acdream/tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/defaultsettings.usd
Erik 9a7e7c4ae8 feat(vt): A1 .usd engine + A3 metaf .af engine, real VTank/metas fixtures
Campaign VT slice 1 Part A. Two new file-format ports, both against real
committed fixtures (owner's own VTank profiles + the metas repo's af/met/nav
corpus), not synthetic data.

A1 — VtankUsdDocument.cs is a from-scratch port of VTank's gy/bd/cw/y
self-describing text-database grammar (docs/research/vtank-kb/01-settings-
and-profiles.md section 1), preserving every table/row/cell it doesn't
understand byte-for-byte. VtankSettingsProfileSerializer.cs maps all 137
Settings rows (VtankOptionCatalog.Names) onto CombatSettings/BuffSettings/
VitalSettings/InventorySettings/NavigationSettings using the exact unit
transforms already verified in MossTankPanel.SetMetaOption/GetMetaOption
(the *240/100 scaling, the TargetSelectMethod +1/-1 offset, etc.) — cited as
the oracle rather than re-derived, since a file-format serializer must not
depend on a live session. RechargeHandlerSet's real 5-column nested table
(26 rows, not the 24 the KB doc estimated) now drives
VitalRechargePlanner.Handlers via a new RechargeHandlerRow, replacing the
hand-typed default replica; the parsed defaults corrected one real
discrepancy (magic-mode Health<=15% never included Kit) while confirming
the rest matched. BuffProfileDocument gained the 10 fields it was silently
dropping (KB doc 01 section 5 gap 2). Save() only rewrites a Settings row
when the live value differs from what was parsed (a tolerant numeric
compare, not exact-text), so an untouched profile round-trips byte-for-byte
even where VTank's own older double formatting differs from .NET 10's.

A3 — MetafSerializer.cs ports metaf's STATE:/IF:/DO:/NAV: text grammar
(github.com/JJEII/metaf, metaf_monolithic.py, GPLv3 — grammar read and
cited by line, never copied) onto the existing Meta.cs/Navigation.cs
models. All 28 conditions, 16 actions, and 10 nav-node types; strict
All/Any child-depth nesting; Not's real same-line (not depth+1) operand
placement, discovered by testing against real fixtures after an initial
wrong read of the collapsed IF:/DO: layout; EmbedNav's separate NAV: block
with tag cross-referencing, including re-synthesizing the "uTank2 NAV 1.2"
blob MetaEngine already expects. The jump-charge 2000ms clamp (KB doc 06
row 5) is applied at .af load. All four contract proofs pass: every real
.af parses; parse-write-parse is model-identical; our binary-.met and
.nav import matches the same content loaded from metaf's own .af
conversion; the writer's output is byte-identical (after comment-stripping)
to metaf's own canonical emission for 5 real fixtures, once two real metaf
quirks were matched (ADestroyView's literal double space; the
GenerateUniqueNavTag "nav{n}__name" tag scheme) and the two files with a
pre-existing single-Position-field limitation in RouteWaypoint (ptl/tlk
inside an embedded nav) were excluded with a documented reason.

Also: the .utl BuffedInt/BuffedDouble base-key-exists gate (KB doc 05
section 2.2 / gap 4) — a spell bonus no longer applies to a value the item
never had a base key for.

Fixtures: the owner's own defaultsettings.usd/owner-{a,b,c}.usd+.ast,
4 .utl loot profiles, and a hand-picked set of real metas-repo .af/.met/.nav
files chosen by grepping metas/af for keyword coverage (every condition,
action, and nav-node type actually present in that corpus; GetOpt/flw/jmp
appear in none of it, so those three are covered by one small hand-authored
fixture instead, called out in its own test). Two met/nav pairs were
swapped for a fresh selection after their timestamps proved the shipped
.af had drifted from a since-re-recorded .nav (a real data-consistency
issue in the source repo, not a port bug).

Shown to fail by: VtankSettingsProfileSerializerTests (temporarily reverting
the ValuesEqual numeric-tolerance compare made the untouched-round-trip
test fail with a real text diff); MetafSerializerTests (every proof
genuinely failed against the real fixtures until the Not/nav-blank-skip/
pau-scaling/EmbedNav-tag bugs below were fixed, confirmed failing at each
step during authoring); VtankLootRequirementEvaluatorTests (confirmed via
`git stash` on VtankLootRequirementEvaluator.cs that
BuffedIntRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent fails without the
gate).

Deviation: added -text entries to the root .gitattributes, scoped to only
the new tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/** paths, so
these CRLF-exact fixtures survive a checkout on any OS/core.autocrlf
setting instead of being silently normalized — flagged per the contract's
"stay inside the plugin/tests trees" rule since this one line is outside
both.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 20:52:51 +02:00

2270 lines
22 KiB
Text

10
AntiExtraBuffSpells
1
ExemplarId
n
0
AssistItems
2
Object
Type
n
n
0
BuffedItems
2
Object
Spell
n
n
0
ExtraBuffSpells
1
ExemplarId
n
0
GemFoodItems
2
Name
Spell
n
n
2
s
Asheron's Benediction
i
3810
s
Blackmoor's Favor
i
3811
ItemUseSpecifiers
2
Object
Uses
y
n
0
MyMonsters
21
MonsterName
AttackPriority
DamageType
WeaponToUse
Imperil
Vuln
Yield
GravityW
Attack
Ring
Broadside
Fester
WeakeningCurse
FesteringCurse
Corruption
DestructiveCurse
Corrosion
Streak
SecondaryVuln
SecondaryEquip
PetDamageType
y
n
n
n
n
n
n
n
n
n
n
n
n
n
n
n
n
n
n
n
n
1
s
<DEFAULT>
i
1
i
8
i
-1
b
False
b
False
b
False
b
False
b
True
b
False
b
False
b
False
b
False
b
False
b
False
b
False
b
False
b
True
i
98
i
0
i
101
Settings
4
Setting
Value
Description
SettingType
y
n
n
n
137
s
EnableLooting
b
False
s
i
1
s
EnableNav
b
False
s
i
1
s
EnableBuffing
b
True
s
i
1
s
EnableCombat
b
True
s
i
1
s
SpellDiffExcessThreshold-Hunt
i
25
s
i
3
s
SpellDiffExcessThreshold-Buff
i
5
s
i
3
s
ArrowheadFletchDiffExcessThreshold
i
10
s
i
3
s
Recharge-Norm-HitP
i
75
s
i
3
s
Recharge-Norm-Stam
i
50
s
i
3
s
Recharge-Norm-Mana
i
50
s
i
3
s
Recharge-NoTarg-HitP
i
1
s
i
3
s
Recharge-NoTarg-Stam
i
1
s
i
3
s
Recharge-NoTarg-Mana
i
1
s
i
3
s
Recharge-Helper-HitP
i
20
s
i
3
s
Recharge-Helper-Stam
i
1
s
i
3
s
Recharge-Helper-Mana
i
1
s
i
3
s
DoHelp
b
True
s
If true, allies are healed/restamed/given mana. The fellowship window must be open to help fellows.
i
1
s
AttackDistance
d
0.0208333333333333
s
i
2
s
AttackMinimumDistance
d
0
s
i
2
s
ApproachDistance
d
0
s
i
2
s
RingDistance
d
0.0208333333333333
s
i
2
s
CorpseApproachRange-Max
d
0
s
i
2
s
CorpseApproachRange-Min
d
0.014
s
i
2
s
NavCloseStopRange
d
0.00833333333333333
s
i
2
s
NavFarStopRange
d
999999
s
i
2
s
UsePortalDistance
d
0.0166666666666667
s
i
2
s
HelperDistanceHitP
d
0.310416666666667
s
i
2
s
HelperDistanceStam
d
0.310416666666667
s
i
2
s
HelperDistanceMana
d
0.166666666666667
s
i
2
s
MinimumRingTargets
i
4
s
i
3
s
DefaultMeleeAttackHeight
i
2
s
i
3
s
CastDispelSelf
b
False
s
Casts dispel life magic self VII when the macro has a vuln on it.
i
1
s
UseDispelItems
b
False
s
Uses either a Gem of Stillness or a Condensed Dispel Potion when the macro has a vuln on it.
i
1
s
AutoCram
b
False
s
Moves items from the main pack to side packs.
i
1
s
AutoStack
b
True
s
Stacks stackable items.
i
1
s
ReadUnknownScrolls
b
True
s
Loots and reads unknown scrolls (looting must be enabled).
i
1
s
UseDispelDrum
b
False
s
i
1
s
SwitchWandsToDebuff
b
False
s
If enabled, the macro forces a wand switch to the appropriately selected wand for the monster, even to debuff it. Without this setting, wands are only switched when a war attack is required.
i
1
s
AutoCraftItems
b
True
s
When enabled, the macro crafts known components that result in items in the gems/food panel, if your character has none. For instance, this allows the macro to create blue kits out of bobo comps if "Plentiful Healing Kit" is listed in the gems/food panel.
i
1
s
UseHealersHeart
b
True
s
When set to true and you have a healer's heart in your wand list, the macro uses it for helper.
i
1
s
JumpOutWandCasting
b
False
s
For the healer's heart, when enabled, the macro jumps right after using the heart. This causes the heal to go out immediately and your character to have to stand there doing nothing until the animation timer is up.
i
1
s
LootAllCorpses
b
False
s
Causes the macro to loot corpses killed by neither you nor your fellows.
i
1
s
LootFellowCorpses
b
False
s
Causes the macro to loot corpses killed by your fellows.
i
1
s
DoJiggle
b
False
s
Secret spell dodge mode.
i
1
s
RandomHelperBuffs
b
False
s
Casts buffs on nearby players randomly.
i
1
s
RandomHelperIntervalSeconds
d
5
s
i
2
s
IdlePeaceMode
b
False
s
Loots, navigates, and salvages in peace mode.
i
1
s
TargetLock
b
False
s
Causes the macro to attack the selected monster first, as long as it is a valid target.
i
1
s
StopMacroOnDeath
b
True
s
Causes the macro to become disabled when the character dies.
i
1
s
UseArcs
i
1
s
Arc war spells are used rather than bolts, if both are known for the best level the macro is able to cast.
i
6
s
ArcRange
d
0.0208333333333333
s
i
2
s
TargetSelectMethod
i
3
s
Selects how targets are given preference. When set to 'both', nearby targets are chosen by angle and distant targets are chosen in order of distance.
i
6
s
TargetSelectAngleRange
d
0.0208333333333333
s
Above this range, when target select is 'both', targets are selected by range.
i
2
s
IdleBuffTopoff
b
False
s
When the macro is idle, it recasts buffs.
i
1
s
IdleBuffTopoffTimeSeconds
i
1200
s
i
3
s
RebuffTimeRemainingSeconds
i
300
s
i
3
s
RefillWornMana
b
True
s
Uses mana charge types specified in the gems/food panel to refill worn items.
i
1
s
RefillWornMana-Item-ManaPercent
i
33
s
i
3
s
BuffProfile-Prots
s
ALFCBPS
s
i
5
s
BuffProfile-Banes
s
ALFCBPS
s
i
5
s
BuffProfile_Prots
i
2
s
Specifies which self prots are cast.
i
6
s
BuffProfile_Banes
i
2
s
Specifies which self banes are cast.
i
6
s
DebuffEachFirst
i
1
s
Cast debuffs for each valid target before beginning attack. One: debuffs one monster then attacks it. Priority: debuffs all monsters of the same priority, then attacks. All: debuffs all monsters before attacking regardless of priority.
i
6
s
AutoAttackPower
b
True
s
When true, the macro sets melee attack power automatically based on weapon damage type.
i
1
s
LootPriorityBoost
b
False
s
When true, corpses are looted before attacking monsters.
i
1
s
CorpseCacheTimeoutMinutes
d
60
s
The time in minutes after which a corpse will be removed from the corpse cache.
i
2
s
CorpseItemAppearanceTimeoutSeconds
d
6
s
The time in seconds the macro will wait for all items on a corpse to appear.
i
2
s
CorpseItemIDTimeoutSeconds
d
60
s
The time in seconds the macro will wait for all needed items on a corpse to be ID'd.
i
2
s
DebuffSelectionMethod
i
2
s
Selects what the macro prefers when looking for a way to cast debuffs. Select 'Skill' when fighting monsters with high magic defense.
i
6
s
ManaStoneLootCount
i
4
s
The maximum number of usable mana stones the macro will try to keep in your inventory when looting.
i
3
s
ManaTankMinimumMana
i
1000
s
The minimum mana required for an item to be used to fill mana stones.
i
3
s
SplitPeas
b
True
s
Specifies if the macro should automatically split peas. Components you would like to keep supplied by splitting should be added to your consumables list.
i
1
s
SpellCompMin-Critical
i
4
s
The minimum number of each type of spell component. If you have fewer, a pea will be split. 'Critical' splitting is higher priority than healing.
i
3
s
SpellCompMin-Normal
i
20
s
The minimum number of each type of spell component. If you have fewer, a pea will be split. 'Normal' splitting has a lower priority than normal buffing.
i
3
s
SpellCompMin-Idle
i
20
s
The minimum number of each type of spell component. If you have fewer, a pea will be split. 'Idle' splitting is only done while idle.
i
3
s
RechargeBoostTimeSeconds
d
5
s
Maximum time for the recharge boost effect to last. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge.
i
2
s
RechargeBoostAmount
i
40
s
Number of h/s/m points used for recharge boost. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge.
i
3
s
UseSpecialAmmo
i
0
s
Specifies whether the macro should craft and use special ammunition types. 'Raider' indicates Raider Lightning ammo, and 'SCurrency' indicates ammo from Colosseum, Graveyard, and Paradox-touched Olthoi Infested Area.
i
6
s
OpenDoors
b
False
s
i
1
s
DoorIDRange
d
0.0833333333333333
s
The range at which the macro will ID doors, when opening.
i
2
s
DoorOpenRange
d
0.0166666666666667
s
The range at which the macro will attempt to open a door.
i
2
s
DoorLockpickDiffExcessThreshold
i
-50
s
The number of lockpick skill points above a door's pick difficulty that is required for a door to be considered pickable.
i
3
s
ManaChargesWhenOff
b
True
s
When true, mana charges and stones are used to keep equipped mana filled even when the macro is disabled.
i
1
s
AutoFellowManagement
b
True
s
When true, automatically recruits players on request, and manages waiting lists and votes when acting as the fellowship leader.
i
1
s
MinimumHealKitSuccessChance
i
95
s
The lowest chance of success, in percent, that the macro will accept when attempting a heal with a health kit.
i
3
s
UseKitsInMagicMode
b
True
s
When true, the macro uses available healing kits to heal when in magic mode (with a higher priority than spells).
i
1
s
StaminaToHealthMultiplier
d
1.9
s
For a Stamina to Health spell to be used, it must be this much better than a normal healing spell.
i
2
s
ManaToHealthMultiplier
d
2.8
s
For a Mana to Health spell to be used, it must be this much better than a normal healing spell.
i
2
s
NavPriorityBoost
b
False
s
Causes the macro to navigate before attacking.
i
1
s
DeleteGhostMonsters
b
True
s
Attempts to detect when monsters appear to be there but really do not exist, and signals the client to delete them.
i
1
s
GhostMonsterSpellAttemptCount
i
200
s
The number of times the macro must attempt to cast a spell on a monster, without the spell starting, before that monster is marked as a ghost.
i
3
s
WhoYouGonnaCall
b
True
s
i
1
s
BlacklistMonsterAttemptCount
i
4
s
The number of successful attacks that must miss a target before it is blacklisted.
i
3
s
BlacklistMonsterTimeoutSeconds
i
120
s
The amount of time a monster is blacklisted for, for being unhittable.
i
3
s
CombineSalvage
b
True
s
When true and looting is enabled, salvage bags are combined according to the ranges specified by the current loot profile.
i
1
s
LootOnlyRareCorpses
b
False
s
When true, only rare-generating corpses are looted.
i
1
s
DeleteGhostMonstersByHPTracker
b
True
s
An alternate method to force the deletion of ghost monsters which works for melee, missile and mage attacks.
i
1
s
GhostDeleteHPTrackerSeconds
i
30
s
The number of seconds that must pass with no receieved health updates for a target before it is considered a ghost.
i
3
s
GoToPeaceModeToUseKits
b
False
s
Causes the macro to drop to peace mode before using a healing kit.
i
1
s
UseRecklessness
b
True
s
When true, attacks using recklessness if available.
i
1
s
DebuffPrecastSeconds
i
5
s
The number of seconds before a target's debuff is set to expire before the macro will want to recast it. Does not apply to DoT spells.
i
3
s
ClearLevelBoostFlagOnCast
b
True
s
When true, RechargeBoost applies only to the first spell cast after switching to magic mode.
i
1
s
IdleCraftCount_HealthKits
i
2
s
The number of health kits of each type to craft up to when idle.
i
3
s
IdleCraftCount_StamKits
i
2
s
The number of stamina kits of each type to craft up to when idle.
i
3
s
IdleCraftCount_ManaKits
i
2
s
The number of mana kits of each type to craft up to when idle.
i
3
s
IdleCraftCount_HealthFood
i
15
s
The number of health foods/potions of each type to craft up to when idle.
i
3
s
IdleCraftCount_StamFood
i
15
s
The number of stamina foods/potions of each type to craft up to when idle.
i
3
s
IdleCraftCount_ManaFood
i
15
s
The number of mana foods/potions of each type to craft up to when idle.
i
3
s
BuffCastRecast_Seconds
i
30
s
After casting a single buff, the time until rebuffing every other buff is reduced by BuffCastRecast_Seconds for BuffCastRecastReset_Seconds.
i
3
s
BuffCastRecastReset_Seconds
i
30
s
After casting a single buff, the time until rebuffing every other buff is reduced by BuffCastRecast_Seconds for BuffCastRecastReset_Seconds.
i
3
s
EnableMeta
b
False
s
i
1
s
BlacklistedSpellComps
s
s
A list of spell components which will never be used to cast a spell.
i
5
s
DropToPeaceModeRetryCount
i
34
s
When trying to switch weapons, the macro will try repeatedly to drop to peace mode. If it fails this many times, assume the client is bugged and try to use a wand.
i
3
s
FollowAroundCorners
b
True
s
When following a player, follows their path if true. Otherwise, the macro always tries to run directly to where they are now.
i
1
s
BlacklistCorpseOpenAttemptCount
i
30
s
The number of times the macro must attempt to open a corpse before it is blacklisted.
i
3
s
BlacklistCorpseOpenTimeoutSeconds
i
200
s
The number of seconds an unopenable corpse is blacklisted for.
i
3
s
SummonPets
b
True
s
When enabled, the macro summons combat pets if available and listed in items.
i
1
s
PetRangeMode
i
0
s
Determines what monster range is used when summoning a combat pet.
i
6
s
PetCustomRange
d
0.0208333333333333
s
i
2
s
PetRefillCount-Idle
i
3
s
If a pet summon item has this many charges or fewer, it will be refilled when idle.
i
3
s
PetRefillCount-Normal
i
1
s
If a pet summon item has this many charges or fewer, it will be refilled in combat.
i
3
s
CorpseOpenTimeoutSeconds
d
1.5
s
Time after trying to open a corpse before the macro will retry.
i
2
s
PetMonsterDensity
i
1
s
The minimum number of allowed pet targets within pet range before a pet will be summoned.
i
3
s
CorpseLootItemMaxAttempts
i
20
s
After trying to loot a particular item off a corpse this number of times, the item will be blacklisted.
i
3
s
FastCastBuffs
b
False
s
Attempt to fastcast buff spells. May move the character during casting.
i
1
s
UseBreakableTurnTo
b
True
s
When casting a spell on a target, allows breaking out during turning if another action intervenes.
i
1
s
UseProjectileAwareness
b
True
s
Checks if arcs, bolts, and arrows will hit a target or strike a wall before firing. May cause lag on slower computers.
i
1
s
CollisionProjectileRadius
d
0.4
s
The radius of the test object to use for collision checks.
i
2
s
CollisionStepDistance
d
0.7
s
The distance to move the test object during each collision check. Must be less than 2x CollisionProjectileRadius or solid walls may not be seen.
i
2
s
ShowCollisionDebug
b
False
s
i
1
s
MaximumCollisionChecksPerTick
i
500
s
The maximum number of occluded targets the macro will attempt to evaluate.
i
3
s
SpellRangeFudge
d
1
s
Number of meters to subtract from the calculated range of spells, to account for positional inaccuracy.
i
2
s
BuffWithUntrained-Item
i
80
s
Above this character level, untrained Item Enchantment will not be used for buffing.
i
3
s
BuffWithUntrained-Creature
i
80
s
Above this character level, untrained Creature Enchantment will not be used for buffing.
i
3
s
BuffWithUntrained-Life
i
80
s
Above this character level, untrained Life Magic will not be used for buffing.
i
3
s
AllowDebuffFallback
b
False
s
When true, if a debuff target is blocked by a wall then a nonprojectile debuff will be used instead (such as a spell).
i
1
s
RechargeHandlerSet
TABLE
5
Vital
HandlerString
MinPercent
MaxPercent
Stance
n
n
n
n
n
26
i
1
s
Stamina to Health
i
0
i
15
i
1
i
1
s
Mana to Health
i
0
i
15
i
1
i
1
s
Regular Spell
i
0
i
15
i
1
i
1
s
Recharge With Food
i
0
i
15
i
1
i
1
s
Kit Recharge
i
0
i
100
i
1
i
1
s
Stamina to Health
i
0
i
100
i
1
i
1
s
Mana to Health
i
0
i
100
i
1
i
1
s
Regular Spell
i
0
i
100
i
1
i
1
s
Recharge With Food
i
0
i
100
i
1
i
2
s
Kit Recharge
i
0
i
100
i
1
i
2
s
Regular Spell
i
0
i
100
i
1
i
2
s
Recharge With Food
i
0
i
100
i
1
i
3
s
Kit Recharge
i
0
i
100
i
1
i
3
s
Recharge With Food
i
0
i
100
i
1
i
3
s
Regular Spell
i
0
i
100
i
1
i
1
s
Recharge With Food
i
0
i
15
i
2
i
1
s
Kit Recharge
i
0
i
100
i
2
i
1
s
Recharge With Food
i
0
i
100
i
2
i
1
s
Stamina to Health
i
0
i
10
i
2
i
1
s
Regular Spell
i
0
i
100
i
2
i
2
s
Kit Recharge
i
0
i
100
i
2
i
2
s
Recharge With Food
i
0
i
100
i
2
i
2
s
Regular Spell
i
0
i
100
i
2
i
3
s
Kit Recharge
i
0
i
100
i
2
i
3
s
Recharge With Food
i
0
i
100
i
2
i
3
s
Regular Spell
i
0
i
100
i
2
s
i
7
SettingsCategories
2
Setting
Categories
y
n
136
s
EnableLooting
i
256
s
EnableNav
i
32
s
EnableBuffing
i
64
s
EnableCombat
i
12
s
SpellDiffExcessThreshold-Hunt
i
8
s
SpellDiffExcessThreshold-Buff
i
64
s
ArrowheadFletchDiffExcessThreshold
i
128
s
Recharge-Norm-HitP
i
2
s
Recharge-Norm-Stam
i
2
s
Recharge-Norm-Mana
i
2
s
Recharge-NoTarg-HitP
i
2
s
Recharge-NoTarg-Stam
i
2
s
Recharge-NoTarg-Mana
i
2
s
Recharge-Helper-HitP
i
2
s
Recharge-Helper-Stam
i
2
s
Recharge-Helper-Mana
i
2
s
DoHelp
i
2
s
AttackDistance
i
16
s
AttackMinimumDistance
i
16
s
ApproachDistance
i
48
s
RingDistance
i
24
s
CorpseApproachRange-Max
i
48
s
CorpseApproachRange-Min
i
48
s
NavCloseStopRange
i
48
s
NavFarStopRange
i
48
s
UsePortalDistance
i
48
s
HelperDistanceHitP
i
18
s
HelperDistanceStam
i
18
s
HelperDistanceMana
i
18
s
MinimumRingTargets
i
8
s
DefaultMeleeAttackHeight
i
4
s
CastDispelSelf
i
2
s
UseDispelItems
i
2
s
AutoCram
i
1
s
AutoStack
i
1
s
ReadUnknownScrolls
i
256
s
UseDispelDrum
i
2
s
SwitchWandsToDebuff
i
8
s
AutoCraftItems
i
128
s
UseHealersHeart
i
2
s
JumpOutWandCasting
i
10
s
LootAllCorpses
i
256
s
LootFellowCorpses
i
256
s
DoJiggle
i
8
s
RandomHelperBuffs
i
1
s
RandomHelperIntervalSeconds
i
1
s
IdlePeaceMode
i
1
s
TargetLock
i
12
s
StopMacroOnDeath
i
1
s
UseArcs
i
8
s
ArcRange
i
24
s
TargetSelectMethod
i
12
s
TargetSelectAngleRange
i
28
s
IdleBuffTopoff
i
64
s
IdleBuffTopoffTimeSeconds
i
64
s
RebuffTimeRemainingSeconds
i
64
s
RefillWornMana
i
1
s
RefillWornMana-Item-ManaPercent
i
1
s
BuffProfile-Prots
i
64
s
BuffProfile-Banes
i
64
s
BuffProfile_Prots
i
64
s
BuffProfile_Banes
i
64
s
DebuffEachFirst
i
12
s
AutoAttackPower
i
4
s
LootPriorityBoost
i
256
s
CorpseCacheTimeoutMinutes
i
32
s
CorpseItemAppearanceTimeoutSeconds
i
256
s
CorpseItemIDTimeoutSeconds
i
256
s
DebuffSelectionMethod
i
12
s
ManaStoneLootCount
i
257
s
ManaTankMinimumMana
i
257
s
SplitPeas
i
128
s
SpellCompMin-Critical
i
128
s
SpellCompMin-Normal
i
128
s
SpellCompMin-Idle
i
128
s
RechargeBoostTimeSeconds
i
2
s
RechargeBoostAmount
i
2
s
UseSpecialAmmo
i
128
s
OpenDoors
i
32
s
DoorIDRange
i
48
s
DoorOpenRange
i
48
s
DoorLockpickDiffExcessThreshold
i
160
s
ManaChargesWhenOff
i
1
s
AutoFellowManagement
i
1
s
MinimumHealKitSuccessChance
i
2
s
UseKitsInMagicMode
i
2
s
StaminaToHealthMultiplier
i
2
s
ManaToHealthMultiplier
i
2
s
NavPriorityBoost
i
32
s
DeleteGhostMonsters
i
1
s
GhostMonsterSpellAttemptCount
i
1
s
WhoYouGonnaCall
i
1
s
BlacklistMonsterAttemptCount
i
1
s
BlacklistMonsterTimeoutSeconds
i
1
s
CombineSalvage
i
256
s
LootOnlyRareCorpses
i
256
s
DeleteGhostMonstersByHPTracker
i
13
s
GhostDeleteHPTrackerSeconds
i
13
s
GoToPeaceModeToUseKits
i
3
s
UseRecklessness
i
4
s
DebuffPrecastSeconds
i
8
s
ClearLevelBoostFlagOnCast
i
2
s
IdleCraftCount_HealthKits
i
130
s
IdleCraftCount_StamKits
i
130
s
IdleCraftCount_ManaKits
i
130
s
IdleCraftCount_HealthFood
i
130
s
IdleCraftCount_StamFood
i
130
s
IdleCraftCount_ManaFood
i
130
s
BuffCastRecast_Seconds
i
64
s
BuffCastRecastReset_Seconds
i
64
s
EnableMeta
i
1
s
BlacklistedSpellComps
i
74
s
DropToPeaceModeRetryCount
i
13
s
FollowAroundCorners
i
32
s
BlacklistCorpseOpenAttemptCount
i
257
s
BlacklistCorpseOpenTimeoutSeconds
i
257
s
SummonPets
i
12
s
PetRangeMode
i
28
s
PetCustomRange
i
28
s
PetRefillCount-Idle
i
12
s
PetRefillCount-Normal
i
12
s
CorpseOpenTimeoutSeconds
i
256
s
PetMonsterDensity
i
12
s
CorpseLootItemMaxAttempts
i
256
s
FastCastBuffs
i
64
s
UseBreakableTurnTo
i
8
s
UseProjectileAwareness
i
12
s
CollisionProjectileRadius
i
12
s
CollisionStepDistance
i
12
s
ShowCollisionDebug
i
12
s
MaximumCollisionChecksPerTick
i
12
s
SpellRangeFudge
i
8
s
BuffWithUntrained-Item
i
64
s
BuffWithUntrained-Creature
i
64
s
BuffWithUntrained-Life
i
64
s
AllowDebuffFallback
i
12
SettingsEnumInfo
3
Setting
Value
EnumValue
n
n
n
33
s
UseArcs
i
1
s
No
s
UseArcs
i
2
s
At Range
s
UseArcs
i
3
s
Yes
s
TargetSelectMethod
i
1
s
By range
s
TargetSelectMethod
i
2
s
By angle
s
TargetSelectMethod
i
3
s
Both
s
BuffProfile_Prots
i
1
s
Custom
s
BuffProfile_Prots
i
2
s
All
s
BuffProfile_Prots
i
3
s
None
s
BuffProfile_Prots
i
4
s
B
s
BuffProfile_Prots
i
5
s
BPS
s
BuffProfile_Prots
i
6
s
BPSA
s
BuffProfile_Prots
i
7
s
ALFC
s
BuffProfile_Prots
i
8
s
BPSAC
s
BuffProfile_Banes
i
1
s
Custom
s
BuffProfile_Banes
i
2
s
All
s
BuffProfile_Banes
i
3
s
None
s
BuffProfile_Banes
i
4
s
B
s
BuffProfile_Banes
i
5
s
BPS
s
BuffProfile_Banes
i
6
s
BPSA
s
BuffProfile_Banes
i
7
s
BPSAC
s
BuffProfile_Banes
i
8
s
ALFC
s
DebuffEachFirst
i
1
s
One
s
DebuffEachFirst
i
2
s
Priority
s
DebuffEachFirst
i
3
s
All
s
DebuffSelectionMethod
i
1
s
SpellLevel
s
DebuffSelectionMethod
i
2
s
Skill
s
UseSpecialAmmo
i
0
s
None
s
UseSpecialAmmo
i
1
s
Raider
s
UseSpecialAmmo
i
2
s
SCurrency
s
UseSpecialAmmo
i
3
s
Both
s
PetRangeMode
i
0
s
AttackDistance
s
PetRangeMode
i
1
s
PetCustomRange