acdream/tests/AcDream.App.Tests/Streaming
Erik 420e5eea70 refactor(app): key live projections by runtime identity
Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior.
2026-07-25 21:50:58 +02:00
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GpuWorldStateActivatorTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
GpuWorldStateAnimatedIndexTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
GpuWorldStateCollisionResidencyTests.cs refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
GpuWorldStateRenderTraversalTests.cs perf(rendering): retain synchronous frame scratch 2026-07-25 05:28:30 +02:00
GpuWorldStateVisibilityTests.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
LandblockBuildFactoryTests.cs refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
LandblockBuildOriginTests.cs refactor(app): extract focused window lifetime 2026-07-22 19:43:52 +02:00
LandblockConcretePresentationPipelineTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
LandblockPhysicsPublisherTests.cs feat(streaming): shadow-publish flat collision assets 2026-07-25 16:38:54 +02:00
LandblockPresentationPipelineTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
LandblockRenderPublisherTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
LandblockRetirementCoordinatorTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
LandblockStaticPresentationPublisherTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
LocalPlayerTeleportControllerTests.cs fix(portal): commit destination projection before reveal 2026-07-25 10:32:21 +02:00
StreamingCompletionQueueTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
StreamingControllerReadinessTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
StreamingFrameControllerTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
StreamingWorkBudgetTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
TeleportLandblockTransitionTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
TeleportTransitCoordinatorTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
WorldGenerationQuiescenceTests.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
WorldRevealCoordinatorTests.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
WorldRevealLifecycleTelemetryTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00
WorldRevealReadinessBarrierTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00