Replace the incomplete package path with one DatCollection-backed compatibility seam for PhysicsScripts and Animations. Preserve CreateBlockingParticle's inherited payload and following cursor, route every production and audit consumer through the corrected loaders, and apply retail's post-UnPack StartTime ordering. Add exact stored-order PhysicsScriptTable upper-threshold resolution, high-byte DID and embedded-ID validation, plus live effect profiles with Setup-to-PhysicsDesc precedence across top-level and attached entity lifetimes. Keep blocking execution deferred and narrow TS-11 accordingly. Pin synthetic malformed/cursor/order fixtures, installed-DAT blocking and recall audits, high-index IDs, IEEE boundaries, profile teardown, and ordinary decoder parity; synchronize architecture, inventory, milestones, roadmap, research, and memory. Co-Authored-By: Codex <noreply@openai.com>
83 lines
2.6 KiB
C#
83 lines
2.6 KiB
C#
using AcDream.App.Rendering.Vfx;
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using AcDream.Core.Net.Messages;
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using DatReaderWriter.DBObjs;
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namespace AcDream.App.Tests.Rendering.Vfx;
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public sealed class EntityEffectProfileTests
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{
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[Fact]
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public void DatStatic_RetainsSetupDirectScriptAndTypedTable()
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{
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Setup setup = BuildSetup();
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EntityEffectProfile profile = EntityEffectProfile.CreateDatStatic(setup);
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Assert.Equal(0x330000AAu, profile.SetupDefaultScriptDid);
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Assert.Equal(0x340000BBu, profile.CurrentPhysicsScriptTableDid);
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Assert.False(profile.HasNetworkDescription);
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}
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[Fact]
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public void LivePhysicsDescriptionWithoutPeTableClearsSetupTable()
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{
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EntityEffectProfile profile = EntityEffectProfile.CreateLive(
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BuildSetup(),
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default);
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Assert.Equal(0x330000AAu, profile.SetupDefaultScriptDid);
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Assert.Null(profile.CurrentPhysicsScriptTableDid);
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Assert.Equal(0u, profile.RawDefaultScriptType);
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Assert.Equal(0f, profile.DefaultScriptIntensity);
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Assert.True(profile.HasNetworkDescription);
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}
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[Fact]
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public void LivePhysicsDescriptionReplacesTableAndDrivesTypedDefault()
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{
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PhysicsSpawnData physics = default(PhysicsSpawnData) with
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{
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PhysicsScriptTableId = 0x340000CCu,
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DefaultScriptType = 0xA5A5A5A5u,
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DefaultScriptIntensity = 0.75f,
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};
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EntityEffectProfile profile = EntityEffectProfile.CreateLive(
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BuildSetup(),
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physics);
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Assert.Equal(0x340000CCu, profile.CurrentPhysicsScriptTableDid);
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Assert.Equal(0xA5A5A5A5u, profile.RawDefaultScriptType);
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Assert.Equal(0.75f, profile.DefaultScriptIntensity);
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}
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[Fact]
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public void LaterNetworkDescriptionWithPresentZeroDoesNotRestoreSetup()
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{
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EntityEffectProfile profile = EntityEffectProfile.CreateLive(
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BuildSetup(),
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default(PhysicsSpawnData) with
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{
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PhysicsScriptTableId = 0x340000CCu,
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DefaultScriptType = 7u,
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DefaultScriptIntensity = 1f,
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});
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profile.ApplyNetworkDescription(default(PhysicsSpawnData) with
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{
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PhysicsScriptTableId = 0u,
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DefaultScriptType = 0u,
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DefaultScriptIntensity = 0f,
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});
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Assert.Null(profile.CurrentPhysicsScriptTableDid);
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Assert.Equal(0u, profile.RawDefaultScriptType);
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Assert.Equal(0f, profile.DefaultScriptIntensity);
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}
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private static Setup BuildSetup() => new()
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{
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DefaultScript = 0x330000AAu,
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DefaultScriptTable = 0x340000BBu,
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};
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}
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