- #190 (interior entity id overflow) moved to Recently closed with full
evidence trail — found + fixed same session as #189's investigation.
- #189 (missing particles) updated: root cause was #190's id aliasing,
not the light-carrier hydration fix itself; fix shipped but the
fountain's water spray hasn't been re-confirmed visually yet (session
moved to an FPS question, then a movement bug, before circling back).
The "candle" identification sub-thread stays open regardless.
- #93 (indoor lighting umbrella) updated earlier this session with the
two A7.L1 root causes + fixes; #80/#94 still need re-verification
before it can close.
- #191 filed: tapping W briefly glides forward without playing the step
animation (retail: single visible step). Different subsystem
(movement/animation, not rendering) — not investigated this session,
filed to keep it from interrupting A7 lighting/particle work.
- Roadmap Phase A7 progress note added earlier this session.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>