acdream/tests/AcDream.App.Tests/Composition
Erik 7771c07fb6 refactor(app): compose session and player startup
Move streaming, live-session, hydration, local-player, combat, and teleport construction behind the typed Phase-7 boundary. Add exact-owner runtime bindings and focused spawn-claim classification so partial startup rolls back without retaining old session targets while preserving the accepted construction and frame dependencies.

Co-authored-by: Codex <codex@openai.com>
2026-07-22 18:28:32 +02:00
..
AnimationHookRegistrationSetTests.cs refactor(app): compose live presentation startup 2026-07-22 17:55:15 +02:00
CompositionAcquisitionScopeTests.cs refactor(app): define ordered composition contract 2026-07-22 15:03:40 +02:00
ContentEffectsAudioCompositionTests.cs refactor(app): compose content effects and audio startup 2026-07-22 15:36:05 +02:00
GameWindowCompositionPipelineTests.cs refactor(app): define ordered composition contract 2026-07-22 15:03:40 +02:00
GameWindowPlatformAcquisitionTests.cs refactor(app): define ordered composition contract 2026-07-22 15:03:40 +02:00
HostInputCameraCompositionTests.cs refactor(app): compose platform input and camera startup 2026-07-22 15:13:04 +02:00
InteractionRetainedUiCompositionTests.cs refactor(app): compose interaction and retained UI startup 2026-07-22 17:20:47 +02:00
InteractionUiRuntimeSourcesTests.cs refactor(app): compose interaction and retained UI startup 2026-07-22 17:20:47 +02:00
LivePresentationCompositionTests.cs refactor(app): compose live presentation startup 2026-07-22 17:55:15 +02:00
SessionPlayerCompositionTests.cs refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
SettingsDevToolsCompositionTests.cs refactor(app): compose settings and developer tools 2026-07-22 16:11:34 +02:00
WorldRenderCompositionTests.cs refactor(app): compose world rendering startup 2026-07-22 16:46:05 +02:00