..
Allegiance
feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
2026-04-18 17:17:45 +02:00
Audio
feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
2026-04-18 16:38:26 +02:00
Chat
fix(chat): /help client-side handler + System dedup + ThatIsNotAValidCommand template
2026-04-25 21:22:07 +02:00
Combat
feat(combat): Phase L.1c wire live attack input
2026-04-28 11:58:57 +02:00
Input
feat(input): #24 Phase K.2 - auto-enter player mode at login + MMB mouse-look + DebugPanel free-fly + Tab to chat-input focus
2026-04-26 09:20:17 +02:00
Items
feat(items): Phase F.2 ItemRepository + AppraiseRequest round-trip
2026-04-18 16:55:36 +02:00
Lighting
feat(lighting): Phase G.2 — Setup.Lights + SetLightHook wiring
2026-04-19 10:46:49 +02:00
Meshing
feat(net): Phase 6.6 — parse UpdateMotion (0xF74C) into MotionUpdated event
2026-04-11 20:33:26 +02:00
Physics
fix(anim): Phase L.1c seed move-to locomotion
2026-04-28 19:48:12 +02:00
Player
feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block
2026-04-25 16:42:24 +02:00
Plugins
feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
2026-04-10 20:29:29 +02:00
Rendering
feat(app): Phase B.2 — ChaseCamera (third-person follow camera)
2026-04-12 14:26:20 +02:00
Spells
fix(player): EnchantmentMask bit fix + Vitae key=0 + absolute Vitals overlay
2026-04-25 18:15:20 +02:00
Streaming
fix(app): Phase A.1 — pending-spawn list in GpuWorldState (proper fix)
2026-04-11 23:19:40 +02:00
Terrain
fix(terrain): align per-cell triangle geometry with ACE's ConstructPolygons convention
2026-04-21 13:20:59 +02:00
Textures
feat(core): SurfaceDecoder — add PFID_P8, PFID_R8G8B8, and PFID_X8R8G8B8
2026-04-11 19:23:57 +02:00
Vfx
weather(phase-6a): port retail PhysicsScript runtime
2026-04-24 11:20:39 +02:00
World
test(world): serialize DerethDateTime offset tests
2026-04-28 11:58:50 +02:00
AcDream.Core.Tests.csproj
feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
2026-04-11 22:01:45 +02:00
SmokeTest.cs
chore: phase 1 — add Core, Abstractions, App, Tests projects
2026-04-10 09:22:33 +02:00