acdream/tests/AcDream.App.Tests
Erik a755b764bf test(runtime): add unattended connected R6 soak
Drive turn, movement, jump, and combat through the production InputDispatcher so connected Release testing works without an interactive Windows desktop. Track held automation actions through normal completion and every shutdown path.

Add a seven-destination ACE route with post-liveness memory, allocation, update, fatal-log, outbound-movement, and graceful-close gates. Record dynamic ACE population changes as context instead of a false lifetime oracle, and document the accepted rebaseline.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-20 12:12:08 +02:00
..
Combat fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Input feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
Physics feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
Spells fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Streaming fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00
World feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
FrameProfilerReportTests.cs fix #225: stabilize render pacing and frame CPU 2026-07-19 06:29:30 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
RuntimeOptionsTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00