Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
Ground-truth audit of acdream's animation pipeline against retail decompile (chunk_*.c), cross-referenced line-by-line with our code. Previous audit relied on ACE and got wiring claims wrong (said our PlayAction path was orphaned when it's wired via OnLiveMotionUpdated). Findings: - PerformMovement dispatcher (FUN_00529a90) matches our MotionInterpreter. - apply_current_movement cycle priority (FUN_00529210) matches our OnLiveMotionUpdated sequencer path. - Commands list → PlayAction wiring matches retail. - Falling / Jump / Dead substate routing matches. - Frame-timing epsilon + negative-speed playback matches. The agent's "hit-react missing" claim turned out to be wrong: the referenced FUN_0048d760 call passes 32-bit IDs shaped like MotionCommand values but user-confirmed retail shows NO body animation on damage, so vtable +0x9c is almost certainly emit-effect / play-sound / spawn- particle — not a motion play. Not an animation gap. Open follow-up: CreateObject initial Commands list is parsed but not replayed when the entity hydrates (minor; rare case). Not a follow-up: on-hit combat feedback (particles, damage numbers). That's a separate feature, not an animation pipeline concern. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| AcDream.slnx | ||
| CLAUDE.md | ||
| README.md | ||
acdream
Experimental modern open-source Asheron's Call client in C# / .NET 10.
Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.
Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).
Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.
Layout
src/AcDream.Cli/— console app that dumps asset counts from a dat directoryreferences/— local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.
Run
dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"
Or set ACDREAM_DAT_DIR and run without args.