acdream/docs
Erik 1e3c33b4db docs(vfx #C.1.5b): design + plan for issue #56 + EnvCell DefaultScript
Two-slice phase:
- Slice A: ParticleHookSink applies CreateParticleHook.PartIndex via
  SetupPartTransforms.Compute(setup.PlacementFrames). Closes #56.
- Slice B: drop EntityScriptActivator's ServerGuid==0 guard so
  dat-hydrated EnvCell statics + exterior stabs fire DefaultScript.

Key reality discovery folded into the spec §3: EnvCell.StaticObjects
are already WorldEntities (via GameWindow.BuildInteriorEntitiesForStreaming),
so no synthetic-ID scheme + no new walker class needed — the handoff's
§4 Q1/Q2 options are mooted by entity.Id being collision-free.

Doc-drift fixes from C.1.5a folded into §8.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 23:51:44 +02:00
..
architecture docs(architecture): WorldBuilder inventory + CLAUDE.md alignment 2026-05-08 08:31:03 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(hygiene): reconcile CLAUDE.md + roadmap; triage 16 → 12 open issues 2026-05-11 23:34:01 +02:00
research Merge branch 'claude/friendly-varahamihira-7b8664' — Tier 1 entity-classification cache (closes #53) 2026-05-11 00:11:42 +02:00
superpowers docs(vfx #C.1.5b): design + plan for issue #56 + EnvCell DefaultScript 2026-05-11 23:51:44 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs(hygiene): reconcile CLAUDE.md + roadmap; triage 16 → 12 open issues 2026-05-11 23:34:01 +02:00