|
||||
Assert.True(fixture.Lifetime.Physics.IsSpatialRoot(outdoor));
|
||||
Assert.False(fixture.Lifetime.Physics.IsSpatialRoot(indoor));
|
||||
Assert.True(fixture.Lifetime.Physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
Assert.Equal(indoor.Key, withdrawal.Token.Entity);
|
||||
Assert.True(fixture.Lifetime.Physics.SetPosition
|
||||
.AcknowledgeProjection(withdrawal.Token));
|
||||
|
||||
RuntimeCollisionMutationResult completed =
|
||||
fixture.Lifetime.Physics.DemoteCollisionToTerrain(PrefixP);
|
||||
Assert.True(completed.Completed);
|
||||
Assert.True(completed.Ready);
|
||||
Assert.True(fixture.Lifetime.Physics.IsSpatialRoot(outdoor));
|
||||
Assert.False(fixture.Lifetime.Physics.IsSpatialRoot(indoor));
|
||||
Assert.False(fixture.Lifetime.Physics.SetPosition.TryPeekProjection(out _));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void WithdrawalLeavesResidentUnboundUntilLaterGenerationWakesIt()
|
||||
{
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimeEntityRecord record = fixture.Add(
|
||||
0x70003104u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(14f, 42f, 0f));
|
||||
RuntimeSetPositionOutcome seeded = fixture.Place(
|
||||
record,
|
||||
CellP,
|
||||
new Vector3(14.5f, 42f, 0f));
|
||||
Assert.True(fixture.Lifetime.Physics.SetPosition
|
||||
.AcknowledgeProjection(seeded.Projection));
|
||||
RuntimePhysicsState physics = fixture.Lifetime.Physics;
|
||||
|
||||
RuntimeCollisionMutationResult withdrawal =
|
||||
physics.WithdrawCollision(PrefixP);
|
||||
Assert.False(withdrawal.Completed);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot removed));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(removed.Token));
|
||||
withdrawal = physics.WithdrawCollision(PrefixP);
|
||||
Assert.True(withdrawal.Completed);
|
||||
Assert.False(withdrawal.Ready);
|
||||
Assert.False(physics.IsSpatialRoot(record));
|
||||
|
||||
RuntimeCollisionAdmission admission =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using PreparedLandblockCollisionGeneration prepared =
|
||||
PrepareSealedMutation(physics, admission, PrefixP);
|
||||
RuntimeCollisionGenerationCommit pending =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.False(pending.Completed);
|
||||
_ = SealMutation(physics, admission, prepared);
|
||||
RuntimeCollisionGenerationCommit completed =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.True(completed.EngineCommitted);
|
||||
Assert.False(completed.Completed);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot restored));
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, restored.Kind);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(restored.Token));
|
||||
completed = physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.True(completed.Completed);
|
||||
Assert.True(physics.IsSpatialRoot(record));
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(false)]
|
||||
[InlineData(true)]
|
||||
public void SessionResetClearsPreAndPostEngineMutationDebt(bool postEngine)
|
||||
{
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimeEntityRecord record = fixture.Add(
|
||||
0x70003105u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(15f, 43f, 0f));
|
||||
RuntimeSetPositionOutcome seeded = fixture.Place(
|
||||
record,
|
||||
CellP,
|
||||
new Vector3(15.5f, 43f, 0f));
|
||||
Assert.True(fixture.Lifetime.Physics.SetPosition
|
||||
.AcknowledgeProjection(seeded.Projection));
|
||||
RuntimePhysicsState physics = fixture.Lifetime.Physics;
|
||||
RuntimeCollisionAdmission admission =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using PreparedLandblockCollisionGeneration prepared =
|
||||
PrepareSealedMutation(physics, admission, PrefixP);
|
||||
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
admission,
|
||||
prepared).Completed);
|
||||
if (postEngine)
|
||||
{
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
withdrawal.Token));
|
||||
_ = SealMutation(physics, admission, prepared);
|
||||
RuntimeCollisionGenerationCommit transferred =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.True(transferred.EngineCommitted);
|
||||
Assert.False(transferred.Completed);
|
||||
}
|
||||
|
||||
_ = fixture.Lifetime.BeginSessionClear();
|
||||
RuntimePhysicsOwnershipSnapshot ownership = physics.CaptureOwnership();
|
||||
Assert.Equal(0, ownership.CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, ownership.CommittedCollisionPrefixMutationCount);
|
||||
Assert.Equal(0, ownership.CollisionPrefixQuiescenceCount);
|
||||
Assert.Equal(0, ownership.PendingCollisionPrefixProjectionCount);
|
||||
Assert.Equal(0, ownership.CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CancelledActivationCannotCommitWhileRestoreAckIsPending()
|
||||
{
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimePhysicsState physics = fixture.Lifetime.Physics;
|
||||
RuntimeCollisionAdmission baselineAdmission =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using (PreparedLandblockCollisionGeneration baseline =
|
||||
PrepareSealedMutation(physics, baselineAdmission, PrefixP))
|
||||
{
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
baselineAdmission,
|
||||
baseline).Completed);
|
||||
_ = SealMutation(physics, baselineAdmission, baseline);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
baselineAdmission,
|
||||
baseline).Completed);
|
||||
}
|
||||
|
||||
RuntimeEntityRecord record = fixture.Add(
|
||||
0x70003106u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(16f, 44f, 0f));
|
||||
RuntimeSetPositionOutcome seeded = fixture.Place(
|
||||
record,
|
||||
CellP,
|
||||
new Vector3(16.5f, 44f, 0f));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
seeded.Projection));
|
||||
RuntimeCollisionAdmission admission =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using PreparedLandblockCollisionGeneration prepared =
|
||||
PrepareSealedMutation(physics, admission, PrefixP);
|
||||
|
||||
RuntimeCollisionGenerationCommit parked =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.False(parked.EngineCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(withdrawal.Token));
|
||||
|
||||
Assert.False(physics.CancelCollisionGeneration(admission, prepared));
|
||||
RuntimeCollisionGenerationCommit forbidden =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.False(forbidden.EngineCommitted);
|
||||
Assert.False(forbidden.Completed);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot restored));
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, restored.Kind);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(restored.Token));
|
||||
Assert.True(physics.CancelCollisionGeneration(admission, prepared));
|
||||
|
||||
Assert.True(physics.IsSpatialRoot(record));
|
||||
Assert.True(physics.Engine.IsLandblockTerrainResident(PrefixP));
|
||||
Assert.Equal(0, physics.CaptureOwnership().CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, physics.CaptureOwnership().CollisionPrefixQuiescenceCount);
|
||||
Assert.Equal(0, physics.CaptureOwnership().CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SupersededAdmissionCancellationRestoresExactBaselineGeneration()
|
||||
{
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimePhysicsState physics = fixture.Lifetime.Physics;
|
||||
RuntimeCollisionAdmission baseline =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using (PreparedLandblockCollisionGeneration preparedBaseline =
|
||||
PrepareSealedMutation(physics, baseline, PrefixP))
|
||||
{
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
baseline,
|
||||
preparedBaseline).Completed);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
baseline,
|
||||
preparedBaseline).Completed);
|
||||
}
|
||||
|
||||
RuntimeEntityRecord record = fixture.Add(
|
||||
0x70003107u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(17f, 45f, 0f));
|
||||
RuntimeSetPositionOutcome seeded = fixture.Place(
|
||||
record,
|
||||
CellP,
|
||||
new Vector3(17.5f, 45f, 0f));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
seeded.Projection));
|
||||
|
||||
RuntimeCollisionAdmission admissionA =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using PreparedLandblockCollisionGeneration preparedA =
|
||||
PrepareSealedMutation(physics, admissionA, PrefixP);
|
||||
RuntimeCollisionAdmission admissionB =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
Assert.Equal(baseline.Generation, admissionB.PreviousGeneration);
|
||||
using PreparedLandblockCollisionGeneration preparedB =
|
||||
PrepareSealedMutation(physics, admissionB, PrefixP);
|
||||
|
||||
RuntimeCollisionGenerationCommit parked =
|
||||
physics.CommitCollisionGeneration(admissionB, preparedB);
|
||||
Assert.False(parked.EngineCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
|
||||
Assert.False(physics.CancelCollisionGeneration(admissionB, preparedB));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(withdrawal.Token));
|
||||
Assert.False(physics.CancelCollisionGeneration(admissionB, preparedB));
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot restored));
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, restored.Kind);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(restored.Token));
|
||||
Assert.True(physics.CancelCollisionGeneration(admissionB, preparedB));
|
||||
|
||||
Assert.True(physics.IsSpatialRoot(record));
|
||||
Assert.Equal(restored.Token.ExactCellId, record.FullCellId);
|
||||
Assert.True(physics.Engine.IsLandblockTerrainResident(PrefixP));
|
||||
RuntimePhysicsOwnershipSnapshot ownership = physics.CaptureOwnership();
|
||||
Assert.Equal(0, ownership.CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, ownership.CollisionPrefixQuiescenceCount);
|
||||
Assert.Equal(0, ownership.CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CancellationAfterEngineCommitFinishesExactPlaceAckWithoutRollback()
|
||||
{
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimePhysicsState physics = fixture.Lifetime.Physics;
|
||||
RuntimeCollisionAdmission baseline =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using (PreparedLandblockCollisionGeneration preparedBaseline =
|
||||
PrepareSealedMutation(physics, baseline, PrefixP))
|
||||
{
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
baseline,
|
||||
preparedBaseline).Completed);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
baseline,
|
||||
preparedBaseline).Completed);
|
||||
}
|
||||
|
||||
RuntimeEntityRecord record = fixture.Add(
|
||||
0x70003108u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(18f, 46f, 0f));
|
||||
RuntimeSetPositionOutcome seeded = fixture.Place(
|
||||
record,
|
||||
CellP,
|
||||
new Vector3(18.5f, 46f, 0f));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
seeded.Projection));
|
||||
RuntimeCollisionAdmission admission =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
using PreparedLandblockCollisionGeneration prepared =
|
||||
PrepareSealedMutation(physics, admission, PrefixP);
|
||||
int committedNotifications = 0;
|
||||
physics.CollisionGenerationCommitted += _ => committedNotifications++;
|
||||
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
admission,
|
||||
prepared).Completed);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(withdrawal.Token));
|
||||
_ = SealMutation(physics, admission, prepared);
|
||||
RuntimeCollisionGenerationCommit transferred =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.True(transferred.EngineCommitted);
|
||||
Assert.False(transferred.Completed);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot restored));
|
||||
|
||||
Assert.False(physics.CancelCollisionGeneration(admission, prepared));
|
||||
Assert.True(physics.Engine.IsLandblockTerrainResident(PrefixP));
|
||||
Assert.Equal(0, committedNotifications);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(restored.Token));
|
||||
Assert.True(physics.CancelCollisionGeneration(admission, prepared));
|
||||
|
||||
Assert.True(physics.IsSpatialRoot(record));
|
||||
Assert.True(physics.Engine.IsLandblockTerrainResident(PrefixP));
|
||||
Assert.Equal(1, committedNotifications);
|
||||
RuntimePhysicsOwnershipSnapshot ownership = physics.CaptureOwnership();
|
||||
Assert.Equal(0, ownership.CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, ownership.CollisionPrefixQuiescenceCount);
|
||||
Assert.Equal(0, ownership.CollisionAdmissionCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ColdFirstGenerationCancellationReleasesToUnavailableWithoutDebt()
|
||||
{
|
||||
// The injected-engine constructor is an internal fixture seam. It can
|
||||
// begin with collision resident before Runtime has assigned generation
|
||||
// one; production Runtime constructs an empty PhysicsEngine.
|
||||
using var fixture = new Fixture(bindGeneration: true);
|
||||
RuntimePhysicsState physics = fixture.Lifetime.Physics;
|
||||
RuntimeEntityRecord record = fixture.Add(
|
||||
0x70003109u,
|
||||
1,
|
||||
CellP,
|
||||
new Vector3(19f, 47f, 0f));
|
||||
RuntimeSetPositionOutcome seeded = fixture.Place(
|
||||
record,
|
||||
CellP,
|
||||
new Vector3(19.5f, 47f, 0f));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
seeded.Projection));
|
||||
RuntimeCollisionAdmission admission =
|
||||
physics.BeginCollisionAdmission(PrefixP);
|
||||
Assert.Equal(0UL, admission.PreviousGeneration);
|
||||
using PreparedLandblockCollisionGeneration prepared =
|
||||
PrepareSealedMutation(physics, admission, PrefixP);
|
||||
|
||||
RuntimeCollisionGenerationCommit parked =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
Assert.False(parked.EngineCommitted);
|
||||
Assert.True(physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot withdrawal));
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(withdrawal.Token));
|
||||
Assert.True(physics.CancelCollisionGeneration(admission, prepared));
|
||||
|
||||
Assert.True(physics.Engine.IsLandblockTerrainResident(PrefixP));
|
||||
Assert.False(physics.IsSpatialRoot(record));
|
||||
RuntimePhysicsOwnershipSnapshot ownership = physics.CaptureOwnership();
|
||||
Assert.Equal(0, ownership.CollisionPrefixMutationCount);
|
||||
Assert.Equal(0, ownership.CollisionPrefixQuiescenceCount);
|
||||
Assert.Equal(0, ownership.PendingCollisionPrefixProjectionCount);
|
||||
Assert.Equal(0, ownership.CollisionAdmissionCount);
|
||||
RuntimeSetPositionOwnershipSnapshot placement =
|
||||
physics.SetPosition.CaptureOwnership();
|
||||
Assert.Equal(1, placement.UnboundDeferredCellCount);
|
||||
Assert.Equal(0, placement.DeferredBucketCount);
|
||||
}
|
||||
|
||||
private static PreparedLandblockCollisionGeneration PrepareSealedMutation(
|
||||
RuntimePhysicsState physics,
|
||||
RuntimeCollisionAdmission admission,
|
||||
uint landblock)
|
||||
{
|
||||
PreparedLandblockCollisionGeneration prepared =
|
||||
physics.PrepareCollisionGeneration(admission);
|
||||
physics.StageCollisionAssets(
|
||||
admission,
|
||||
prepared,
|
||||
new RuntimeLandblockCollisionAssets(
|
||||
landblock,
|
||||
new TerrainSurface(new byte[81], new float[256]),
|
||||
Array.Empty<CellSurface>(),
|
||||
Array.Empty<PortalPlane>(),
|
||||
0f,
|
||||
0f,
|
||||
0u));
|
||||
_ = SealMutation(physics, admission, prepared);
|
||||
return prepared;
|
||||
}
|
||||
|
||||
private static uint[] SealMutation(
|
||||
RuntimePhysicsState physics,
|
||||
RuntimeCollisionAdmission admission,
|
||||
PreparedLandblockCollisionGeneration prepared)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
while (!physics.AdvanceCollisionRetainedOwnerCapture(
|
||||
admission,
|
||||
prepared).Completed)
|
||||
{
|
||||
}
|
||||
foreach (uint ownerId in prepared.RetainedOwnerIds)
|
||||
physics.RefreshCollisionRetainedOwner(admission, prepared, ownerId);
|
||||
RuntimeCollisionSealStep seal;
|
||||
do
|
||||
{
|
||||
seal = physics.AdvanceCollisionGenerationSeal(
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
while (!seal.Completed && !seal.Restarted);
|
||||
if (seal.Completed)
|
||||
return [.. prepared.RetainedOwnerIds];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -10,7 +10,7 @@ using DatReaderWriter.Types;
|
|||
|
||||
namespace AcDream.Runtime.Tests.Physics;
|
||||
|
||||
public sealed class RuntimeCollisionPrefixQuiescenceTests
|
||||
public sealed partial class RuntimeCollisionPrefixQuiescenceTests
|
||||
{
|
||||
private const uint PrefixP = 0xA9B40000u;
|
||||
private const uint CellP = PrefixP | 0x0001u;
|
||||
|
|
@ -68,7 +68,10 @@ public sealed class RuntimeCollisionPrefixQuiescenceTests
|
|||
Assert.True(fixture.Lifetime.Physics
|
||||
.IsCollisionPrefixMutationPermissionCurrent(permission));
|
||||
Assert.True(fixture.Lifetime.Physics
|
||||
.CompleteCollisionPrefixQuiescence(permission));
|
||||
.CancelCollisionPrefixQuiescence(
|
||||
token,
|
||||
successorGeneration: 2UL,
|
||||
successorReady: false));
|
||||
Assert.False(fixture.Lifetime.Physics
|
||||
.IsCollisionPrefixMutationPermissionCurrent(permission));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,44 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using AcDream.Core.Physics;
|
||||
|
||||
namespace AcDream.Runtime.Tests.Physics;
|
||||
|
||||
public sealed class RuntimePhysicsOwnershipBoundaryTests
|
||||
{
|
||||
[Fact]
|
||||
public void PhysicsWorldRootMutatorsAreRuntimeOnlyProductionInternals()
|
||||
{
|
||||
string[] rootMutators =
|
||||
[
|
||||
nameof(PhysicsEngine.AddLandblock),
|
||||
nameof(PhysicsEngine.RemoveLandblock),
|
||||
nameof(PhysicsEngine.DemoteLandblockToTerrain),
|
||||
nameof(PhysicsEngine.Clear),
|
||||
];
|
||||
Type engine = typeof(PhysicsEngine);
|
||||
MethodInfo[] publicMethods = engine.GetMethods(
|
||||
BindingFlags.Instance | BindingFlags.Public);
|
||||
MethodInfo[] internalMethods = engine.GetMethods(
|
||||
BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
foreach (string name in rootMutators)
|
||||
{
|
||||
Assert.DoesNotContain(
|
||||
publicMethods,
|
||||
method => method.Name == name);
|
||||
Assert.Contains(
|
||||
internalMethods,
|
||||
method => method.Name == name);
|
||||
}
|
||||
|
||||
string[] friends = engine.Assembly
|
||||
.GetCustomAttributes<InternalsVisibleToAttribute>()
|
||||
.Select(attribute => attribute.AssemblyName.Split(',')[0])
|
||||
.ToArray();
|
||||
Assert.Contains("AcDream.Runtime", friends);
|
||||
Assert.DoesNotContain("AcDream.App", friends);
|
||||
Assert.DoesNotContain("acdream-headless", friends);
|
||||
Assert.Contains("AcDream.App.Tests", friends);
|
||||
Assert.Contains("AcDream.Headless.Tests", friends);
|
||||
}
|
||||
}
|
||||
|
|
@ -336,7 +336,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
CommitPrepared(first.Physics, newer, prepared));
|
||||
|
||||
RuntimeCollisionAcknowledgement withdrawn =
|
||||
first.Physics.WithdrawCollision(0xA9B4FFFFu);
|
||||
CompleteWithdrawal(first.Physics, 0xA9B4FFFFu)
|
||||
.Acknowledgement;
|
||||
Assert.True(withdrawn.WasResident);
|
||||
Assert.True(withdrawn.Generation > completed.Generation);
|
||||
Assert.Equal(0, first.Physics.Engine.LandblockCount);
|
||||
|
|
@ -465,7 +466,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
uint owner = Assert.Single(SealPrepared(physics, admission, prepared));
|
||||
physics.Engine.ShadowObjects.UpdatePhysicsState(owner, 0x14u);
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
Assert.Equal(15f, physics.Engine.SampleTerrainZ(1f, 1f));
|
||||
|
|
@ -561,6 +563,11 @@ public sealed class RuntimePhysicsStateTests
|
|||
Assert.True(sealSteps > ownerCount);
|
||||
Assert.True(workUnits > ownerCount);
|
||||
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
admission,
|
||||
prepared).Committed);
|
||||
_ = SealPrepared(physics, admission, prepared);
|
||||
|
||||
_ = GC.GetAllocatedBytesForCurrentThread();
|
||||
long before = GC.GetAllocatedBytesForCurrentThread();
|
||||
RuntimeCollisionGenerationCommit commit =
|
||||
|
|
@ -662,7 +669,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
}
|
||||
while (!seal.Completed);
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
Assert.Equal(15f, physics.Engine.SampleTerrainZ(1f, 1f));
|
||||
|
|
@ -742,7 +750,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
break;
|
||||
}
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
ShadowEntry[] entries = physics.Engine.ShadowObjects
|
||||
|
|
@ -841,7 +850,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
}
|
||||
while (!seal.Completed);
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
ShadowEntry[] entries = physics.Engine.ShadowObjects
|
||||
|
|
@ -885,6 +895,10 @@ public sealed class RuntimePhysicsStateTests
|
|||
ShadowObjectRegistry shadowFacade = physics.Engine.ShadowObjects;
|
||||
int notifications = 0;
|
||||
physics.CollisionGenerationCommitted += _ => notifications++;
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
admission,
|
||||
prepared).Committed);
|
||||
_ = SealPrepared(physics, admission, prepared);
|
||||
_ = GC.GetAllocatedBytesForCurrentThread();
|
||||
long before = GC.GetAllocatedBytesForCurrentThread();
|
||||
RuntimeCollisionGenerationCommit commit =
|
||||
|
|
@ -1049,6 +1063,10 @@ public sealed class RuntimePhysicsStateTests
|
|||
PhysicsDataCache cacheFacade = physics.DataCache;
|
||||
CellGraph graphFacade = physics.DataCache.CellGraph;
|
||||
ShadowObjectRegistry shadowFacade = physics.Engine.ShadowObjects;
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
admission,
|
||||
prepared).Committed);
|
||||
_ = SealPrepared(physics, admission, prepared);
|
||||
_ = GC.GetAllocatedBytesForCurrentThread();
|
||||
long before = GC.GetAllocatedBytesForCurrentThread();
|
||||
RuntimeCollisionGenerationCommit commit =
|
||||
|
|
@ -1106,9 +1124,15 @@ public sealed class RuntimePhysicsStateTests
|
|||
_ = SealPrepared(physics, firstAdmission, first);
|
||||
_ = SealPrepared(physics, secondAdmission, second);
|
||||
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
firstAdmission,
|
||||
first).Committed);
|
||||
_ = SealPrepared(physics, firstAdmission, first);
|
||||
|
||||
_ = GC.GetAllocatedBytesForCurrentThread();
|
||||
long firstBefore = GC.GetAllocatedBytesForCurrentThread();
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
firstAdmission,
|
||||
first).Committed);
|
||||
long firstAllocated =
|
||||
|
|
@ -1118,10 +1142,15 @@ public sealed class RuntimePhysicsStateTests
|
|||
Assert.True(physics.Engine.IsLandblockTerrainResident(firstLandblock));
|
||||
Assert.False(physics.Engine.IsLandblockTerrainResident(secondLandblock));
|
||||
|
||||
_ = SealPrepared(physics, secondAdmission, second);
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
secondAdmission,
|
||||
second).Committed);
|
||||
_ = SealPrepared(physics, secondAdmission, second);
|
||||
_ = GC.GetAllocatedBytesForCurrentThread();
|
||||
long secondBefore = GC.GetAllocatedBytesForCurrentThread();
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
secondAdmission,
|
||||
second).Committed);
|
||||
long secondAllocated =
|
||||
|
|
@ -1172,7 +1201,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
_ = SealPrepared(physics, firstAdmission, first);
|
||||
_ = SealPrepared(physics, secondAdmission, second);
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
firstAdmission,
|
||||
first).Committed);
|
||||
physics.Engine.ShadowObjects.UpdatePosition(
|
||||
|
|
@ -1185,7 +1215,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
seedCellId: 0x01010001u);
|
||||
|
||||
_ = SealPrepared(physics, secondAdmission, second);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
secondAdmission,
|
||||
second).Committed);
|
||||
Assert.Equal(12f, Assert.Single(
|
||||
|
|
@ -1256,11 +1287,13 @@ public sealed class RuntimePhysicsStateTests
|
|||
_ = SealPrepared(physics, northAdmission, northPrepared);
|
||||
_ = SealPrepared(physics, southAdmission, southPrepared);
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
northAdmission,
|
||||
northPrepared).Committed);
|
||||
_ = SealPrepared(physics, southAdmission, southPrepared);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
southAdmission,
|
||||
southPrepared).Committed);
|
||||
Assert.True(physics.Engine.ShadowObjects.HasOwnerRowsInLandblock(
|
||||
|
|
@ -1394,7 +1427,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
|
||||
physics.Engine.UpdatePlayerCurrCell(secondCell);
|
||||
ObjCell oldRootCell = physics.DataCache.CellGraph.CurrCell!;
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
|
||||
|
|
@ -1454,7 +1488,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
destination,
|
||||
seedCellId: 0x02020001u);
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
Assert.False(physics.Engine.ShadowObjects.HasOwnerRowsInLandblock(
|
||||
|
|
@ -1521,7 +1556,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
seedCellId: 0x02020001u,
|
||||
isStatic: false);
|
||||
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
ShadowEntry entry = Assert.Single(
|
||||
|
|
@ -1692,8 +1728,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
preparedThird,
|
||||
CollisionAssets(replacement));
|
||||
|
||||
Assert.True(physics.DemoteCollisionToTerrain(demoted).WasResident);
|
||||
Assert.True(physics.WithdrawCollision(withdrawn).WasResident);
|
||||
Assert.True(CompleteDemotion(physics, demoted).WasResident);
|
||||
Assert.True(CompleteWithdrawal(physics, withdrawn).WasResident);
|
||||
Assert.True(CommitPrepared(
|
||||
physics,
|
||||
third,
|
||||
|
|
@ -1745,7 +1781,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
}
|
||||
|
||||
_ = SealPrepared(physics, retiredAdmission, retiredPrepared);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
retiredAdmission,
|
||||
retiredPrepared).Committed);
|
||||
if (beginRebase)
|
||||
|
|
@ -1762,9 +1799,9 @@ public sealed class RuntimePhysicsStateTests
|
|||
}
|
||||
|
||||
if (withdraw)
|
||||
Assert.True(physics.WithdrawCollision(retired).WasResident);
|
||||
Assert.True(CompleteWithdrawal(physics, retired).WasResident);
|
||||
else
|
||||
Assert.True(physics.DemoteCollisionToTerrain(retired).WasResident);
|
||||
Assert.True(CompleteDemotion(physics, retired).WasResident);
|
||||
|
||||
Assert.True(CommitPrepared(
|
||||
physics,
|
||||
|
|
@ -1986,6 +2023,11 @@ public sealed class RuntimePhysicsStateTests
|
|||
while (!seal.Completed);
|
||||
Assert.Equal(ownerCount, worked);
|
||||
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
admission,
|
||||
prepared).Committed);
|
||||
_ = SealPrepared(physics, admission, prepared);
|
||||
|
||||
_ = GC.GetAllocatedBytesForCurrentThread();
|
||||
long before = GC.GetAllocatedBytesForCurrentThread();
|
||||
RuntimeCollisionGenerationCommit commit =
|
||||
|
|
@ -2050,7 +2092,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
survivingTarget,
|
||||
seedCellId: 0x02020001u,
|
||||
isStatic: false);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
survivingAdmission,
|
||||
surviving).Committed);
|
||||
Assert.Contains(
|
||||
|
|
@ -2097,7 +2140,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
0f,
|
||||
target,
|
||||
seedCellId: 0x01010001u);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
Assert.True(physics.Engine.ShadowObjects.HasOwnerRowsInLandblock(
|
||||
|
|
@ -2146,7 +2190,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
outside,
|
||||
seedCellId: 0x02020001u);
|
||||
physics.Engine.ShadowObjects.UpdatePhysicsState(ownerId, 0x55u);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
ShadowEntry entry = Assert.Single(
|
||||
|
|
@ -2217,7 +2262,7 @@ public sealed class RuntimePhysicsStateTests
|
|||
replacementAdmission,
|
||||
replacementPrepared);
|
||||
|
||||
Assert.True(physics.WithdrawCollision(retired).WasResident);
|
||||
Assert.True(CompleteWithdrawal(physics, retired).WasResident);
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
replacementAdmission,
|
||||
replacementPrepared).Committed);
|
||||
|
|
@ -2226,7 +2271,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
physics,
|
||||
replacementAdmission,
|
||||
replacementPrepared);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
replacementAdmission,
|
||||
replacementPrepared).Committed);
|
||||
Assert.False(physics.Engine.IsLandblockTerrainResident(retired));
|
||||
|
|
@ -2254,7 +2300,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
uint ordinal = index + 0x1000u;
|
||||
uint x = ordinal & 0xFFu;
|
||||
uint y = (ordinal >> 8) & 0xFFu;
|
||||
_ = physics.WithdrawCollision(
|
||||
_ = CompleteWithdrawal(
|
||||
physics,
|
||||
(x << 24) | (y << 16) | 0xFFFFu);
|
||||
}
|
||||
Assert.False(physics.CommitCollisionGeneration(
|
||||
|
|
@ -2272,7 +2319,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
Assert.True(++steps < 100_000);
|
||||
}
|
||||
while (!seal.Completed);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
}
|
||||
|
|
@ -2380,7 +2428,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
Assert.InRange(seal.WorkUnits, 0, 1);
|
||||
}
|
||||
while (!seal.Completed);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
Assert.Empty(physics.Engine.ShadowObjects.AllEntriesForDebug());
|
||||
|
|
@ -2448,7 +2497,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
seedCellId: 0x01010001u,
|
||||
isStatic: false);
|
||||
physics.Engine.ShadowObjects.Deregister(77u);
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
Assert.Empty(physics.Engine.ShadowObjects.AllEntriesForDebug());
|
||||
|
|
@ -2484,7 +2534,8 @@ public sealed class RuntimePhysicsStateTests
|
|||
seedCellId: 0x01010001u,
|
||||
isStatic: false);
|
||||
}
|
||||
Assert.True(physics.CommitCollisionGeneration(
|
||||
Assert.True(CompleteSealedCommit(
|
||||
physics,
|
||||
admission,
|
||||
prepared).Committed);
|
||||
Assert.Equal(
|
||||
|
|
@ -2903,7 +2954,55 @@ public sealed class RuntimePhysicsStateTests
|
|||
PreparedLandblockCollisionGeneration prepared)
|
||||
{
|
||||
_ = SealPrepared(physics, admission, prepared);
|
||||
return physics.CommitCollisionGeneration(admission, prepared);
|
||||
return CompleteSealedCommit(physics, admission, prepared);
|
||||
}
|
||||
|
||||
private static RuntimeCollisionGenerationCommit CompleteSealedCommit(
|
||||
RuntimePhysicsState physics,
|
||||
RuntimeCollisionAdmission admission,
|
||||
PreparedLandblockCollisionGeneration prepared)
|
||||
{
|
||||
for (int poll = 0; poll < 10_000; poll++)
|
||||
{
|
||||
RuntimeCollisionGenerationCommit commit =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
if (commit.Committed)
|
||||
return commit;
|
||||
if (!commit.EngineCommitted)
|
||||
_ = SealPrepared(physics, admission, prepared);
|
||||
}
|
||||
throw new InvalidOperationException(
|
||||
"Collision generation did not complete its Runtime mutation transaction.");
|
||||
}
|
||||
|
||||
private static RuntimeCollisionMutationResult CompleteDemotion(
|
||||
RuntimePhysicsState physics,
|
||||
uint landblockId)
|
||||
{
|
||||
for (int poll = 0; poll < 10_000; poll++)
|
||||
{
|
||||
RuntimeCollisionMutationResult result =
|
||||
physics.DemoteCollisionToTerrain(landblockId);
|
||||
if (result.Completed)
|
||||
return result;
|
||||
}
|
||||
throw new InvalidOperationException(
|
||||
"Collision demotion did not complete its Runtime mutation transaction.");
|
||||
}
|
||||
|
||||
private static RuntimeCollisionMutationResult CompleteWithdrawal(
|
||||
RuntimePhysicsState physics,
|
||||
uint landblockId)
|
||||
{
|
||||
for (int poll = 0; poll < 10_000; poll++)
|
||||
{
|
||||
RuntimeCollisionMutationResult result =
|
||||
physics.WithdrawCollision(landblockId);
|
||||
if (result.Completed)
|
||||
return result;
|
||||
}
|
||||
throw new InvalidOperationException(
|
||||
"Collision withdrawal did not complete its Runtime mutation transaction.");
|
||||
}
|
||||
|
||||
private static uint[] SealPrepared(
|
||||
|
|
|
|||
|
|
@ -1750,8 +1750,6 @@ public sealed class RuntimeSetPositionStateTests
|
|||
RuntimePlacementProjectionSnapshot placed = observer.Deltas[^1].Placement;
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, placed.Kind);
|
||||
Assert.Equal(DestinationIndoorCell, placed.Token.ExactCellId);
|
||||
Assert.True(lifetime.Physics.SetPosition.AcknowledgeProjection(
|
||||
placed.Token));
|
||||
RuntimePhysicsOwnershipSnapshot final = lifetime.Physics.CaptureOwnership();
|
||||
Assert.Equal(0, final.DeferredSetPositionBucketCount);
|
||||
Assert.Equal(0, final.UnboundDeferredSetPositionCellCount);
|
||||
|
|
@ -1872,10 +1870,6 @@ public sealed class RuntimeSetPositionStateTests
|
|||
Assert.All(observer.Deltas, delta => Assert.Equal(
|
||||
RuntimePlacementProjectionKind.Place,
|
||||
delta.Placement.Kind));
|
||||
Assert.True(lifetime.Physics.SetPosition.AcknowledgeProjection(
|
||||
observer.Deltas[0].Placement.Token));
|
||||
Assert.True(lifetime.Physics.SetPosition.AcknowledgeProjection(
|
||||
observer.Deltas[1].Placement.Token));
|
||||
}
|
||||
|
||||
[Theory]
|
||||
|
|
@ -2425,32 +2419,48 @@ public sealed class RuntimeSetPositionStateTests
|
|||
RuntimeCollisionAdmission admission,
|
||||
PreparedLandblockCollisionGeneration prepared)
|
||||
{
|
||||
while (true)
|
||||
bool engineCommitted = false;
|
||||
for (int poll = 0; poll < 10_000; poll++)
|
||||
{
|
||||
while (!physics.AdvanceCollisionRetainedOwnerCapture(
|
||||
admission,
|
||||
prepared).Completed)
|
||||
if (!engineCommitted)
|
||||
{
|
||||
while (!physics.AdvanceCollisionRetainedOwnerCapture(
|
||||
admission,
|
||||
prepared).Completed)
|
||||
{
|
||||
}
|
||||
foreach (uint ownerId in prepared.RetainedOwnerIds)
|
||||
{
|
||||
physics.RefreshCollisionRetainedOwner(
|
||||
admission,
|
||||
prepared,
|
||||
ownerId);
|
||||
}
|
||||
RuntimeCollisionSealStep seal;
|
||||
do
|
||||
{
|
||||
seal = physics.AdvanceCollisionGenerationSeal(
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
while (!seal.Completed && !seal.Restarted);
|
||||
if (!seal.Completed)
|
||||
continue;
|
||||
}
|
||||
foreach (uint ownerId in prepared.RetainedOwnerIds)
|
||||
RuntimeCollisionGenerationCommit result =
|
||||
physics.CommitCollisionGeneration(admission, prepared);
|
||||
if (result.Completed)
|
||||
return result;
|
||||
while (physics.SetPosition.TryPeekProjection(
|
||||
out RuntimePlacementProjectionSnapshot projection))
|
||||
{
|
||||
physics.RefreshCollisionRetainedOwner(
|
||||
admission,
|
||||
prepared,
|
||||
ownerId);
|
||||
Assert.True(physics.SetPosition.AcknowledgeProjection(
|
||||
projection.Token));
|
||||
}
|
||||
RuntimeCollisionSealStep seal;
|
||||
do
|
||||
{
|
||||
seal = physics.AdvanceCollisionGenerationSeal(
|
||||
admission,
|
||||
prepared);
|
||||
}
|
||||
while (!seal.Completed && !seal.Restarted);
|
||||
if (seal.Completed)
|
||||
break;
|
||||
engineCommitted = result.EngineCommitted;
|
||||
}
|
||||
return physics.CommitCollisionGeneration(admission, prepared);
|
||||
throw new InvalidOperationException(
|
||||
"Collision generation did not complete its Runtime mutation transaction.");
|
||||
}
|
||||
|
||||
private static void AddSyntheticCell(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue