acdream/tests/AcDream.App.Tests/UI
Erik 233c30d13f fix(chat): CH2 re-review nits — resize centering, top-aligned flow, sweep wording
Applies the seven NITs from the CH2 re-review (verdict APPROVE-WITH-FIXES,
following the REJECT->rework at e0e78883):

1. SpewBoxController's centered Left was captured once via
   AnchorEdges.Top and replayed forever on resize (UiElement.ApplyAnchor's
   Left/Right-both-false branch pins a fixed margin). Anchors is now
   AnchorEdges.None and Tick recomputes Left every frame against the
   current root width.

2. OneLine=false was defaulting to UiText's bottom-pinned transcript flow
   (VerticalJustify honored only via ConfigureDatState, which this
   synthesized element never calls). Added UiText.HonorVerticalJustification
   so a non-DAT controller can opt the scrollable path into
   VerticalJustify without a full LayoutDesc binding; SpewBoxController
   sets VerticalJustify=Top so lines flow from the top of the 450x72 box,
   matching newest-at-top insert semantics. Noted as invented-pending-
   measurement in AP-178's row (no new row).

3. Documented the deliberate inversion of UiText.LinesProvider's
   oldest-first contract in SpewBoxController.Tick (SpewBoxVM.Lines feeds
   newest-first, which is correct specifically because the box is now
   top-aligned) and added a test pinning the rendered order (newer message
   is the topmost line), driving root.Tick.

4. Fixed the stale "retail's code default, 1" comment in
   SpewBoxControllerTests — MaxConcurrentItems is the shipped LayoutDesc's
   AUTHORED value, 4.

5. Added the matching unmapped-id diagnostics line to
   LiveSessionRuntimeFactory's ShowWeenieError sink, matching the pattern
   GameEventWiring's WeenieError/WeenieErrorWithString handlers already
   use.

6. Corrected the "EXHAUSTIVE Portal sweep found ZERO" overclaim in
   SpewBoxLayoutDumpDiagnostic: the loop's id source was DatCollection's
   top-level aggregate GetAllIdsOfType<LayoutDesc>(), not dats.Portal's
   own (which reports a count of ZERO for this type), so querying those
   ids against dats.Portal.TryGet established nothing about Portal either
   way. Corrected the same overclaim echoed in SpewBoxState's
   MaxConcurrentItems doc comment and in AP-178's register text (both the
   table row and the section-header history line). What's actually
   established: dats.Local hosts the SpewBox layout at 0x21000011; whether
   Portal also carries a copy remains unestablished.

7. Added a test exercising the full ShowWeenieError -> AddText -> SpewBox
   path for id 0x0561 (the 50-friends-cap refusal) in
   LiveSessionCommandRouterTests, mirroring LiveSessionRuntimeFactory's
   ShowWeenieError closure exactly since every other LiveSessionRuntimeFactory
   test in this tree is a source-text conformance grep, not an
   instantiation.

Ledger: CH2 ledger row's review column now reads REJECT -> reworked
e0e78883 -> re-review APPROVE-WITH-FIXES -> nits (this commit); Status
header flips CH2 to code-complete/closed pending the user gate, CH3 next.

Build green; touched-project tests green (19/19 new/changed,
4351/3354 App.Tests unaffected pass); full Release suite 11,916 passed /
4 skipped / 0 failed (baseline 11,914/4/0 plus the two new tests this
commit adds).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-09 18:48:13 +02:00
..
Layout fix(chat): CH1 review fixes — sbb-idiom channel catch-all, command-output typing 2026-08-09 16:03:13 +02:00
AutoWieldGenerationTests.cs feat(net): port retail physics spawn and event timestamps 2026-07-14 00:22:17 +02:00
ClientCommandControllerTests.cs feat(chat): port retail's @pklite client command (EnterPkLite 0x028F) 2026-08-03 18:57:17 +02:00
ControlsIniTests.cs feat(D.2b): controls.ini stylesheet loader + apply title color 2026-06-14 17:31:55 +02:00
CursorFeedbackControllerTests.cs fix(ui): interactive window moves must survive the per-frame anchor layout; lock the dragbar cursor 2026-07-29 21:24:49 +02:00
DatWidgetFactoryZOrderTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
DragDropSpineTests.cs fix(vendor): gate-findings pass — the X button HIDES like retail, clicks return, the dropdown scrolls, pyreal suffix, staged-tab slots 2026-08-08 10:29:39 +02:00
GameplayConfirmationControllerTests.cs refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
IconComposerTests.cs fix(D.5.2): effect tint = per-pixel tile copy (surface ReplaceColor overload) 2026-06-18 10:21:33 +02:00
ItemInteractionControllerTests.cs feat(vendor): Slice 6b/6c — move-to-use, buy staging, selling; the vendor arc is functionally complete 2026-08-08 11:43:11 +02:00
LayoutImporterMountTests.cs feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree) 2026-06-20 22:36:20 +02:00
MarkupDocumentTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
PortalWaitNoticeControllerTests.cs perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
RetailCursorCatalogTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetailCursorManagerTests.cs feat(ui): complete retail cursor state machine 2026-07-11 08:31:40 +02:00
RetailItemConfirmationControllerTests.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
RetailSkillTrainingConfirmationControllerTests.cs fix(ui): restore retail skill training confirmation 2026-07-13 17:57:29 +02:00
RetailUiAutomationProbeTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailUiInteractionFlowTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailUiRuntimeLeaseTests.cs refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
RetailWindowLayoutPersistenceTests.cs fix(ui): restore modern spell formula presentation 2026-07-24 07:08:47 +02:00
RetailWindowManagerTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetainedPanelControllerGroupTests.cs refactor(ui): own retained controller lifetimes 2026-07-10 23:35:26 +02:00
RetainedUiInputBindingTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
SpewBoxControllerTests.cs fix(chat): CH2 re-review nits — resize centering, top-aligned flow, sweep wording 2026-08-09 18:48:13 +02:00
SpewBoxLayoutDumpDiagnostic.cs fix(chat): CH2 re-review nits — resize centering, top-aligned flow, sweep wording 2026-08-09 18:48:13 +02:00
UiButtonStateMachineTests.cs feat(ui): port retained widget foundations 2026-07-10 17:55:41 +02:00
UiButtonTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
UiClipRectTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiCollapsibleFrameTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
UiCompositeShutdownTests.cs test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00
UiDatFontTests.cs test(app): measure the warmed path, not the path being warmed (#250) 2026-07-29 03:42:08 +02:00
UiElementChildOrderTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UiFieldTests.cs fix(ui): UiField wrapped-line cache coherent with the text at mouse-hit time 2026-07-29 19:38:52 +02:00
UiItemListGridTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
UiItemListScrollTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiItemListTests.cs feat(items): port retail shared cooldown overlays 2026-07-23 10:41:16 +02:00
UiItemSlotTests.cs fix(vendor): Slice 6 review corrections — ownership-checked retire, live slider display, drag-proof shop rows, hardened buy reservation 2026-08-07 23:12:50 +02:00
UiLayoutPolicyTests.cs fix(ui): preserve cropped chat and button faces 2026-07-10 18:11:14 +02:00
UiMenuTests.cs fix(ui): vendor dropdown polish — authored arrow-cap with open/closed flip, downward popup, left-aligned rows 2026-08-08 10:59:59 +02:00
UiMeterTests.cs feat(D.2b): UiMeter vital bar + fill-geometry tests 2026-06-14 16:38:07 +02:00
UiMeterVerticalTests.cs feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4) 2026-06-21 08:58:37 +02:00
UiNineSlicePanelTests.cs feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test 2026-06-14 16:36:11 +02:00
UiRadarTests.cs feat(ui): port retail radar and compass 2026-07-10 16:14:37 +02:00
UiRootInputTests.cs fix(ui): interactive window moves must survive the per-frame anchor layout; lock the dragbar cursor 2026-07-29 21:24:49 +02:00
UiScrollablePanelTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
UiScrollableTests.cs feat(ui): unify retained window mounts 2026-07-10 22:22:25 +02:00
UiScrollbarTests.cs fix(ui): match retail spell bar controls 2026-07-23 07:49:09 +02:00
UiTextDatFontTests.cs feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5) 2026-06-16 17:39:02 +02:00
UiTextTests.cs fix(ui): render live component counts 2026-07-15 18:11:02 +02:00