After PlayerDescription is dispatched, the Inventory and Equipped lists produced by the parser are now fed into ItemRepository via AddOrUpdate + MoveItem so inventory/paperdoll panels see items after login. Acceptance test PlayerDescription_RegistersInventoryEntries_InItemRepository confirms ItemCount goes 0→2 for a synthetic PD with two inventory entries. 282 Net.Tests pass. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| Cryptography | ||
| Messages | ||
| Packets | ||
| AcDream.Core.Net.csproj | ||
| GameEventWiring.cs | ||
| NetClient.cs | ||
| NOTICE.md | ||
| WorldSession.cs | ||