acdream/docs/superpowers/plans
Erik 69c6c03d10 docs(N.5): implementation plan — 19 tasks, TDD where applicable
Plan at docs/superpowers/plans/2026-05-08-phase-n5-modern-rendering.md
covers task-by-task execution of the N.5 design spec. Structure:

- Task 1: ArbBindlessTexture package + BindlessSupport wrapper
- Task 2: TextureCache uploads as 1-layer Texture2DArray
- Task 3: Bindless GetOrUpload* methods (3 variants)
- Task 4: Dispose order (handles before textures)
- Task 5: mesh_modern.vert + .frag shaders
- Task 6: GameWindow capability detection + plumb to TextureCache
- Task 7: WbDrawDispatcher SSBO + indirect buffer infrastructure
- Task 8: InstanceGroup + GroupKey carry bindless handle
- Task 9: BuildIndirectArrays helper (TDD, pure CPU, public for tests)
- Task 10: glMultiDrawElementsIndirect dispatch + visual verification
- Task 11: Translucency partition test
- Task 12: CPU stopwatch + GL_TIME_ELAPSED queries
- Task 13: Perf baseline capture (USER GATE)
- Task 14: Visual verification at Holtburg + Foundry + magic content
- Task 15: Delete legacy mesh_instanced shaders
- Task 16: CLAUDE.md WB integration cribs update
- Task 17: Memory + roadmap update
- Task 18: Plan finalization (SHIP record)
- Task 19: SHIP commit

Each task has TDD steps where applicable (failing test → impl → pass →
commit). Non-testable shader / integration tasks have build + visual
gates. Self-review checklist at bottom maps every spec decision to its
implementing task(s).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 19:27:20 +02:00
..
2026-04-11-foundation-a1-streaming.md fix(app): Phase A.1 — separate Visible from Resident in StreamingRegion 2026-04-11 22:08:17 +02:00
2026-04-12-b3-complete-movement.md docs(plans): Phase B.3 Complete — movement + world navigation plan 2026-04-12 15:59:29 +02:00
2026-04-12-physics-collision-engine.md docs(plans): Phase B.3 physics collision engine implementation plan 2026-04-12 09:48:06 +02:00
2026-04-12-player-movement.md docs(plans): Phase B.2 player movement implementation plan 2026-04-12 14:10:13 +02:00
2026-04-13-movement-completion.md docs: movement completion implementation plan (7 tasks) 2026-04-13 23:08:48 +02:00
2026-05-02-l3-1-interpolation-manager.md docs(plan): Phase L.3.1 — InterpolationManager core implementation plan 2026-05-02 18:26:02 +02:00
2026-05-02-l3-positionmanager-jump.md docs(plan): Phase L.3.1+L.3.2 PositionManager + retail-faithful jump plan 2026-05-03 10:10:16 +02:00
2026-05-08-phase-n1-scenery-via-wb-helpers.md plan(N.1): scenery via WorldBuilder helpers — implementation plan 2026-05-08 09:05:53 +02:00
2026-05-08-phase-n3-texture-decode-via-wb.md docs(N.3): mark Phase N.3 shipped + commit implementation plan 2026-05-08 11:37:52 +02:00
2026-05-08-phase-n4-rendering-foundation.md phase(N.4): SHIP — flag default-on + finalize plan + roadmap 2026-05-08 18:01:23 +02:00
2026-05-08-phase-n5-modern-rendering.md docs(N.5): implementation plan — 19 tasks, TDD where applicable 2026-05-08 19:27:20 +02:00