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Allegiance
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feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
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2026-04-18 17:17:45 +02:00 |
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Audio
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feat(diagnostics): complete residency pressure ledger
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2026-07-24 16:40:17 +02:00 |
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Chat
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refactor(runtime): own communication and social state
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2026-07-26 07:50:16 +02:00 |
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Combat
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refactor(input): own gameplay action routing
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2026-07-22 12:43:05 +02:00 |
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Conformance
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refactor(pipeline): MP1a cleanup - narrow public surface, csproj parity, move residue
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2026-07-05 20:52:01 +02:00 |
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Fixtures
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fix(#185): landblock collision part-id uint32 overflow dropped stair steps
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2026-07-08 10:07:50 +02:00 |
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Input
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refactor(runtime): own per-session physics simulation
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2026-07-26 13:39:57 +02:00 |
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Items
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refactor(runtime): close canonical gameplay ownership
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2026-07-26 09:48:51 +02:00 |
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Lighting
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perf(lighting): bound global light selection
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2026-07-25 05:40:32 +02:00 |
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Meshing
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feat(vfx): bind effects to live animated poses
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2026-07-14 10:56:01 +02:00 |
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Physics
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refactor(runtime): own per-session physics simulation
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2026-07-26 13:39:57 +02:00 |
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Player
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refactor(net): converge live session state reset
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2026-07-21 12:00:48 +02:00 |
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Plugins
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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Rendering
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perf(render): consume prepared mesh package at runtime
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2026-07-24 15:07:25 +02:00 |
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Selection
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refactor(net): converge live session state reset
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2026-07-21 12:00:48 +02:00 |
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Social
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refactor(net): converge live session state reset
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2026-07-21 12:00:48 +02:00 |
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Spells
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perf(runtime): remove measured steady allocations
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2026-07-25 17:50:30 +02:00 |
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Streaming
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fix(streaming): preserve portal destination ownership
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2026-07-25 08:35:12 +02:00 |
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Terrain
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fix #108-residual (root cause): terrain drew DOUBLE-SIDED - port retail landPolysDraw eye-side gate as terrain backface cull
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2026-06-12 22:05:31 +02:00 |
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Textures
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fix(textures): DecodeSolidColor null-safe against null ColorValue
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2026-06-14 14:36:07 +02:00 |
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Ui
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feat(chat): port retail client command families
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2026-07-13 14:50:15 +02:00 |
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Vfx
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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World
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refactor(runtime): own world environment state
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2026-07-26 16:45:04 +02:00 |
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AcDream.Core.Tests.csproj
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test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
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2026-06-02 15:20:24 +02:00 |
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GlobalUsings.cs
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refactor(runtime): own local movement and outbound cadence
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2026-07-26 12:33:53 +02:00 |
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SmokeTest.cs
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chore: phase 1 — add Core, Abstractions, App, Tests projects
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2026-04-10 09:22:33 +02:00 |
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xunit.runner.json
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test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
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2026-06-02 15:20:24 +02:00 |