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DirectGameRuntimeCommandAdapterTests.cs
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fix(CT): CT2 fix round — dedupe client-side title add, drop retail-inexact send guard
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2026-08-24 22:27:07 +02:00 |
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LiveSessionControllerCharacterCreationTests.cs
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fix(chargen): Campaign CC CC7 review fix round — F1-F9 — REVIEW-CLOSED
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2026-08-16 03:13:02 +02:00 |
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LiveSessionControllerTests.cs
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feat(mosstank): add VTank-style automation PoC
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2026-08-27 18:57:21 +02:00 |
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LiveSessionEventRouterTests.cs
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fix: complete retail parity stability pass
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2026-08-28 20:01:39 +02:00 |
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LiveSessionHostTests.cs
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feat(runtime): share chat commands and run login sequence
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2026-08-14 20:27:45 +02:00 |
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LiveSessionLifecycleHostTests.cs
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feat(app): Campaign CC slice CC4 — chargen screen shell + Heritage/Profession/Skills/Town pages
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2026-08-15 17:45:51 +02:00 |
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LiveSessionSubscriptionSetTests.cs
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refactor(runtime): move session lifetime and ordered transport
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2026-07-25 19:39:24 +02:00 |
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RuntimeAcceptedPositionDriveControllerTests.cs
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fix: complete retail parity stability pass
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2026-08-28 20:01:39 +02:00 |
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RuntimeCharacterSelectionStateTests.cs
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fix(ui,net): Campaign LA gate round 2 — char-select exit confirmation, authored row justify, world name
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2026-08-15 11:50:45 +02:00 |
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RuntimeLiveEntitySessionControllerTests.cs
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fix(ui): night-round review — F2 HouseQuery fires at login, not tab-open
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2026-08-17 04:28:46 +02:00 |
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RuntimeLiveSessionNoWindowTests.cs
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docs: Campaign LA — pinned launch-contract schema COMMITTED into plan LA1
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2026-08-14 16:04:32 +02:00 |
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RuntimeRemotePlacementDriveControllerTests.cs
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fix(physics): C4 route 5 — projectile authoritative placement (#276 partial)
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2026-08-04 21:03:41 +02:00 |
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SessionStatusWriterTests.cs
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CC2 review fix round: latch scope narrowed, AD-100, creationFailed reason key
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2026-08-15 13:10:24 +02:00 |
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TurbineChatDisplayNamesTests.cs
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feat(chat): Campaign CH slice CH1 — retail LogTextType color table
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2026-08-09 15:24:09 +02:00 |