Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
Captures the diagnosis chain (wrong-first-guess -> parser offset bug -> handler rewrite -> ACE-confirmed observer-side inference), the Agent A animation-overhaul merge (10 commits, dead-reckoning + speed scaling + Commands list + sequence-wide velocity + soft-snap), the pending Agent B sky/weather/lighting branch, and the orthogonal wire-layer adds (SocialActions, InventoryActions, AppraiseInfo profile blobs, 9 extra GameEvent parsers). Current tree state: 684 tests passing (192 Core.Net + 492 Core), build green, animation overhaul live on main. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| memory | ||
| src | ||
| tests | ||
| tools | ||
| .gitignore | ||
| AcDream.slnx | ||
| CLAUDE.md | ||
| README.md | ||
acdream
Experimental modern open-source Asheron's Call client in C# / .NET 10.
Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.
Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).
Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.
Layout
src/AcDream.Cli/— console app that dumps asset counts from a dat directoryreferences/— local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.
Run
dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"
Or set ACDREAM_DAT_DIR and run without args.