acdream/docs/research/2026-08-06-ap156-fix-review.md
Erik e6457cc849 fix(physics): close the AP-156 fix review — real containment oracle, type-level invariant, AP-158
Both review lenses PASSED; this is the cleanup, not a rescue. Evidence:
docs/research/2026-08-06-ap156-review-closure.md (the review itself is
committed alongside it as the received artifact).

R1 — the load-bearing containment test could not fail. Its truth and flood
values were two hand-copies of the same expression over the same part set,
so the shortfall was algebraically identically zero for any DAT input. The
oracle is now PHYSICS-POLYGON VERTICES — a different DAT field from the
bounding sphere the builder emits, so the two sides can genuinely disagree.
Sabotage-verified three ways after full cleans: dropping the bounds centre
in production reddens it (428 Setups, worst 35.869 m on 0x0200129A, matching
an independent out-of-repo sweep exactly); dropping only the scale on the
centre reddens it (326); and corrupting the TEST's own bounds oracle reddens
it (467) where under the shipped oracle that same corruption was invisible
by algebra. Renamed accordingly. A6's stale "cap control" comment corrected:
that loop is the test's own uncapped re-implementation and cannot observe a
cap regression — the cap is covered in Core.

R2 — the population was understated. 172 is AP-152's DISPATCH population;
AP-156's is 530 BSP-bearing Setups, of which 525 have a flood sphere move
and 428 fail vertex containment before the fix (412 at a 1 cm tolerance —
the review's figure; the gap is 16 Setups between 1.4 mm and 10 mm, real
geometry). 0 fail after, at any tolerance down to zero. Corrected in the
AP-156 row, the section-3 header, the C5c handoff and two test docstrings.
Dated review artifacts are left as written — "170 of 172" was correct for
what they measured, and rewriting evidence to match a later measurement
loses provenance.

A1 — BoundsCenter = default reopened at the type what the commit closed at
the seam. Dropping the default alone would NOT have closed the review's own
scenario (a copied Cylinder call site would write Vector3.Zero explicitly
and stay green), so ShadowShape's constructor is now private and BSP shapes
are built only through ShadowShape.Bsp(..., FlatCollisionSphere localBounds),
which takes radius and centre as ONE value and scales them together. There
is no expression a caller can write that carries one and drops the other.
22 construction sites converted; the same sabotage now reddens 5 Core tests
where the review's sabotage A reached 4, because both BSP producers share
one scaling path.

A2 — #333 is real and bigger than filed, and its retail question is
answered. I disassembled CObjCell::find_obj_collisions @0x0052b750 from the
PDB-paired binary myself (check_exe_pdb.py MATCH) rather than inheriting the
claim: its only early-out is sphere_path.insert_type == INITIAL_PLACEMENT_
INSERT, then it calls FindObjCollisions on every unparented non-self shadow
object UNCONDITIONALLY. Retail has NO distance pre-filter, so acdream's
"+ movement + 2f" reach filter is an invention with no register row — filed
as AP-158, carrying the disassembly, the F_EPSILON = 0.0002 m contrast, and
the measured blast radius (118 of 477 unique installed physics-BSP GfxObjs
exceed its ~2.5 m budget, 46 exceed 5 m). Active AP rows 109 -> 110.

Recorded prominently in three places a reader will hit: TALL PROPS MAY SHOW
NO VISIBLE CHANGE UNTIL #333 LANDS, and a null result at the connected gate
is EXPECTED, not evidence against AP-156.

LOW items. R3: the comment claiming the cited evidence justified the whole
cap line is corrected, but int.MaxValue on the sorting-sphere branch stays —
capping at 1 would take Spheres[0], and retail's one sphere is
CSetup::sorting_sphere, a different DAT field; capping keeps the wrong field
AND flips the substitution under-inclusive (#98/#168 direction). AP-157
already owns it. R4: acdream scales the flood sphere where retail's
find_transit_cells never reads gfxobj_scale — added as a second residual on
AP-156. R5: retail's slack constant carried into AP-158 and #333. A3: the
per-call delegate allocation is back to a cached field, still derived from
the single bounds resolver. A5: noted; b52967de's message cannot be amended.

Gates: all 44 bin/obj deleted before every verdict-deciding build, each test
run gated on a verified "Build succeeded" in the same invocation. Release
build 0 errors / 21 pre-existing warnings. Complete suite 11,208 passed /
4 skipped / 0 failed — reconciles exactly with the e2b2d04c baseline; one
test renamed, none added, removed or skipped. Nothing conflated with the
known load-sensitive flakes #302 / #308 / #321.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-06 16:44:48 +02:00

34 KiB
Raw Blame History

AP-156 fix review — b52967de + e2b2d04c

Adversarial dual-lens review of the AP-152 flood-sphere fix, prompted by the FAIL in docs/research/2026-08-06-ap152-review-retail.md.

Worktree .claude/worktrees/resume-session-e0bd03e1-d5bf45, HEAD e2b2d04c. All 44 bin/obj deleted before every verdict-deciding build. Six sabotages applied and restored; git status --porcelain empty at the end.

VERDICTS

Lens Verdict
Retail conformance PASS
Architecture PASS

Three things the brief asked me to settle explicitly:

  • The containment claim — BELIEVED, and true more strongly than asserted. The shipped assertion is algebraically tautological (R1), so I re-derived containment independently against physics-polygon vertices rather than against the root sphere: 0 of 530 BSP-bearing Setups fail after the fix, 412 failed before it.
  • The cap change — the implementer is RIGHT and both prior reviews were WRONG. Byte-verified: the cmp eax,0xa clamp is inside the cylsphere overload only; the BSP walk is uncapped; @0x0052b990 pushes a literal 1.
  • The shrink argument — CORRECT, and both prior reviews used the wrong criterion. calc_cross_cells' BSP branch is reached through an unconditional jump past both primitive branches, so retail's flood for these objects contains no primitive contribution at all. "Smaller than before" is not a defect criterion; containment is. My own sweep reproduces the implementer's 143.

Part 1 — Independent retail verification

Method: my own Capstone disassembly of the PDB-paired binary (C:\Users\erikn\Downloads\acclient.exe, check_exe_pdb.pyMATCH, CodeView GUID 9e847e2f-777c-4bd9-886c-22256bb87f32, linker 2013-09-06T00:17:56Z, image base 0x400000), every address cross-resolved through named-retail/symbols.json and every struct offset cross-checked against named-retail/acclient.h. Not inherited from the commit, not from the prior reviews.

1.1 Every cited address resolves to the construct claimed — all 12

symbols.json lookup by address:

Address Symbol
0x0050f050 CPhysicsObj::FindObjCollisions
0x00510fc0 CPhysicsObj::find_bbox_cell_list
0x00515230 CPhysicsObj::calc_cross_cells
0x00518070 / 0x00518090 CPartArray::GetSphere / GetCylsphere
0x00518110 CPartArray::CacheHasPhysicsBSP
0x00518160 CPartArray::calc_cross_cells_static
0x00518b00 CPartArray::GetSortingSphere
0x0052b990 / 0x0052b9f0 CObjCell::find_cell_list (two overloads)
0x0052cae0 CEnvCell::find_transit_cells
0x005397e0 BSPTREE::GetSphere
0x004527f0 Position::localtolocal

No mis-cited neighbour anywhere in this commit, the register rows, or the tests. (I looked specifically, given the mis-cite found earlier this session.)

1.2 BSPTREE::GetSphere @0x005397e0 — claim 4b CONFIRMED byte-exact

0x005397e0  8b01      mov eax, dword ptr [ecx]   ; BSPTREE::root_node
0x005397e2  83c004    add eax, 4                 ; past BSPNODE::vfptr
0x005397e5  c3        ret

acclient.h: struct BSPNODE { BSPNODEVtbl *vfptr; CSphere sphere; Plane splitting_plane; ... } and struct CSphere { AC1Legacy::Vector3 center; float radius; } → radius at +0xc of the returned pointer. Retail's per-part flood sphere is the BSP root bounding sphere, origin included.

acclient_2013_pseudo_c.txt:319128 (0x00534b5b): this->physics_sphere = BSPTREE::GetSphere(this->physics_bsp); — verbatim.

1.3 physics_sphere = [gfxobj+0x74], physics_bsp = [+0x78] — claim 4c CONFIRMED

acclient.h CGfxObj field order: ... use_built_mesh; CSphere *physics_sphere; BSPTREE *physics_bsp; Vector3 sort_center; unsigned num_polygons; CPolygon *polygons; CSphere *drawing_sphere; ... — which places physics_sphere at +0x74, physics_bsp at +0x78, drawing_sphere at +0x90. Confirmed against code:

CPartArray::CacheHasPhysicsBSP @0x00518110
  0x00518120  8b32      mov esi,[edx]        ; parts[i]
  0x00518122  8b7620    mov esi,[esi+0x20]   ; CPhysicsPart::gfxobj
  0x00518125  8b36      mov esi,[esi]
  0x00518127  8b7e78    mov edi,[esi+0x78]   ; physics_bsp     <-- exact addr

and find_transit_cells reads [ecx+0x74] with a [ecx+0x90] fallback — the drawing sphere — which only makes sense with this layout.

1.4 CEnvCell::find_transit_cells @0x0052cae0 — claim 4a CONFIRMED, centre-then-radius

0x0052cb31  8b5020    mov edx,[eax+0x20]        ; CPhysicsPart::gfxobj
0x0052cb34  8b0a      mov ecx,[edx]
0x0052cb36  8b7174    mov esi,[ecx+0x74]        ; physics_sphere
0x0052cb39  85f6      test esi,esi
0x0052cb3d  8bb190..  mov esi,[ecx+0x90]        ; else drawing_sphere
0x0052cb4b  56        push esi                  ; -> &sphere->center
0x0052cb4c  83c030    add eax,0x30              ; CPhysicsPart::pos
0x0052cb4f  50        push eax
0x0052cb50  8d442434  lea eax,[esp+0x34]        ; out
0x0052cb54  8d5d54    lea ebx,[ebp+0x54]        ; cell->pos
0x0052cb5a  e8915cf2ff call 0x4527f0            ; Position::localtolocal
0x0052cb5f  d905708c7c00 fld dword [0x7c8c70]   ; F_EPSILON = 1.9999999e-4
0x0052cb65  d8460c    fadd dword [esi+0xc]      ; ONLY NOW the radius

acclient.h CPhysicsPart: CYpt(0) viewer_heading(4) degrades(0x10) deg_level(0x14) deg_mode(0x18) draw_state(0x1c) gfxobj(0x20) gfxobj_scale(0x24) pos(0x30) — both +0x20 and +0x30 are exactly what the commit says they are.

The call is cellPos.localtolocal(&out, &part->pos, &sphere->center): the sphere's centre is transformed through the part's own Position into the cell frame, and the radius is only added afterwards to build the plane test. Carrying the radius alone is a different sphere — the commit's thesis is right.

1.5 The 10-sphere cap — settled against the implementer's claim

Claim: the cap lives only in the cylsphere overload. VERIFIED.

CObjCell::find_cell_list @0x0052b9f0        (the N-sphere overload)
  0x0052ba1d  8b442414  mov eax,[esp+0x14]  ; count
  0x0052ba21  83f80a    cmp eax,0xa
  0x0052ba26  760b      jbe 0x52ba33
  0x0052ba28  bd0a0000  mov ebp,0xa         ; clamp
  ... copy loop into the STATIC array 0x844838..0x8448d8 (10 x 0x10 stride)

The clamp is a fixed static-buffer capacity, not a policy: the destination array is exactly ten 16-byte entries and the guard byte at 0x8448d8 sits immediately past it.

CObjCell::find_cell_list @0x0052b990        (the sorting-sphere overload)
  0x0052b9d6  6a01      push 1              ; literal count of ONE
CPhysicsObj::calc_cross_cells @0x00515230
  0x00515285  test dword [esi+0xa8],0x10000
  0x0051528f  jne 0x515305 ------------------> 0x0051530c call 0x510fc0 (BSP)
  0x005152d1  call 0x52b9f0                    (cylsphere, capped)
  0x005152fb  call 0x52b990                    (sorting sphere, one)
CPhysicsObj::find_bbox_cell_list @0x00510fc0
  loop over cells [esi+8], no clamp
  0x00511012  call 0x518160

CPartArray::calc_cross_cells_static @0x00518160
  0x0051816e  mov esi,[eax+0x5c]   ; parts
  0x00518171  mov eax,[eax+0x58]   ; num_parts
  0x00518176  call dword [edx+0x7c]   ; args (num_parts, parts, cellarray)

CEnvCell::find_transit_cells @0x0052cae0
  inner part loop 0x52cb22 .. 0x52cc76, bound = [esp+0x6c] = num_parts
  outer portal loop, bound = [ebp+0x108]
  NO CLAMP ANYWHERE

The implementer is correct on all three counts. Both prior reviews passed a cap that retail does not have on that branch. 7 installed Setups exceed 10 physics-BSP parts (max 49, Setup 0x02001A91 — reproduced independently), and their tail parts were previously dropped from the flood outright. The change is a correctness improvement in the same direction as the rest of the commit.

1.6 CPartArray::GetSortingSphere @0x00518b00 (AP-157's anchor)

0x00518b67  8b4654    mov eax,[esi+0x54]
0x00518b6f  83c070    add eax,0x70

Exactly [partArray+0x54] + 0x70. acclient.h CSetup places CSphere sorting_sphere immediately after step_up_height. AP-157's citation holds.

1.7 Two retail facts the commit did not use, both relevant

CObjCell::find_obj_collisions @0x0052b750 has no distance pre-filter. Pseudo-C 308916-308940: it walks shadow_object_list and calls CPhysicsObj::FindObjCollisions on every non-parented, non-self entry unconditionally. So the maxReach early-out at src/AcDream.Core/Physics/TransitionTypes.cs:3763sphereRadius + obj.Radius + movement.Length() + 2f — is entirely acdream's own invention with no retail counterpart. #333's characterisation is correct. See A2.

Retail's own slack constant is 0.0002 m, not 2 m. 0x0052cb5f fld dword [0x7c8c70] reads 1.9999999494757503e-4 (F_EPSILON). Anchor for whoever fixes #333.

Retail's cross-cell walk ignores part scale; its collision does not. find_transit_cells uses only CPhysicsPart::pos (+0x30) and never gfxobj_scale (+0x24), while CPhysicsPart::find_obj_collisions @0x0050d8d0 explicitly passes gfxobj_scale.z into SPHEREPATH::cache_localspace_sphere. See R4.


Part 2 — Independent DAT re-derivation

Scratch console program outside the repo, referencing only Chorizite.DatReaderWriter 2.1.7 — deliberately not AcDream.Core, so nothing under test is in the loop. Every number recomputed by hand from the installed client_portal.dat.

Quantity Committed constant My measurement
Setups 5935 5935
with CylSphere 678 678
Sphere-only, no CylSphere 3605 3605
without any primitive 1652 1652
with a physics-BSP part 530 530
physics-BSP parts 973 973
off-centre parts (|o| > r/2) 376 376
affected (primitive + BSP) 172 (73 cyl / 99 sph) 172 (73 / 99)
deepest BSP part array 49, 0x02001A91 49, 0x02001A91
Setups with > 10 BSP parts 7 7
worst part-origin offset 20.762 m on gfx 0x010036DD (r 27.708) 20.762 m, gfx 0x010036DD, r 27.708
affected Setups failing containment pre-fix 170 170, worst 17.345 m at scale 1.75 = 9.911 m at scale 1, Setup 0x02000255
affected Setups failing post-fix 0 0
143-shrink claim 143 of 172 143
max Spheres on any Setup (AP-157) 5 5 (0x020016F7)
non-zero SortingSphere (AP-157) 4154 4154

Every external constant reproduces exactly, including the 9.911 m figure once the 1.75 test scale is divided out.

The stronger, genuinely independent containment result

Instead of comparing the flood sphere to the root sphere (which is circular — see R1), I transformed every physics-polygon vertex of every physics-BSP part into the same world frame and asked whether some emitted flood sphere covers it:

VERTEX containment failures:  after the fix = 0     before the fix = 412

Zero across all 530 BSP-bearing Setups. I believe the containment claim.


Part 3 — Sabotage reproduction

Six of the nine claimed sabotages reproduced, including C, H and I as requested. Each applied, clean-built, run, reverted.

# Sabotage Claimed Observed
A BuildFloodSpheres: world = partWorldPos 3 Core 4 Core (FromSetup_CylSphereAndBspSetup_FloodsTheBspFootprint, _CapsCylSpheresAtTenButNeverTheBspParts, _RotatesTheBoundsCentre…, _CentresOnTheBoundsCentre…)
C FromSetup boundsCenter = Vector3.Zero (the shipped defect) 1 Core + 2 App + 1 Content 1 Core + 2 App + 1 Content
D drop * entScale on boundsCenter 2 App + 1 Content 2 App + 1 Content
E landblock flat branch localCenter = Zero 1 Core 1 Core
H int cap = RetailSphereCap (all branches) 1 Core 1 Core
I cap removed from the cylsphere branch 1 Core 1 Core

The claimed counts are honest; A is understated by one, i.e. coverage is slightly better than advertised (A5).

Trap encountered and avoided: the naive form of sabotage I (int cap = int.MaxValue) makes RetailSphereCap unused, which is error CS0219 under TreatWarningsAsErrors. The build fails, the stale sabotage-H DLL survives, and the run reports H's failure as I's. I caught it by grepping the build output for Build succeeded before every test run. Anyone re-running these must do the same.

The fixtures are genuinely off-centre now. ShadowObjectRegistryMultiPartTests.Bsp() defaults BoundsCenter to (0, 6, 0) and requires an explicit (0.001, 0, 0) to get a near-concentric sphere; LiveEntityCollisionBuilderTests.Bsp() defaults centerZ = 1.25; ShadowRegistrationOverflowTests.BspGfx() defaults centerZ = 0.75. The concentric Radius = 14f at LocalPosition = Zero configuration the prior review named is gone from every flood fixture.


Part 4 — FromLandblockBspParts (neither prior review looked)

src/AcDream.Core/Physics/ShadowShapeBuilder.cs:268-334.

  • The same discard existed. Pre-fix the method computed only localRadius = flat.Nodes[flat.RootIndex].BoundingSphere.Radius (or phys.BoundingSphere?.Radius) and emitted the shape at pPos. Identical defect, on stair runs, fences and rock clusters.
  • Both storage branches are fixed. Flat (:310-315) and graph fallback (:316-320) each take Origin alongside Radius. ShadowRegistrationOverflowTests.FromLandblockBspParts_CarriesTheScaledRootSphereCentre asserts both explicitly; sabotage E reddens the flat branch (verified) and the same test carries the graph assertion.
  • partScale is applied correctly. Matrix4x4.Decompose yields M = S·R·T, so a point v in the part's own frame maps to root space as pPos + rotate(v · pScale, pRot). The code emits LocalPosition = pPos (unscaled — correct, the translation is already absolute in root space), Radius = localRadius * partScale, BoundsCenter = localCenter * partScale, Scale = partScale. That composes exactly as BuildFloodSpheres and as TransitionTypes' BSP transform (local * obj.Scale, rotate, + obj.Position) consume it.

Also verified: the two other new ShadowShape(...) sites in src/ (LandblockPhysicsPublisher.cs:1003,1030 and LandblockPhysicsContentBuilder.cs:658,683) emit Cylinder shapes only, for which BoundsCenter == Zero is correct by definition. There is no third BSP producer.


Part 5 — Is BoundsCenter the right seam?

Yes. The implementer's rebuttal of the LocalPosition-offset suggestion is correct, and I verified the reason rather than taking it.

ShadowEntry.Position is load-bearing in three distinct ways:

  1. BSP world origin. TransitionTypes.cs:3862-3898 transforms the mover's spheres by Vector3.Transform(sphere.Origin - obj.Position, invRot) * invScale and passes worldOrigin: obj.Position into CollisionTraversal.FindCollisions. The physics BSP is authored about the part origin, so shifting Position to the bounding-sphere centre would translate every collision polygon by the offset — up to 20.762 m.
  2. Broadphase reach. TransitionTypes.cs:3757.
  3. Cylinder XY distance. TransitionTypes.cs:3760.

Moving LocalPosition would break (1) outright. A separate field is the only correct seam.

Consistency audit — every site that composes a shape's world placement:

Site Uses Correct?
ShadowObjectRegistry.cs:474-490 RegisterMultiPartShadowEntry LocalPosition only ✓ (BSP frame)
:578-593 ReplaceMultiPartPayloadShadowEntry LocalPosition only
:1484-1500 suspended-owner restore → ShadowEntry LocalPosition only
:691-693 BuildFloodSpheres LocalPosition + rotate(BoundsCenter, partWorldRot)
:773, :1648, :2231 reflood / transfer delegate to RegisterMultiPart

BuildFloodSpheres is the single flood site (UpdatePosition routes through RegisterMultiPart), and no site reads the old semantics. The one place the new field is missing and should eventually be present is ShadowEntry itself — that is #333 (A2).

ReplaceMultiPartPayload deliberately does not re-flood; that matches retail (CPartArray::SetPart changes the part read by later tests and does not recalculate cross-cells). Not a finding.


Part 6 — Is the shrink argument right?

Yes. Settle it in favour of the implementer.

Prior review F2 counted 43 Setups whose post-4abd1b5e flood was not a superset of the pre-4abd1b5e one and called it a new under-inclusive defect. My sweep puts the post-b52967de number at 143 of 172 — larger, exactly as the implementer says.

That is not a defect, because retail's flood for a BSP-bearing object contains no primitive contribution at all:

0x00515285  test dword [esi+0xa8],0x10000
0x0051528f  jne 0x515305      ; -> find_bbox_cell_list, and it never returns
                              ;    into 0x005152d1 / 0x005152fb

The cylsphere branch (0x005152d1) and the sorting-sphere branch (0x005152fb) are both below that jump and unreachable from it — I read the control flow, not a summary of it. find_bbox_cell_list seeds the object's own cell (0x00510fd50x00510fe2 call 0x6b4ff0) and then walks the part array; nothing else contributes.

So for 0x0200086E — F2's worst case, whose Sphere reached z ≈ 11.68 while its BSP parts reach z ≈ 9.0retail also reaches only z ≈ 9.0. The pre-commit flood was larger because it included a primitive calc_cross_cells never reads. Shrinking toward the BSP set is convergence, not regression.

The criterion that does discriminate is containment, and it now holds at vertex level for all 530 (Part 2).

What this means for the connected session (the practical point): "props that stopped blocking" is not by itself a bug report. The question to ask of any such observation is whether the object's own BSP geometry still reaches the cell it stopped blocking from. If it does, that is a bug; if it does not, that is retail. Conversely, "a tall prop that still does not block" is the expected symptom of #333, not of this fix (A2).


Findings — retail lens

R1 (MEDIUM) — the shipped containment assertion is algebraically tautological

tests/AcDream.Content.Tests/InstalledSetupBspPrimitiveDispatchTests.cs:266-341.

truth is built at :282-284 as (partOrigin + rotate(b.Origin, partRot)) * EntScale from the same Bounds() resolver, over the same part set (the gate at :299 is id => Bounds(id) is not null), with the same placement-frame priority (:259-264 mirrors ResolvePlacementFrame). flood is built at :314-317 as shape.LocalPosition + rotate(shape.BoundsCenter, shape.LocalRotation), and FromSetup sets LocalPosition = partFrame.Origin * entScale, BoundsCenter = b.Origin * entScale, LocalRotation = partFrame.Orientation. The two expressions are identical by algebra, so Shortfall(flood) ≡ 0 for any DAT content and any future DAT.

Concrete failure scenario: if a later change made FromSetup read the wrong GfxObj's bounding sphere in both the resolver and the emission — say a SetupId/GfxObjId mix-up inside Bounds() — this assertion stays green while every flood sphere in the game moves.

It is still a useful change-detector (sabotages C and D redden it, verified), and ExpectedWouldFailIfOriginDiscarded = 170 is a real, non-circular measurement of the defect. But the commit body's framing — "an installed-DAT containment sweep asserting every emitted BSP flood sphere contains that part's real bounding sphere" — overstates what the code proves.

Cheap fix: compare against physics-polygon vertices (gfx.PhysicsPolygonsgfx.VertexArray.Vertices) instead of against the root sphere. I ran exactly that and it passes 0/530, so adopting it costs nothing and makes the assertion mean what it says.

R2 (MEDIUM) — the defect population is understated 2.4×

The commit, AP-156 and both prior reviews all scope the defect to "170 of the 172" AP-152 Setups. After 4abd1b5e every BSP-bearing Setup floods from its BSP shapes only, so the discarded origin mis-placed the flood for all of them, not just the ones that also carry a primitive. Measured:

vertex-containment failures with the origin discarded = 412 of 530

The 172 subset is AP-152's population, not AP-156's. The biggest single mover I found — gfx 0x010036DD, 20.762 m offset on a 27.708 m sphere, in Setup 0x0200129A — is cited in the commit for its offset but its Setup is not necessarily in the 172.

Consequence for the live gate: the user should be told the change touches 412 installed Setups, and that the objects most likely to look different are not confined to the 73 CylSphere + 99 Sphere lists the commit body names.

R3 (LOW) — the uncapped third branch is further from retail than the 10-cap was

src/AcDream.Core/Physics/ShadowObjectRegistry.cs:674:

int cap = only == ShadowCollisionType.Cylinder ? RetailSphereCap : int.MaxValue;

only == null is the sorting-sphere branch. The commit's own justification for lifting the cap there is "the sorting-sphere overload @0x0052b990 takes one sphere" — which argues for a cap of 1, not int.MaxValue. The cited evidence does not support the code written.

Inert over installed data (I measured max 5 Spheres on any Setup, 0x020016F7; max 7 CylSpheres), and AP-157 registers the substitution honestly. But the comment block at :664-673 reads as though it justifies the whole line when it only justifies the BSP half.

R4 (LOW) — acdream scales the flood sphere; retail does not — unregistered

ShadowShapeBuilder.cs:217 (boundsCenter * entScale) and :330 (localCenter * partScale) are new in this commit. Retail's find_transit_cells uses only CPhysicsPart::pos (+0x30) and never touches gfxobj_scale (+0x24), while CPhysicsPart::find_obj_collisions @0x0050d8d0 explicitly threads gfxobj_scale.z into SPHEREPATH::cache_localspace_sphere. Retail's cross-cell walk is therefore under-inclusive for scaled parts and acdream's is not.

Radius scaling predates this commit; centre scaling does not. Direction is over-inclusive for scale > 1 (safe) and under-inclusive for scale < 1 (the #98/#168 direction). Deserves a sentence in AP-156's residual paragraph; the row currently lists only the sphere-vs-portal traversal.

R5 (INFO) — retail's slack constant, for whoever fixes #333

0x0052cb5f fld dword [0x7c8c70] = 1.9999999494757503e-4 — the same F_EPSILON AP-30 already byte-confirmed for Frame::is_equal. Retail's cross-cell sphere test is radius + 0.0002, not radius + 2.


Findings — architecture lens

A1 (MEDIUM) — BoundsCenter = default reopens, at the type, the exact hole the commit closed at the seam

src/AcDream.Core/Physics/ShadowShape.cs:61:

Vector3 BoundsCenter = default);

The commit's central structural claim is that "the gate and the geometry cannot disagree, and the radius cannot be taken while the origin is dropped. That split is what produced this bug; it no longer exists." That is true at the LiveEntityCollisionBuilder/FromSetup seam — genuinely well done, and the single-resolver collapse is the right call.

It is not true of ShadowShape itself. This still compiles today:

new ShadowShape(gfxId, pos, rot, scale, ShadowCollisionType.BSP, radius, 0f)

and silently reproduces AP-156 with a zero centre. Every current BSP producer passes it, so nothing is broken now — but a future BSP producer (a new static publisher, a plugin-facing builder, a bake path) gets the old bug for free, green.

Concrete failure scenario: someone adds a BSP branch to LandblockPhysicsContentBuilder (which today emits Cylinders at :658,683 with no BoundsCenter), copies the existing 7-argument call shape, and reintroduces a 20 m flood mis-placement with no test failing.

Fix: drop the default and pass Vector3.Zero explicitly at the two primitive sites in ShadowShapeBuilder and the four in the publishers. Six call sites, and the type then enforces the invariant the commit body claims.

A2 (MEDIUM) — #333 is a real defect, correctly identified, but deferring it can mask this fix's entire visible benefit

e2b2d04c is honest and well-reasoned: the broadphase at TransitionTypes.cs:3757-3765 measures currPos - obj.Position (the part origin) against sphereRadius + obj.Radius + movement + 2f, where obj.Radius is the root sphere's radius measured about a centre that may be metres away. Same discarded origin, one layer down.

I confirmed the two things the issue could not:

  • Retail has no such filter at all. CObjCell::find_obj_collisions @0x0052b750 (pseudo-C 308916-308940) dispatches every non-parented, non-self shadow object to CPhysicsObj::FindObjCollisions unconditionally. The + 2f and the movement term are acdream's own. The issue's "looks like acdream's own broadphase rather than a port" is correct, and this is an unregistered divergence that predates the commit — it should carry an AP row, not only an issue number.
  • Its blast radius is large. A genuine surface contact is rejected when |offset| > sphereRadius_mover + movement + 2 — roughly 2.5 m for a walking player. 118 of the 477 unique installed physics-BSP GfxObjs have a root sphere offset above 2.5 m, and 46 above 5 m. At the test scale 1.75 those become 4.4 m and 8.75 m against an unchanged ~2.5 m budget.

The issue's own one-line summary is slightly imprecise — it says contact is admitted "only when the sphere's centre is within about movement + 2 metres of the part origin", where the correct statement is about the mover's distance from the part origin versus R + r_m + move + 2. The conclusion is unchanged.

Deferral judgement: the split is defensible on attributability grounds (it is literally the AP-155 lesson), and I would not have bundled a retail-question fix. But the practical consequence must be stated plainly to the user rather than left in an issue body: for the tall props with the largest offsets — exactly the objects the commit body tells the user to go look at — the fix may produce no visible change at all, because the geometry now lands in the right cell and is then discarded by the filter. If the connected gate is run before #333, a null result on tall props is expected, not evidence against AP-156.

The minimal correct fix is mechanical (carry BoundsCenter on ShadowEntry and measure from obj.Position + rotate(BoundsCenter, obj.Rotation)); only the + 2f question is genuinely open, and it is open independently of that.

A3 (LOW) — a cached field became a per-call delegate allocation

src/AcDream.App/Physics/LiveEntityCollisionBuilder.cs:136:

id => _physicsBspBounds(id) is not null,

replaces the cached _hasPhysicsBsp field. The lambda captures this, so Roslyn allocates a fresh Func<uint,bool> on every Build call. Build is per-entity-spawn / per-appearance-rebuild, not per-frame, so this is small — but the project has spent a whole slice (I1) driving physics-path resolves to 0 B, and a private readonly Func<uint,bool> _hasBounds initialised once in both constructors costs nothing and keeps the single-resolver invariant intact.

Also: the new resolver indexes flat.Nodes[flat.RootIndex] where the old gate only compared RootIndex >= 0. A FlatPhysicsBsp with RootIndex >= 0 and an empty Nodes array would now throw where it previously returned true. I found no way to construct one from FlatCollisionAssetBuilder, so this is a note, not a defect.

A4 (LOW) — uncapping the BSP branch raises a per-tick cost for moving remotes

RuntimeRemotePhysicsUpdater.cs:482 re-floods a remote through RegisterMultiPart on every tick it actually moves, and RegisterMultiPart writes every shape row into every flooded cell. Lifting the cap changes the flood input from ≤10 spheres to up to 49, and the row count is parts × cells — both factors grow together.

Bounded in practice: only 7 installed Setups exceed 10 BSP parts, landblock part arrays are static and register once, and this is what retail does (add_shadows_to_cells @0x00514ae0CPartArray::AddPartsShadow walks the whole part array into every cross-cell). Worth a glance in the connected session if a dense indoor scene with a many-part animate prop regresses; not worth pre-emptive work.

A5 (LOW) — sabotage A reddens 4 Core tests, not 3

Reproduced: FromSetup_CylSphereAndBspSetup_FloodsTheBspFootprint, BuildFloodSpheres_CapsCylSpheresAtTenButNeverTheBspParts, BuildFloodSpheres_BspShape_RotatesTheBoundsCentreByThePartRotation, BuildFloodSpheres_BspShape_CentresOnTheBoundsCentreNotThePartOrigin. Coverage is one better than the commit body claims; the ledger is simply stale by one line.

A6 (LOW) — the Content test's "cap control" does not test the cap

InstalledSetupBspPrimitiveDispatchTests.cs:302-308 comments that "EVERY BSP shape contributes … capping here would silently exclude their tail from the containment claim below", and :365 asserts mostBspShapesOnOneSetup == 49. But that loop (:311-319) is the test's own re-implementation of the composition with no cap, so it cannot observe a cap regression in BuildFloodSpheres. I confirmed empirically: under sabotage H the Content suite stayed 127/127 green.

The cap is genuinely covered — by BuildFloodSpheres_CapsCylSpheresAtTenButNeverTheBspParts (sabotages H and I both redden it, verified). The comment just claims coverage that lives elsewhere.


Gates reproduced

All after deleting all 44 bin/obj.

Gate Claimed Observed
Release build 0 errors, 21 pre-existing warnings 0 errors, 21 warnings
Complete suite 11,208 / 4 skipped / 0 failed 11,208 / 4 / 0
Core 4268 4268 (1 skip) ✓
Content 127 127 (0 skips) ✓
App unchanged, one rename 4173 (3 skips) ✓
Delta vs 4abd1b5e +5 consistent: +4 Core (3 in ShadowObjectRegistryMultiPartTests, 1 in ShadowRegistrationOverflowTests) +1 Content, App rename only. Baseline not independently re-run — I did not check out 4abd1b5e in a worktree another agent may share.
Active AP register rows 109 109, literal count of non-struck AP- rows in section 3 ✓ (AD 48, IA 18, UN 4)

Suite run twice — once on the pristine tree before any sabotage, once on a fully clean rebuild after every restore. Identical both times. No flake from #302 / #308 / #321 was hit; nothing was conflated with them.

Rules compliance

  • No workaround, suppression flag, grace period, retry loop or symptom guard anywhere in the diff. The fix is at the source: the resolver that answers "does this dispatch as BSP?" is now the same one that answers "where and how big is its sphere?".
  • No new skips. 4 skipped, all pre-existing.
  • No test weakened. BspOnlyPart_UsesRealScaledPhysicsBoundingRadius…BoundingSphere is a rename that adds an assertion; the LiveAppearanceAnimationTests and Builder() edits drop a now-merged parameter with no behavioural change. Every flood fixture moved from concentric to off-centre, which is strictly stronger.
  • Register discipline honoured. AP-155 narrowed with its false direction corrected, AP-156 and AP-157 filed, AP-152 retired, count reconciles at a literal 109 — all in the same commit as the code. This is the register rule working as designed: AP-155(b)'s recorded direction was the stated reason the residual was safe to defer, and it was backwards.

What I checked and found clean, so the PASS is auditable

  • All 12 cited retail addresses resolve to the named symbol; no mis-cite.
  • BSPTREE::GetSphere, find_transit_cells, find_bbox_cell_list, calc_cross_cells_static, calc_cross_cells, both find_cell_list overloads, CacheHasPhysicsBSP, GetSortingSphere — all disassembled from the PDB-paired binary, not inherited.
  • CGfxObj, CPhysicsPart, BSPNODE, CSphere, CSetup field offsets cross-checked against acclient.h and against the code that reads them.
  • Every new ShadowShape(...) site in src/ (8) classified; only two emit BSP and both carry the centre.
  • Every site that composes a shape's world placement (5) classified; none reads the old semantics.
  • Every BuildShadowCellSet caller (2) classified; the single-shape Register overload has no production BSP caller.
  • FlatPhysicsBsp.Nodes[RootIndex].BoundingSphere traced to gfxObj.PhysicsBSP.Root.BoundingSphere in both PhysicsDataCache population paths (:216, :281-287) and in FlatCollisionAssetBuilder (:84, :393) — acdream's seam is retail's physics_sphere.
  • ReplaceMultiPartPayload's no-reflood behaviour checked against CPartArray::SetPart semantics — retail-faithful.
  • Quaternion composition order (entityWorldRot * s.LocalRotation, then Vector3.Transform(BoundsCenter, partWorldRot)) checked against the inverse transform in TransitionTypes.cs:3859-3876 — consistent.
  • Six sabotages reproduced; tree confirmed clean by git status --porcelain before and after.

  1. Tell the user the live-gate criterion is containment, not size, and that "a prop stopped blocking" is only a bug if its own BSP geometry still reaches the cell (Part 6). State the population as 412 Setups (R2).
  2. Warn that tall props with large offsets may show no change until #333 lands, and that a null result there is expected (A2).
  3. Fix #333 — it is mechanical apart from the + 2f question — and give the maxReach filter its own AP row, since retail has no such filter at all (A2).
  4. Make ShadowShape.BoundsCenter required (A1).
  5. Swap the Content containment oracle to physics-polygon vertices (R1) — it passes today, costs nothing, and makes the load-bearing assertion mean what it says.
  6. Add the scale sentence to AP-156's residual paragraph (R4).