acdream/tests/AcDream.App.Tests/World/CompositeLiveEntityResourceLifecycleTests.cs
Erik 749e8ceeb1 fix(rendering): bound portal resource lifetime
Separate logical ownership, render publication, and GPU retirement across live entities, landblocks, particles, textures, mesh arenas, portal/UI teardown, and per-frame scratch storage. Add bounded DAT/texture caches, upload budgets, three-frame fence retirement, exact-incarnation appearance reconciliation, frame pacing, and extensive lifetime conformance coverage.\n\nThe seven-destination connected route now cuts peak working/private memory roughly in half, returns Caul to 125-153 FPS locally, and produces no WER or AMD reset.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
2026-07-18 21:35:16 +02:00

109 lines
3.4 KiB
C#

using AcDream.App.World;
using AcDream.Core.World;
namespace AcDream.App.Tests.World;
public sealed class CompositeLiveEntityResourceLifecycleTests
{
[Fact]
public void LateReleaseFailureDoesNotReplayEarlierCommittedOwner()
{
var entity = Entity();
int firstReleases = 0;
int secondReleases = 0;
var lifecycle = new CompositeLiveEntityResourceLifecycle(
new(_ => { }, _ =>
{
firstReleases++;
if (firstReleases == 1)
throw new InvalidOperationException("first failed");
}),
new(_ => { }, _ => secondReleases++));
lifecycle.Register(entity);
Assert.Throws<AggregateException>(() => lifecycle.Unregister(entity));
Assert.Equal(1, secondReleases);
lifecycle.Unregister(entity);
Assert.Equal(2, firstReleases);
Assert.Equal(1, secondReleases);
}
[Fact]
public void RegistrationFailureAttemptsEveryEnteredOwnerRollback()
{
var entity = Entity();
var releases = new List<int>();
var lifecycle = new CompositeLiveEntityResourceLifecycle(
new(_ => { }, _ => releases.Add(1)),
new(
_ => throw new InvalidOperationException("second registration failed"),
_ => releases.Add(2)),
new(_ => throw new InvalidOperationException("must not enter"), _ => releases.Add(3)));
Assert.Throws<InvalidOperationException>(() => lifecycle.Register(entity));
Assert.Equal([2, 1], releases);
lifecycle.Unregister(entity);
Assert.Equal([2, 1], releases);
}
[Fact]
public void RegisterCallbackUnregistersSameEntityWithoutOrphaningLaterOwners()
{
var entity = Entity();
CompositeLiveEntityResourceLifecycle? lifecycle = null;
int firstRegisters = 0;
int firstReleases = 0;
int laterRegisters = 0;
lifecycle = new CompositeLiveEntityResourceLifecycle(
new(
current =>
{
firstRegisters++;
lifecycle!.Unregister(current);
},
_ => firstReleases++),
new(_ => laterRegisters++, _ => { }));
lifecycle.Register(entity);
lifecycle.Unregister(entity);
Assert.Equal(1, firstRegisters);
Assert.Equal(1, firstReleases);
Assert.Equal(0, laterRegisters);
}
[Fact]
public void UnregisterCallbackReentryDoesNotRepeatActiveOwnerRelease()
{
var entity = Entity();
CompositeLiveEntityResourceLifecycle? lifecycle = null;
int releases = 0;
lifecycle = new CompositeLiveEntityResourceLifecycle(
new CompositeLiveEntityResourceLifecycle.Owner(
_ => { },
current =>
{
releases++;
lifecycle!.Unregister(current);
}));
lifecycle.Register(entity);
lifecycle.Unregister(entity);
lifecycle.Unregister(entity);
Assert.Equal(1, releases);
}
private static WorldEntity Entity() => new()
{
Id = 1,
ServerGuid = 0x70000001u,
SourceGfxObjOrSetupId = 0x01000001u,
Position = System.Numerics.Vector3.Zero,
Rotation = System.Numerics.Quaternion.Identity,
MeshRefs = Array.Empty<MeshRef>(),
};
}