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CompositeLiveEntityResourceLifecycleTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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CreateAuthorityDriftModelContractTests.cs
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test: replace create authority source pin
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2026-08-18 16:52:22 +02:00 |
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DeferredLiveEntityRuntimeComponentLifecycleTests.cs
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feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8)
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2026-08-02 18:10:33 +02:00 |
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DormantLiveEntityStoreTests.cs
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fix(streaming): preserve portal destination ownership
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2026-07-25 08:35:12 +02:00 |
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ExternalContainerLifecycleControllerTests.cs
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fix(items): finish corpse pickup and combat switching
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2026-07-17 18:35:29 +02:00 |
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GameWindowLiveEntityCompositionTests.cs
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test: replace streaming source freezes
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2026-08-18 15:14:41 +02:00 |
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LiveEntityHydrationControllerTests.cs
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test: replace create authority source pin
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2026-08-18 16:52:22 +02:00 |
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LiveEntityLifecycleStressTests.cs
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feat(physics): C4 route 4b-3 — remote teleport + cell-less through the canonical placement
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2026-08-04 16:00:10 +02:00 |
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LiveEntityLivenessControllerTests.cs
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refactor(app): key live projections by runtime identity
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2026-07-25 21:50:58 +02:00 |
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LiveEntityPhysicsHostOwnershipTests.cs
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feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8)
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2026-08-02 18:10:33 +02:00 |
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LiveEntityPresentationControllerTests.cs
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test: make prerequisite lanes fail honestly
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2026-08-18 12:09:41 +02:00 |
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LiveEntityProjectionWithdrawalControllerTests.cs
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feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8)
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2026-08-02 18:10:33 +02:00 |
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LiveEntityRuntimeTeardownControllerTests.cs
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refactor(app): key live projections by runtime identity
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2026-07-25 21:50:58 +02:00 |
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LiveEntityRuntimeTests.cs
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fix(physics): close the AP-156 fix review — real containment oracle, type-level invariant, AP-158
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2026-08-06 16:44:48 +02:00 |
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LiveEntitySameGenerationUpdateRouterTests.cs
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refactor(runtime): move accepted entity wire state
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2026-07-25 19:52:29 +02:00 |
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LiveEntityTeardownPlanTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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LiveEntityTestFixture.cs
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refactor(app): key live projections by runtime identity
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2026-07-25 21:50:58 +02:00 |
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LiveEntityWorldOriginCoordinatorTests.cs
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fix(streaming): derive the portal reveal window from the live streaming radii (#280)
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2026-08-05 23:54:59 +02:00 |
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LiveObjectFrameControllerTests.cs
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refactor(settings): own two-phase runtime settings
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2026-07-22 13:30:22 +02:00 |
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LiveWorldOriginStateTests.cs
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fix(world): #344 — a mid-teleport world-frame disagreement defers the projection instead of crashing
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2026-08-07 10:07:45 +02:00 |
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PendingSplitToWorldProjectionTests.cs
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test(physics): C4 route 6 — drops/split-recovery closure, zero production lines
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2026-08-04 16:45:57 +02:00 |
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RecallTeleportAnimationTests.cs
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test: make prerequisite lanes fail honestly
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2026-08-18 12:09:41 +02:00 |
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RetailInboundEventDispatcherTests.cs
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test(app): put every strict-zero site on the probe (#250)
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2026-07-29 03:49:13 +02:00 |
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RuntimeEntityOwnershipTests.cs
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feat(physics): C4 route 4b-3 — remote teleport + cell-less through the canonical placement
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2026-08-04 16:00:10 +02:00 |
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RuntimeFirstEntryHostIntegrationTests.cs
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fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145)
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2026-08-05 14:09:11 +02:00 |
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RuntimeForcePositionRenderCommitTests.cs
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fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145)
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2026-08-05 14:09:11 +02:00 |
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RuntimePlacementPresentationSinkTests.cs
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fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145)
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2026-08-05 14:09:11 +02:00 |
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RuntimePlacementShadowCompositionTests.cs
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fix(physics): route local-player shadow presentation through SyncPose (#318, AP-145)
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2026-08-05 14:09:11 +02:00 |
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UpdateFrameOrchestratorTests.cs
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test: replace frame orchestration source freezes
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2026-08-18 16:40:56 +02:00 |
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WorldEnvironmentControllerTests.cs
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refactor(runtime): own world environment state
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2026-07-26 16:45:04 +02:00 |