acdream/tests/AcDream.Core.Tests/Rendering
Erik 6577c0a21c feat(render): Phase A8 — RenderingDiagnostics.ProbeVisibilityEnabled
Adds the ACDREAM_PROBE_VIS=1 env-var-toggleable flag for the indoor-cell
visibility culling pipeline (#78). Mirrors the existing ProbeIndoor*
pattern. DebugVM checkbox follows.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 07:47:56 +02:00
..
Vfx feat(vfx #C.1.5b): activator handles dat-hydrated entities + per-part transforms 2026-05-12 00:02:16 +02:00
Wb chore(O-T7): code-review housekeeping after WB extraction 2026-05-21 17:29:06 +02:00
CameraDiagnosticsTests.cs feat(camera): flip retail chase camera to default-on after visual ship 2026-05-19 09:47:33 +02:00
ChaseCameraTests.cs feat(app): Phase B.2 — ChaseCamera (third-person follow camera) 2026-04-12 14:26:20 +02:00
FrustumCullerTests.cs feat(app): Phase A.2 — FrustumCuller + FrustumPlanes (Gribb-Hartmann) 2026-04-12 08:49:17 +02:00
RenderingDiagnosticsTests.cs test(diagnostics): restore RenderingDiagnostics state in try/finally 2026-05-19 12:08:51 +02:00
RenderingDiagnosticsVisibilityTests.cs feat(render): Phase A8 — RenderingDiagnostics.ProbeVisibilityEnabled 2026-05-26 07:47:56 +02:00
TextureCacheBindlessTests.cs phase(N.5) Task 3: TextureCache bindless GetOrUpload + parallel cache 2026-05-08 19:53:10 +02:00