acdream/src
Erik 6b8e29cde6 feat(runtime): FA6 — RuntimeFriendlyTargetQuery, the friendly-target counterpart
RuntimeHostileTargetQuery only classifies hostile monsters (via
CombatTargetPolicy.IsHostileMonster) — the FA6 two-bot fellowship/allegiance
headless gate needs the OTHER bot's server guid as a FRIENDLY target instead.
RuntimeFriendlyTargetQuery.FindClosestOtherPlayer mirrors the hostile query's
shape exactly (same hidden/no-draw filtering, same landblock-absolute
distance metric), substituting the retail PWD-bitfield IsPlayer bit (0x8,
via the existing EntityCollisionFlagsExt.FromPwdBitfield decoder) for hostile
classification. TryGetName resolves the streamed WeenieHeader name for
reporting/logging.

4 new conformance tests mirror RuntimeHostileTargetQueryTests's fixture
pattern: cross-landblock distance, hidden/no-draw/self/non-player rejection,
null-without-player-or-target, and unresolved-guid name lookup.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-12 09:39:42 +02:00
..
AcDream.App fix(ui): FA5 mechanism-review SF-1 — remove the invented offline-vassal name-grey 2026-08-12 09:07:58 +02:00
AcDream.Bake feat(content): bake and read flat collision assets 2026-07-25 15:22:08 +02:00
AcDream.Cli perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
AcDream.Content fix(physics): S2 — static publication emits authored Spheres as Spheres (AP-155 narrowed) 2026-08-07 08:07:02 +02:00
AcDream.Core feat(runtime): FA4 -- fellowship roster enumeration + Social selection source 2026-08-12 04:40:19 +02:00
AcDream.Core.Net fix(net,runtime): FA2 fix-round SHOULD-FIX -- fellowship mechanism parity, lookup reuse, router test, checkpoint defaults 2026-08-12 02:17:56 +02:00
AcDream.Headless feat(app): FA2 -- fellowship/allegiance command routing for graphical + headless hosts 2026-08-12 01:32:18 +02:00
AcDream.Plugin.Abstractions feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
AcDream.Plugins.Smoke feat(app): wire IGameState+IEvents into Program and SmokePlugin 2026-04-10 20:31:50 +02:00
AcDream.Runtime feat(runtime): FA6 — RuntimeFriendlyTargetQuery, the friendly-target counterpart 2026-08-12 09:39:42 +02:00
AcDream.UI.Abstractions refactor(settings): OP9 — retire the dead F11 settings surface + fully-superseded GameplaySettings 2026-08-11 13:18:53 +02:00