Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior. |
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| .. | ||
| Arch | ||
| CurrentRenderSceneOracle.cs | ||
| GpuWorldRenderTraversalOrderSource.cs | ||
| LiveRenderProjectionJournal.cs | ||
| RenderFrameProduct.cs | ||
| RenderFrameRouteOwnerSelector.cs | ||
| RenderInstanceCandidate.cs | ||
| RenderProjectionJournal.cs | ||
| RenderProjectionRecordFactory.cs | ||
| RenderSceneContracts.cs | ||
| RenderScenePViewFrameProduct.cs | ||
| RenderSceneShadowRuntime.cs | ||
| StaticRenderProjectionJournal.cs | ||