The cathedral falls persisted through the slice-2 seal fix; the probe
already held the tell: the same two emitter entities (f4243/f4285) draw
phase=pre on good frames and phase=post on bad ones. They are
interior-parented, so DynamicDrawsInOutsideStage takes the indoor arm,
whose first gate is flood membership - and that still read the OLD
apparatus flood, which drops cells at the #456 seam band. On those
frames the falls fell to the post-clear last pass and splatted across
the cleared depth (terrain and water alike).
Both predicate call sites (the frame product's BuildOutsideDynamicRoutes
via BuildAndBorrow's input, and the renderer's own outside-stage
classification) now receive the walk's VisitedCells on walk frames -
root flood plus look-in floods, all of whose objects retail draws inside
LScape::draw, pre-clear. drawableCells keeps its other roles. Also adds
the probe-gated [walk-dyn] per-entity classification dump (parent cell,
outside/cone verdicts) so a surviving repro pins the failing gate
directly.
Hermetic 6,762/0, Walk lane 213/1.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>