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Allegiance
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feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
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2026-04-18 17:17:45 +02:00 |
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Audio
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feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
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2026-04-18 16:38:26 +02:00 |
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Chat
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fix(chat): /help client-side handler + System dedup + ThatIsNotAValidCommand template
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2026-04-25 21:22:07 +02:00 |
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Combat
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fix(D.5.3a): selected-object meter visual-gate fixes (name, gate, flash, magenta)
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2026-06-20 09:37:15 +02:00 |
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Items
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refactor(D.5.4): delete EnrichItem (superseded by Ingest merge-upsert)
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2026-06-18 16:42:58 +02:00 |
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Lighting
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fix(lighting): #143 — dynamic lights use retail's D3D 1/d attenuation (portal + viewer spread)
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2026-06-20 18:14:57 +02:00 |
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Meshing
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fix(render): hide editor-only placement markers in dungeons — port retail's degrade-to-nothing (#136)
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2026-06-14 19:03:08 +02:00 |
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Physics
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feat(slice2): arrival-gate probe — log NotReady→Ready flip with landblock count
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2026-06-21 20:12:45 +02:00 |
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Player
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feat(player): #6 fold enchantment buffs into vital max via EnchantmentMath
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2026-04-25 17:55:15 +02:00 |
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Plugins
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fix(movement+anim+session): clothing dedup, motion wire format, jump-skill default
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2026-04-18 15:01:32 +02:00 |
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Rendering
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diag: ACDREAM_PROBE_LIGHT [light-detail] — per-light range/intensity/cone (#133 A7)
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2026-06-13 20:55:14 +02:00 |
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Selection
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fix(picker): Cluster A #86 — cell-BSP ray occlusion in WorldPicker
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2026-05-19 14:41:56 +02:00 |
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Spells
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fix(player): EnchantmentMask bit fix + Vitae key=0 + absolute Vitals overlay
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2026-04-25 18:15:20 +02:00 |
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Terrain
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refactor: #100 — remove hiddenTerrainCells / BuildingTerrainCells plumbing
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2026-05-25 21:37:53 +02:00 |
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Textures
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fix(textures): DecodeSolidColor null-safe against null ColorValue
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2026-06-14 14:36:07 +02:00 |
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Ui
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fix(retail): rotation rate, useability gate, retail toast strings
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2026-05-16 12:17:54 +02:00 |
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Vfx
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fix(vfx #56): ParticleHookSink applies CreateParticleHook.PartIndex transform
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2026-05-11 23:57:20 +02:00 |
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World
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refactor(teleport): Slice 1 review cleanup — drop vestigial pending fields; comment the worldReady min-continue gate
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2026-06-21 20:07:50 +02:00 |
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AcDream.Core.csproj
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chore(O-T7): code-review housekeeping after WB extraction
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2026-05-21 17:29:06 +02:00 |