- #190 (interior entity id overflow) moved to Recently closed with full evidence trail — found + fixed same session as #189's investigation. - #189 (missing particles) updated: root cause was #190's id aliasing, not the light-carrier hydration fix itself; fix shipped but the fountain's water spray hasn't been re-confirmed visually yet (session moved to an FPS question, then a movement bug, before circling back). The "candle" identification sub-thread stays open regardless. - #93 (indoor lighting umbrella) updated earlier this session with the two A7.L1 root causes + fixes; #80/#94 still need re-verification before it can close. - #191 filed: tapping W briefly glides forward without playing the step animation (retail: single visible step). Different subsystem (movement/animation, not rendering) — not investigated this session, filed to keep it from interrupting A7 lighting/particle work. - Roadmap Phase A7 progress note added earlier this session. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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| .. | ||
| architecture | ||
| audit | ||
| plans | ||
| research | ||
| superpowers | ||
| bugs.md | ||
| ISSUES.md | ||