Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
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Erik 3fd9f264b7 feat(net): 9 more GameEvent payload parsers
Extends GameEvents.cs with parsers for commonly-observed events that
had been routed-but-unparsed by the F.1 dispatcher:

- UseDone (0x01C7): u32 weenieError — Use/UseWithTarget completion.
- InventoryPutObjectIn3D (0x019A): u32 itemGuid — server dropped item.
- InventoryServerSaveFailed (0x00A0): u32 itemGuid — rollback signal.
- CloseGroundContainer (0x0052): u32 containerGuid.
- TradeFailure (0x0207): u32 errorCode.
- AddToTrade (0x0200): (itemGuid, slotIndex).
- AcceptTrade (0x0202): u32 initiatorGuid.
- QueryItemManaResponse (0x0264): (itemGuid, f32 manaPercent).
- CharacterConfirmationRequest (0x0274): (type, contextId, otherGuid,
  string16L message) — server-driven modal confirmations.

All defensive: return null on truncated payloads rather than throwing,
matching the existing style. Caller can keep the dispatcher alive even
on malformed events.

Build green, tests unchanged (no new tests — these are simple passthroughs).

Ref: r08 §4 payloads for each opcode.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 10:29:56 +02:00
docs docs: session 2026-04-18 memory + roadmap update 2026-04-18 17:15:32 +02:00
memory docs: final session tally — 19 commits, 628 tests, ~7700 lines 2026-04-18 17:23:20 +02:00
src feat(net): 9 more GameEvent payload parsers 2026-04-19 10:29:56 +02:00
tests feat(net): InventoryActions — stack merge/split + give + shortcut + poi recall 2026-04-19 10:28:35 +02:00
tools feat(core): port decompiled AC client physics — CollisionPrimitives + PhysicsBody 2026-04-12 23:54:51 +02:00
.gitignore chore: gitignore launch.log 2026-04-18 23:11:56 +02:00
AcDream.slnx feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1) 2026-04-11 14:14:28 +02:00
CLAUDE.md docs: comprehensive architecture plan for acdream 2026-04-13 14:23:50 +02:00
README.md chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00

acdream

Experimental modern open-source Asheron's Call client in C# / .NET 10.

Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.

Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).

Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.

Layout

  • src/AcDream.Cli/ — console app that dumps asset counts from a dat directory
  • references/ — local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.

Run

dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"

Or set ACDREAM_DAT_DIR and run without args.