Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
User reported that when they observed acdream's character through a second AC client running on a different account, the character rendered as a stationary purple haze (AC's "loading screen / portal space" indicator) instead of a normal avatar. The character was "in-world enough" to receive the CreateObject stream but never "in-world enough" for the server to flip its first-enter-world flag, push initial property updates / equipment overrides, or show the character to other clients in the area. Root cause: WorldSession.EnterWorld stopped after sending CharacterEnterWorld (0xF657). The handshake is supposed to continue with one more message — a GameAction(LoginComplete) — that ACE's GameActionLoginComplete handler interprets as "client has exited portal space, mark FirstEnterWorldDone, push property updates, make the character visible to others." Wire layout (confirmed via references/ACE/Source/ACE.Server/Network/GameAction/GameActionPacket.cs and .../Actions/GameActionLoginComplete.cs): u32 game-message opcode = 0xF7B1 (GameAction) u32 sequence = 0 (ACE ignores; TODO comment in source) u32 GameActionType opc = 0x000000A1 (LoginComplete) Send happens immediately after CharacterEnterWorld and just before flipping the WorldSession state to InWorld. acdream has no portal- space transition animation, so we can claim "loading complete" the moment we've sent the EnterWorld message — the dat-side world is already loaded by then. 1 new test (97 Core.Net total). 220 tests green overall. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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acdream
Experimental modern open-source Asheron's Call client in C# / .NET 10.
Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.
Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).
Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.
Layout
src/AcDream.Cli/— console app that dumps asset counts from a dat directoryreferences/— local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.
Run
dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"
Or set ACDREAM_DAT_DIR and run without args.