acdream/tests/AcDream.App.Tests/Streaming
2026-07-26 17:52:34 +02:00
..
GpuWorldStateActivatorTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
GpuWorldStateAnimatedIndexTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
GpuWorldStateCollisionResidencyTests.cs refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
GpuWorldStateRenderTraversalTests.cs perf(rendering): retain synchronous frame scratch 2026-07-25 05:28:30 +02:00
GpuWorldStateVisibilityTests.cs refactor(runtime): own teleport destination correlation 2026-07-26 17:52:34 +02:00
LandblockBuildFactoryTests.cs refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
LandblockBuildOriginTests.cs refactor(app): extract focused window lifetime 2026-07-22 19:43:52 +02:00
LandblockConcretePresentationPipelineTests.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
LandblockPhysicsPublisherTests.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
LandblockPresentationPipelineTests.cs refactor(runtime): publish canonical entity object deltas 2026-07-26 06:42:13 +02:00
LandblockRenderPublisherTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
LandblockRetirementCoordinatorTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
LandblockStaticPresentationPublisherTests.cs refactor(runtime): own per-session physics simulation 2026-07-26 13:39:57 +02:00
LocalPlayerTeleportControllerTests.cs refactor(runtime): own teleport destination correlation 2026-07-26 17:52:34 +02:00
RuntimeTeleportDestinationAdapterTests.cs refactor(runtime): own teleport destination correlation 2026-07-26 17:52:34 +02:00
StreamingCompletionQueueTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
StreamingControllerReadinessTests.cs test(streaming): respect retained retirement barrier 2026-07-26 12:32:32 +02:00
StreamingFrameControllerTests.cs refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00
StreamingWorkBudgetTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
TeleportLandblockTransitionTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
WorldGenerationQuiescenceTests.cs refactor(runtime): own teleport destination correlation 2026-07-26 17:52:34 +02:00
WorldRevealCoordinatorTests.cs refactor(runtime): own teleport destination correlation 2026-07-26 17:52:34 +02:00
WorldRevealReadinessBarrierTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00