acdream/docs/plans/2026-07-29-network-transport-campaign.md
Erik 396838bb40 docs(net): N4 accepted - Opus review PASS; AP-125 filed; F1/F5 fixed
The N4 review confirmed the draw-order reclaim design (invariant attacked
from five angles, held) and NAK fidelity down to the decomp''s x87
comparison masks. This acceptance commit settles the two process debts it
found: AP-125 (standalone control packets vs retail''s CoalesceData
piggyback - the ACE-safety divergence that has shipped since N3''s ack and
N4''s NAK) now has its register row; the false rounding-bug justification
in AckNakScheduler (0.6 x 1e7 rounds UP under IEEE-754, truncation never
lost a tick) is rewritten as the defensive hardening it actually is; and
Admission.Process''s defaulted draw-ordinal is now ulong.MaxValue so an
accidental cleartext repark can never head a bubble-shift chain. Core.Net
737/737 green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 15:40:34 +02:00

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# Campaign N — Retail-Faithful Network Transport
**Status: ACTIVE (approved 2026-07-29). Slices N0–N6.**
acdream cannot survive a single lost UDP packet in either direction. This
campaign ports retail's reliable-transport mechanism (the Sept 2013 named
decomp is the oracle; ACE and holtburger are cross-checks) so live-server
sessions survive real packet loss. Root-cause record: `docs/ISSUES.md` #260.
Read this before touching `src/AcDream.Core.Net/`.
---
## 1. Why (the two fatal bugs)
1. **Outbound (the #260 wedge):** no sent-packet cache, no resend. ACE NAKs a
client-sequence gap with `RequestRetransmit`; we parse the list and consume
it nowhere. One lost C2S datagram → ACE buffers everything after the gap
forever → all actions void, position updates void → ACE stops streaming new
areas (the #256 "invisible portals") while the session stays alive on
cleartext acks. Reproduced twice on Coldeve 2026-07-29 with the
`ACDREAM_PROBE_NET` probe (`artifacts/coldeve-probe-20260729/`, local).
2. **Inbound (found at design time):** `PacketCodec.TryDecodeBorrowed`
consumes the inbound ISAAC word BEFORE comparing. One lost S2C packet
shifts the keystream permanently; every later encrypted packet fails
checksum and burns another word. Inbound silent forever.
Loopback ACE never drops packets — every historical gate was structurally
blind to both bugs. Slice N5's loss gate removes that blindness permanently.
## 2. The retail mechanism (port target)
Owners: inbound = `ReceiverData` (per-connection, in `SharedNet::receivers_`);
outbound = `RecipientData` + `ClientFlowQueue` + `SentPacketStore` (under
`PacketController`). Both pumped once per frame from `Client::UseTime
@ 0x00411C40` (receive: `SharedNet::UseTime @ 0x00542450`; send:
`PacketController::UseTime @ 0x005410D0`).
### 2.1 Outbound resend
- Every reliable packet (fragments aboard) is cached AFTER a successful send
(`FlowQueue::TransmitNewPackets @ 0x00547A60` → `SentPacketStore::
AddSentPacket @ 0x0054AB00`), with disposable optional headers stripped
first (`NetPacket::RemoveDisposableOptionalHeaders @ 0x00549510`). Under
our standalone-control design (§4) reliable packets never carry optional
headers, so the strip is a provable no-op — assert `optionalLength == 0`
in `SentPacketStore.Add`.
- Server `RequestRetransmit` (0x1000) → merge-insert ids wrap-safe sorted
(`FlowQueue::EnqueueAcks @ 0x005488E0`); `ids[0]` doubles as an implicit
cumulative ack (`RecipientData::ProcessNaks @ 0x00547010`). Ids no longer
cached → retail answers `RejectRetransmit`; we drop silently (row TS-57).
- Resend (`FlowQueue::TransmitAcks @ 0x005485B0` / `DequeueAck @
0x005472F0`): re-emit with a REBUILT 20-byte header — flags
`Retransmission|EncryptedChecksum` (=3; |`BlobFragments` =7 with
fragments), `Time` = the CURRENT interval id, `Sequence`/`DataSize`
verbatim, checksum = fresh header hash + stored sealed checksum. Body
bytes untouched; **the original ISAAC key is reused** (`CryptoSystem::
EncryptData @ 0x0065FF40` takes the key as an optional in/out — null draws,
non-null reuses). Never a new keystream word.
- `AckSequence` (0x4000) inbound → wrap-safe max watermark → prune strictly
older (`SentPacketStore::Flush @ 0x0054ACD0`, pops from FIFO head while
`seqNum < watermark`). No timer-based resend exists — resend only on
explicit NAK.
- Sequence allocation: `highestIDSent_` starts 1; `++`; wrap 0xFFFFFFFF → 1
(never 0). Unsequenced packets reuse the current watermark, cleartext, no
ISAAC word.
- Pump order per frame (`FlowQueue::Empty @ 0x00548A20`): NAKs → retransmits
→ new packets.
### 2.2 Inbound sequencing + ISAAC discipline
**No transport reorder buffer** — packets process on arrival
(`SharedNet::ProcessPacket @ 0x00544790` → `ProcessNewSeqNum @ 0x00544690`):
1. `SeqIDSanityCheck @ 0x00543A20`: drop if seq is newer than
`highestIDReceived_ + 0x7FFF` (wrap-safe).
2. Encrypted + not newer than the watermark = duplicate/late arrival: remove
from the NAK set — hit → decrypt with the **parked pre-drawn key**;
miss → drop silently at zero keystream cost.
3. Newer than the watermark → gap walk (`ProcessNewestSeqNum @ 0x00541930`):
for each missing id (skip 0) `AddNakked(id, null)` — **pre-draws one
inbound ISAAC word per missing id, in sequence order, BEFORE the arriving
packet's own key**, parking it beside the id (`ReceiverData::AddNakked @
0x00549240`, idempotent). Cleartext packets walk to `seq+1` (they borrow
an already-delivered sequence). Then watermark = seq.
4. Encrypted packets then decrypt with the parked key or the next drawn word.
5. Parse failure on a sequenced packet → re-park its consumed key
(`AddNakked(seq, &key)`), so the retransmission decodes.
6. Inbound `RejectRetransmit` (`SharedNet::HandleEmptyAck @ 0x005448F0`) →
remove ids from the NAK set, silent abandonment.
This keeps the inbound keystream aligned to SEQUENCE order, not arrival order
— the invariant the whole inbound port hangs on.
### 2.3 Ack/NAK sweep
Per-frame per-connection sweep (`ClientNet::ProcessConnection @ 0x00545450`),
mutually exclusive on ONE shared timestamp (`ReceiverData::timeStamp_`):
- NAK set non-empty → `RequestRetransmit`: ≤114 ids ascending, cleartext,
0.6 s gate (`SharedNet::EnqueueNaks @ 0x00543BD0`, `ReceiverData::GetNaks
@ 0x005490C0`), and NO ack this sweep.
- Else → one cumulative `AckSequence` carrying `highestIDReceived_`,
unsequenced + cleartext, 2.0 s gate (`SharedNet::EnqueuePak @ 0x00543B10`
— the ONLY 0x4000 construction site in the binary; retail never acks
per-packet).
### 2.4 Keepalive/time/flow (mostly deferred — §5)
TimeSync (8-byte double) + EchoRequest (4-byte float) every ~3 s
(`ClientFlowQueue::IncrementLocalInterval @ 0x00547F10`); inbound TimeSync
adopts the server clock; Flow report sent on remote-interval advance;
inbound Flow ignored, no throttle (`WireRoomLeft` is a folded `return 1` —
verified); dead link at 140 s without inbound data (self-stall guarded) with
referral auto-reconnect; 0.5 s interval clock feeds `ProtoHeader::interval_`
(our `PacketHeader.Time`).
### 2.5 Constants
464 max payload after the 20-byte header · 448 fragment payload · 114 NAK
list cap · +0x7FFF sanity window · 0.5 s interval tick · 2.0 s ack gate ·
0.6 s NAK gate · ~3 s TimeSync/Echo · 140 s dead link · 10 s disconnect
drain · `0xBADD70DD` checksum placeholder · sequence init 1, wrap
0xFFFFFFFFâ†1 · 0.333 s ConnectResponse handshake resend.
## 3. ACE constraints (Coldeve runs ACE; references in the MAIN repo checkout)
| Constraint | Source | Consequence |
|---|---|---|
| NAKs client gaps at `expected+2`, 1 s limit, arrival-driven ONLY | NetworkSession.cs:351-363 | after one C2S loss two more sends must arrive before ACE NAKs; a quiet client is never NAKed |
| Crypto search window 256 keys; re-key orphans permanently | CryptoSystem.cs:30-49 | NEVER re-key a resend; NEVER resend an already-accepted packet |
| Watermark advances on ANY packet with flags ≠ exactly `AckSequence` | NetworkSession.cs:474-476 | standalone unsequenced control packets other than exact-`AckSequence`/exact-`RequestRetransmit` can skip a REAL packet forever (the self-induced wedge) |
| Honours only CLEARTEXT NAKs; encrypted NAKs silently ignored | NetworkSession.cs:283-284 | no NAK piggybacking; NAKs never refresh ACE's 60 s timeout |
| Ack-only dedup exemption requires flags == `AckSequence` exactly | NetworkSession.cs:342-343 | equality check, not HasFlag |
| ACE never proactively resends S2C; S2C cache prunes at 120 s | NetworkSession.cs:675-708, :251-262 | the client MUST NAK or inbound stalls; old NAKs get RejectRetransmit |
| C2S fragment sequence strictly contiguous or dispatch stalls silently | NetworkSession.cs:532-543 | packet-level retransmission heals it automatically |
| ACE sends TimeSync/20 s, cumulative ack/2 s, EchoResponse on request; NO disconnect/error packets ever | NetworkSession.cs:207-216, grep | every transport death is silence |
| Rejects AckSequence/TimeSync/EchoRequest/Flow during AuthLoginRequest | Session.cs:101-102 | no sweep before negotiation completes |
| Inbound `Header.Time` ignored | grep | our interval field is cosmetic against ACE — safe |
## 4. Design
`src/AcDream.Core.Net/Transport/` — retail's split adapted to one login + one
world connection on one frame thread. `TransportClock` (injectable monotonic
source + 0.5 s interval counter), `SequenceMath` (`IsNewer(a,b) =>
unchecked((int)(a-b)) > 0`), `SentPacketStore` (FIFO of rented wire buffers),
`OutboundFlowQueue` (outbound ISAAC, HighestIdSent, fragment seq, pending
resends, NAK/ack consumption), `InboundSequenceTracker` (inbound ISAAC,
HighestIdReceived, NAK set `SortedDictionary<uint,uint>` seqâ†parked key),
`AckNakScheduler` (ONE shared timestamp; per sweep NAK xor ack),
`ReliableTransport` (composition + `Sweep()`), `TransportStats`
(unconditional counters; printing probe-gated).
Cache entry: `{ Sequence, rented Buffer (header+body), BodyLength,
SealedChecksum (= payloadHash ^ isaacKey — retail `NetPacket::checksum_`),
IsaacKey, HasFragments }`. Resend rewrites ONLY the header per §2.1;
`PacketCodec.FinalizeInPlace` gains an overload returning
`(isaacKeyUsed, sealedChecksum)`; the old signature forwards.
Inbound: codec splits pure-parse (`TryParseBorrowed` — no keystream) from
`VerifyChecksum(header, headerHash, payloadHash, uint? isaacKey)`; the
tracker owns every key decision (retail's own factoring — `EncryptData`'s
optional key parameter). `TryDecodeBorrowed(datagram, IsaacRandom?)` is
deleted; owned `TryDecode` stays (test-only).
`WorldSession` keeps its entire ~60-method public surface; the two
`SendGameMessage` overloads delegate to the transport; `GameActionCapture`
is untouched. `Sweep()` runs at the end of `Tick()` (after the budget break)
AND inside the blocking handshake pump loops (the EnterWorld flood arrives
before `Tick` ever runs), gated on `_transportNegotiated`. Cache is
unbounded like retail (ACE acks every 2 s; steady state is tens of entries);
`cache=N` in `[net-tick]` is the watchdog, not a silent cap.
## 5. Scope deferrals (divergence-register rows, filed in-slice)
- **TS-57** no outbound RejectRetransmit — ACE no-ops it; the standalone
unsequenced form trips the watermark hole (§3 row 3).
- **AP-125** standalone control packets only, no `CoalesceData` piggyback —
piggybacked NAKs become encrypted, which ACE ignores.
- **TS-58** no TimeSync/EchoRequest keepalive — standalone-unsafe against
the watermark hole; our 2 s ack already refreshes ACE's 60 s timeout.
- **TS-59** no Flow report — ACE parses and has no handler.
- **AD-49** blob-layer ephemeral ordering stamps not ported — provably a
no-op against ACE (fragment `Id` is constant 0x80000000 and the stamp
table keys on ACE's per-message-unique fragment sequence, so
`FragIsObsoleteEmphemeral @ 0x0054A450` can never fire).
- **TS-60** no 140 s dead-link/referral auto-reconnect — LinkStatus exposes
the input; reconnect is Runtime's, its own campaign.
- **TS-61** UDP send-failure burns the sequence+key (retail retries from the
queue head) — effectively unreachable.
- **AP-126** one monotonic clock for all gates (retail's cur/local split
immaterial to the gates we port).
- Multi-fragment outbound (>448 B) stays unimplemented (nothing sends >448;
existing behavior, keep its row current).
## 6. Slices
| # | Slice | Size | Parallel? | Review | Gate |
|---|---|---|---|---|---|
| N0 | ACE-behaviour test double + virtual clock + lossy link | M | yes (test-only) | Opus | unit |
| N1 | Outbound cache + resend on NAK (the #260 fix) | L | no | **Fable** | unit + local ACE lifecycle |
| N2 | Inbound sequence-aligned ISAAC + NAK set | L | no | **Fable** | unit + lifecycle + nine-stop |
| N3 | AckNakScheduler + 2.0 s cumulative ack | M | no | Opus | unit + lifecycle + nine-stop |
| N4 | Client NAK emission + RejectRetransmit consumption | M | no | Opus | unit + local ACE + loss gate |
| N5 | Observability + LossyTransportDecorator + connected loss gate | M | partly | Opus | unit + loss gate |
| N6 | Optional: ConnectResponse 0.333 s retransmit; assembler TTL | S | yes | Opus | unit + local ACE |
N1–N5 all touch `WorldSession.cs`: strictly sequential, ONE agent at a time.
Implementers Sonnet; a redo escalates to Opus; every diff reviewed by the
Review-column model before commit. Key per-slice test specs are in the
approved plan (`~/.claude/plans/mac-os-is-not-robust-sphinx.md`) and travel
verbatim in each implementer prompt.
## 7. Landmines (verbatim in every implementer prompt)
1. Resends are NOT byte-identical — flags gain `Retransmission`, `Time`
advances, the header hash MUST be recomputed; checksum = new header hash
+ stored sealed checksum. A verbatim resend fails ACE's CRC silently.
2. Never draw a new ISAAC word on a resend — one re-key permanently orphans
a key in ACE's 256-entry window.
3. Never resend unrequested — a duplicate of an accepted packet burns up to
the whole window.
4. The inbound gap-walk draws parked keys BEFORE the arriving packet's own
key, in sequence order — reversed, the stream is off by the gap size
forever.
5. Ack flags are an EQUALITY check (`Flags == AckSequence`), never HasFlag.
6. NAKs are cleartext (`Flags == RequestRetransmit` exactly) or ACE ignores
them; NAKs do not refresh ACE's timeout.
7. The 0.6 s NAK gate and 2.0 s ack gate share ONE timestamp — a NAK delays
the next ack and vice versa; never both in one sweep.
8. The sweep must also run inside the blocking handshake pump loops — the
EnterWorld CreateObject flood precedes the first `Tick()`.
9. ACE/holtburger reference sources live in the MAIN repo checkout
(`C:\Users\erikn\source\repos\acdream\references\`), not in worktrees.
## 8. Verification ladder
1. Per slice: `dotnet build` + full `dotnet test -c Release` + slice gate +
one commit (retail symbol+address citations) + model review + revert SHA
recorded here.
2. N1–N5: `tools/run-connected-world-lifecycle-gate.ps1` vs local ACE;
N2/N3 add the canonical nine-stop route.
3. From N4: `tools/run-connected-loss-gate.ps1` at `ACDREAM_NET_DROP_PCT=2`
vs local ACE — passes only with NON-ZERO resend/NAK counters.
4. Final: one user Coldeve session past the 15-minute wedge horizon with
portal churn, after N5. `[net-tick] nak-in/s` becomes the first direct
measure of real C2S loss the project has had.
5. Rollback: one commit per slice, `git revert`; no runtime kill switch.
## 9. Slice ledger
| Slice | Status | Commit | Notes |
|---|---|---|---|
| N0 | complete | `7e9134b4` + `e3958610` | ACE-behaviour double + virtual clock + lossy link; the review fix-up added the `Session.CheckState` inbound gate, faithful `SendBundle` coalescing/splitting, two-phase termination, an ACE-loose C2S fragment parse, and ACE's MessageBuffer edge cases. 687 Core.Net tests green. N1 folded in the re-review's `ProcessFragment` two-branch split (existing-buffer checks Complete; new-buffer parks without checking — the zero-count buffer stays parked). |
| N1 | complete | `43e60a69` | Outbound sent-packet cache + resend on NAK (`Transport/`: `TransportClock`, `SequenceMath`, `SentPacketStore`, `OutboundFlowQueue`, `ReliableTransport`, `TransportStats`); `PacketCodec.FinalizeInPlace` sealed-checksum overload; `WorldSession` sweep in Tick + both handshake pump loops; TS-57 filed, TS-27 narrowed to inbound-only. **Fable review PASS.** Advisories: fresh sends keep `Time=0` (byte-identical wire; retail stamps the interval on every packet and ACE ignores the field — N3 folds the retail stamp in with the cadence work); the stale-NAK single-redundant-resend window is shared with retail (pending prunes at flush, after transmit — same frame order as `RecipientData::UseTime`). |
| N2 | complete | `46d209d0`**Fable review PASS** (tracker/codec-split/admission verified pre-commit against retail rules; gates lifecycle+nine-stop both PASS) | Inbound sequence-aligned ISAAC + NAK set (`Transport/InboundSequenceTracker`: watermark, sanity window, duplicate/parked-key path, sequence-ordered gap-walk pre-draw, verify-failure re-park, RejectRetransmit abandonment — `ProcessNewSeqNum @ 0x00544690`, `ProcessNewestSeqNum @ 0x00541930`, `SeqIDSanityCheck @ 0x00543A20`, `AddNakked @ 0x00549240`, `HandleEmptyAck @ 0x005448F0`); `PacketCodec` split into keystream-free `TryParseBorrowed` + `VerifyChecksum` (`TryDecodeBorrowed` deleted); `RejectRetransmit` ids exposed on both optional-header decoders; `ReliableTransport` now owns both keystreams; stats gained `InboundDupsDropped`/`InboundSanityDrops`/`ChecksumFailures`/`KeysParked`. Watermark init 1 is the AD-50 ACE adaptation (retail zero-init vs ACE's re-prime dance — first encrypted S2C is sequence 2; holtburger api.rs:30 agrees); pinned by the clean-lifecycle conformance test (zero NAKs, min encrypted S2C sequence == 2). 716 Core.Net tests green. **N3/N4 handoff note:** the interim per-packet reflex ack acks the ARRIVING sequence even while a gap is parked, so ACE prunes the lost id from its S2C cache (`AcknowledgeSequence` strictly-below) before N4 can NAK it — message-level recovery of a real loss needs N3's retail NAK-xor-ack sweep (§2.3's mutual exclusivity is load-bearing). Also noted for N4: ACE's `RejectRetransmit` consumes a fresh CLEARTEXT sequence via FlushPackets (no keystream word), so the client's gap walk parks a word for an id that never had one server-side — a real retail-vs-ACE incompatibility to resolve in N4's design (retail never assigns new sequences to cleartext). |
| N3 | complete | `0265cc42` — Opus review PASS (advisories folded into N4: transitional-state wording, SharedInit citation, pump-order wording, control-packet Time/Iteration rule, stale budget-break comment) | AckNakScheduler + 2.0 s cumulative ack (`Transport/AckNakScheduler`): ONE shared timestamp (`ReceiverData::timeStamp_` @ +0x10) arbitrating NAK-xor-ack per sweep (`ClientNet::ProcessConnection @ 0x00545450`); the ack is one cleartext exact-flags `AckSequence` carrying the tracker's `highestIDReceived_` behind the >= 2.0 s gate (`SharedNet::EnqueuePak @ 0x00543B10` — the binary's only 0x4000 construction site), armed at connection birth (`ReceiverData::Init @ 0x00548EF0`). The Phase 4.9 per-packet reflex ack and `WorldSession.SendAck` are DELETED; the `[net-tick]` acks/s probe now reads `Stats.AcksSent`. Sweep order per `FlowQueue::Empty @ 0x00548A20`: interval clock, NAK/ack arbitration, pending resends, prune. **N3 transitional state (closed by N4):** a non-empty NAK set suppressed the ack and emitted NOTHING — the exposure was real even on loopback, just low-probability: one receive-buffer drop parks an id, every later sweep takes the silent NAK branch, acks stop (witness: `[net-tick] acks/s=0`), and ACE disconnects the quiet session at its 60 s timeout. N4 completed the branch. **N1 advisory retired (fold-in):** fresh reliable sends now stamp `Header.Time` = the current interval id (`FlowQueue::TransmitNewPackets @ 0x00547A60`, header build at 0x00547A84); ACE ignores inbound `Header.Time`, so the wire is unaffected. New `WorldSession.TransportClockSource` seam drives the gate on virtual time. 723 Core.Net tests green (keepalive property proven: a quiet session's 2 s acks refresh ACE's 60 s deadline across a 120 s virtual horizon; storm collapse: a 50-packet flood → ONE ack; the model accepts the reused-sequence ack without advancing its watermark). Connected lifecycle + canonical nine-stop gates PASS. |
| N4 | complete | `852a59e3`**Opus review PASS** (reclaim invariant attacked from five angles, held; NAK fidelity verified to the x87 masks; AP-125 filed + F1 false-arithmetic wording + F5 ordinal sentinel fixed in the acceptance commit; F3 Iteration-on-fresh-sends folds into N5) | Client NAK emission + RejectRetransmit consumption. `AckNakScheduler` completes the NAK branch: one cleartext exact-flags `RequestRetransmit` per sweep behind the STRICT 0.6 s gate on the ONE shared timestamp (`SharedNet::EnqueueNaks @ 0x00543BD0` — the 0x41-mask x87 test at 0x00543C03 proceeds only on strictly-greater, contrast the ack's >=), body u32 count + ids ascending capped at 114 (`ReceiverData::GetNaks @ 0x005490C0`, cap 0x72), borrowed sequence, never an ack in a NAK sweep. Control-header rule decided for BOTH emissions: `Time` = interval id, `Iteration` = session iteration, per the shared retail header build (`FlowQueue::TransmitNewPackets @ 0x00547A60` @ 0x00547A84); ACE reads neither. THE design piece: the AD-51 reclaimed-word pool in `InboundSequenceTracker` closes the ACE cleartext-reject keystream hazard the N2 ledger row recorded — ACE's `RejectRetransmit` consumes a fresh cleartext sequence with NO keystream word, so the gap walk mis-parks a word for it and the whole inbound stream runs one word ahead. On a VALIDATED cleartext reject (`WorldSession` calls `OnCleartextRejectSequence` post-checksum), the tracker removes the mis-park, bubble-shifts every later-drawn parked word down one position (per-word draw ordinals; ascending id ⇔ ascending draw order), and pools the excess for the next fresh draws, consumed lowest-draw-order-first — exact for any number of interleaved rejects in any arrival order (a plain FIFO is NOT: reject-after-higher-arrival crosses the parked chain, and dual out-of-order rejects pool out of draw order — both pinned by tests). Reject BODY ids keep N2's discard (word-bearing server-side, consumed-in-place). N3 advisories all folded: honest transitional wording (above), `ReceiverData::SharedInit @ 0x00548EF0` (from `Init @ 0x00548FA0`) citation, `FlowQueue::Empty` pump-order comment (TransmitNaks → TransmitAcks → TransmitNewPackets, interval increment LAST @ 0x00548A9D; our clock-first order is cosmetic vs ACE), the Time/Iteration rule, and the stale `WorldSession` budget-break comment. Gate arithmetic hardened: gate ticks now round (0.6 has no exact double; truncation opened the strict gate AT the boundary). 737 Core.Net tests green, including: strict-gate boundary, shared-timestamp both directions, NAK-suppresses-ack, full wire-shape + 114-cap pins, model-served retransmission round trip, five tracker reclaim proofs, the 130-s virtual prune → fresh-sequence reject system test (victim abandoned, later traffic decodes, pool drains to zero), 10 s long-loss (NAKs on the gate cadence, zero acks, heal inside the window), and the capstone soak: 2% seeded bidirectional loss × 10,000 messages → zero message loss both ways, ACE crypto headroom 256 at convergence with a ≥250 no-erosion floor mid-flight, NAK set / reclaim pool / pending resends / ACE out-of-order buffer all zero, cache at the single watermark entry (retail Flush prunes STRICTLY below the ack). Soak notes: ACE never NAKs a quiet client (§3 row 1), so convergence keeps a C2S trickle flowing — a real idle-client tail loss heals only on the next action, an ACE constraint outside N4's scope. |
| N5 | pending | — | |
| N6 | pending | — | |